Player Matchup

Chaac
Chaac
HoffaCityTV
Chaac
Level 107
God Stats
2W - 2L
1,500 SR
Queue Stats
180W - 174L
1,592 Elo+
Party 1
Fenrir
Fenrir
LegoBoi96
Fenrir
Level 124
God Stats
5W - 11L
1,500 SR
Queue Stats
725W - 682L
1,621 Elo+
Party 1
Ares
Ares
SpTk x Reptar
Ares
Level 157
God Stats
17W - 12L
1,107 SR
Queue Stats
432W - 406L
1,177 Elo+
Party 2
Neith
Neith
cNc_96
Neith
Level 83
God Stats
20W - 20L
1,500 SR
Queue Stats
526W - 516L
1,659 Elo+
Party 1
Ra
Ra
wizzywizard
Ra
Level 144
God Stats
6W - 1L
1,475 SR
Queue Stats
300W - 287L
1,284 Elo+
Party 2
Team Averages
Level 123
1,416 SR
1,466 Elo+

VS

Team Averages
Level 91
1,419 SR
1,486 Elo+
Janus
Janus
Ezuku
Janus
Level 89
God Stats
1W - 3L
1,500 SR
Queue Stats
187W - 156L
1,601 Elo+
Party 3
Cupid
Cupid
RedeemerOfSauls
Cupid
Level 95
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 4
Pele
Pele
TindoXBL
Pele
Level 86
God Stats
2W - 5L
1,357 SR
Queue Stats
305W - 290L
1,601 Elo+
Party 3
Ymir
Ymir
VirtuousBook519
Ymir
Level 116
God Stats
2W - 3L
1,364 SR
Queue Stats
44W - 36L
1,541 Elo+
Party 4
Kali
Kali
uh Ebran
Kali
Level 67
God Stats
10W - 4L
1,376 SR
Queue Stats
221W - 215L
1,184 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 4
7,140
595
6,801
8,238
7,563
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Fenrir
LegoBoi96
Fenrir
13
6 / 2 / 5
7,445
620
4,394
8,731
3,296
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

11
4 / 0 / 5
6,949
579
6,506
10,187
7,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
cNc_96
Neith
11
4 / 1 / 5
6,382
532
9,460
6,824
2,493
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 2 / 0
6,897
575
833
4,629
1,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Ezuku
Janus
10
1 / 2 / 1
5,934
495
4,599
3,881
869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

9
1 / 3 / 1
5,531
461
4,898
7,128
1,919
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pele
10
1 / 4 / 1
6,165
514
4,922
8,052
4,716
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
1 / 2 / 2
5,953
496
4,290
9,931
4,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kali
10
2 / 6 / 2
6,341
528
2,773
10,250
3,253
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
13
17
Kills
6
7
Deaths
17
19
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Janus
Ezuku
Janus
1
2
1
0.75
W
2
2
4
2
W
Fenrir
LegoBoi96
Fenrir
6
2
5
4.25
L
1
3
1
0.5
W
4
0
5
6.5
L
Pele
1
4
1
0.38
L
1
2
2
1
W
Neith
cNc_96
Neith
4
1
5
6.5
L
Kali
2
6
2
0.5
W
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,994
Damage
21,482
38,609
Taken
39,242
21,809
Mitigated
14,782
13,316
Healing
9,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Ezuku
Janus
4,599
475
0
1,000
3,881
869
315
1,279
2,602
29,097
0
W
6,801
1,966
0
4,067
8,238
7,563
70
359
7,842
3,258
31,739
W
Fenrir
LegoBoi96
Fenrir
4,394
261
0
3,135
8,731
3,296
0
1,020
7,613
0
37,274
L
4,898
2,340
295
2,082
7,128
1,919
0
2,159
4,969
0
24,066
W
6,506
418
0
2,561
10,187
7,069
340
2,430
7,685
18,512
0
L
Pele
4,922
1,457
0
2,292
8,052
4,716
0
324
7,728
1,512
30,687
L
4,290
235
0
2,442
9,931
4,025
0
3,267
6,664
16,174
0
W
Neith
cNc_96
Neith
9,460
3,439
0
1,504
6,824
2,493
666
2,545
4,249
0
36,525
L
Kali
2,773
1,612
0
1,359
10,250
3,253
0
694
9,556
0
29,979
W
833
162
0
2,049
4,629
1,388
1,108
2,270
2,129
41,410
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,813
Gold Earned
29,924
325
Minions Killed
235
0
Camps Cleared
0
994,110
Distance Traveled
1,074,365
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,934
495
56
5
0
220,256
4
W
Chaac
7,140
595
87
7
0
206,867
2
W
Fenrir
7,445
620
69
6
0
230,714
1
L
Cupid
5,531
461
52
4
0
193,383
0
W
Ares
6,949
579
24
2
0
203,314
3
L
Pele
6,165
514
60
5
0
219,748
0
L
Ymir
5,953
496
13
1
0
228,457
0
W
Neith
6,382
532
51
4
0
172,365
0
L
Kali
6,341
528
54
5
0
212,521
3
W
Ra
6,897
575
94
8
0
180,850
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role