Player Matchup

Anhur
Anhur
BLGaming
Anhur
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Ra
Ra
Rossco596
Ra
Level 6
God Stats
0W - 1L
1,718 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
frozengIoop
Cthulhu
Level 4
God Stats
1W - 1L
1,754 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Team Averages
Level 28
1,657 SR
1,500 Elo+

VS

Team Averages
Level 29
1,578 SR
1,409 Elo+
Mulan
Mulan
Samsmeagol
Mulan
Level 10
God Stats
3W - 6L
1,500 SR
Queue Stats
87W - 72L
1,364 Elo+
Party 1
Discordia
Discordia
TheNiceMartian
Discordia
Level 60
God Stats
3W - 3L
1,734 SR
Queue Stats
175W - 143L
1,364 Elo+
Party 1
Ne Zha
Ne Zha
zRBrez1
Ne Zha
Level 17
God Stats
3W - 1L
1,500 SR
Queue Stats
21W - 8L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
BLGaming
Anhur
10
1 / 6 / 0
7,445
620
1,350
10,618
2,972
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
0 / 6 / 2
7,783
649
866
12,999
8,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cthulhu
frozengIoop
Cthulhu
9
0 / 5 / 2
7,036
586
3,873
12,548
6,801
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
11
4 / 0 / 8
8,573
714
2,916
4,275
3,786
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Discordia
TheNiceMartian
Discordia
13
4 / 1 / 13
9,048
754
17,737
4,531
1,541
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
zRBrez1
Ne Zha
13
9 / 1 / 7
9,961
830
10,782
8,647
3,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
45
1
Kills
17
17
Deaths
2
4
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Anhur
BLGaming
Anhur
1
6
0
0.17
L
0
6
2
0.17
W
Mulan
4
0
8
8
W
Discordia
TheNiceMartian
Discordia
4
1
13
10.5
L
Cthulhu
frozengIoop
Cthulhu
0
5
2
0.2
W
Ne Zha
zRBrez1
Ne Zha
9
1
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,089
Damage
31,435
36,165
Taken
17,453
18,168
Mitigated
8,637
5,062
Healing
4,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
BLGaming
Anhur
1,350
640
0
716
10,618
2,972
454
5,822
4,267
0
20,125
L
866
293
667
3,256
12,999
8,395
0
5,692
6,846
17,289
0
W
Mulan
2,916
475
0
699
4,275
3,786
335
1,117
3,158
0
10,587
W
Discordia
TheNiceMartian
Discordia
17,737
926
0
995
4,531
1,541
120
1,261
3,270
41,744
0
L
Cthulhu
frozengIoop
Cthulhu
3,873
463
303
120
12,548
6,801
0
5,152
7,019
12,900
0
W
Ne Zha
zRBrez1
Ne Zha
10,782
3,714
0
2,856
8,647
3,310
735
2,397
6,250
0
49,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,264
Gold Earned
27,582
104
Minions Killed
146
0
Camps Cleared
0
590,506
Distance Traveled
690,703
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,445
620
39
3
0
202,167
2
L
Ra
7,783
649
36
3
0
179,406
0
W
Mulan
8,573
714
25
2
0
222,465
0
W
Discordia
9,048
754
71
6
0
221,275
2
L
Cthulhu
7,036
586
29
2
0
208,933
2
W
Ne Zha
9,961
830
50
4
0
246,963
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role