Player Matchup

Sun Wukong
Sun Wukong
Cross_2104
Sun Wukong
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,329 Elo+
Party 2
Susano
Susano
GatoRaiboww
Susano
Level 8
God Stats
4W - 6L
1,613 SR
Queue Stats
10W - 13L
1,462 Elo+
Party 2
Chernobog
Chernobog
Godz_valen
Chernobog
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,065 Elo+
Party 3
Cthulhu
Cthulhu
Wonka-37
Cthulhu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Olorun
Olorun
mmoresco604
Olorun
Level 5
God Stats
0W - 2L
1,194 SR
Queue Stats
0W - 3L
1,065 Elo+
Party 3
Team Averages
Level 9
1,461 SR
1,284 Elo+

VS

Team Averages
Level 29
1,499 SR
1,485 Elo+
Izanami
Izanami
EncorePH-
Izanami
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
116W - 87L
1,565 Elo+
Party 1
Horus
Horus
FatherVersace
Horus
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 45L
1,528 Elo+
Party 1
Loki
Loki
HELLFHER
Loki
Level 28
God Stats
7W - 13L
1,500 SR
Queue Stats
500W - 551L
1,477 Elo+
Solo
Achilles
Achilles
LPV_SUS
Achilles
Level 45
God Stats
7W - 6L
1,342 SR
Queue Stats
86W - 66L
1,306 Elo+
Party 1
Osiris
Osiris
Sxuce_Mxmbx
Osiris
Level 17
God Stats
6W - 3L
1,651 SR
Queue Stats
95W - 86L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Cross_2104
Sun Wukong
13
2 / 8 / 0
7,849
436
5,957
13,260
13,614
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Susano
12
0 / 6 / 1
7,530
418
2,287
10,832
3,664
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chernobog
Godz_valen
Chernobog
11
2 / 12 / 0
7,095
394
4,288
16,822
5,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
Wonka-37
Cthulhu
8
0 / 8 / 0
6,093
339
3,552
10,364
4,104
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Olorun
11
0 / 14 / 0
6,337
352
5,291
15,142
4,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
EncorePH-
Izanami
18
15 / 0 / 8
12,222
679
18,414
16,862
7,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
1 / 1 / 12
10,210
567
3,146
12,260
13,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Loki
15
5 / 1 / 10
10,532
585
7,440
9,322
3,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Achilles
LPV_SUS
Achilles
17
16 / 0 / 4
11,900
661
11,058
10,001
12,124
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Osiris
16
10 / 2 / 6
10,875
604
10,079
7,427
9,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
87
4
Kills
47
48
Deaths
4
1
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Cross_2104
Sun Wukong
2
8
0
0.25
W
Izanami
EncorePH-
Izanami
15
0
8
19
W
1
1
12
7
L
Susano
0
6
1
0.08
L
Chernobog
Godz_valen
Chernobog
2
12
0
0.17
W
Loki
5
1
10
10
W
Achilles
LPV_SUS
Achilles
16
0
4
18
W
Osiris
10
2
6
6.5
L
Cthulhu
Wonka-37
Cthulhu
0
8
0
0
L
Olorun
0
14
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,375
Damage
50,137
66,420
Taken
55,872
31,287
Mitigated
47,121
6,595
Healing
18,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Cross_2104
Sun Wukong
5,957
2,170
0
568
13,260
13,614
523
1,692
11,118
0
35,892
W
Izanami
EncorePH-
Izanami
18,414
14,292
5
8,831
16,862
7,903
11,493
3,801
13,061
0
97,916
W
3,146
1,708
1,950
3,238
12,260
13,836
1,326
1,131
11,129
0
18,863
L
Susano
2,287
615
0
0
10,832
3,664
56
18
10,764
0
42,256
L
Chernobog
Godz_valen
Chernobog
4,288
2,549
0
3,433
16,822
5,404
269
684
16,083
0
28,837
W
Loki
7,440
2,155
0
3,038
9,322
3,818
486
1,523
7,799
0
42,499
W
Achilles
LPV_SUS
Achilles
11,058
5,779
0
550
10,001
12,124
0
1,511
8,490
7,134
67,361
W
Osiris
10,079
3,384
255
864
7,427
9,440
1,499
877
6,550
9,031
29,721
L
Cthulhu
Wonka-37
Cthulhu
3,552
650
0
0
10,364
4,104
0
46
10,318
15,950
0
L
Olorun
5,291
2,670
162
2,432
15,142
4,501
405
581
14,511
21,607
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,904
Gold Earned
55,739
232
Minions Killed
407
0
Camps Cleared
0
1,347,526
Distance Traveled
1,577,134
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,849
436
42
2
0
291,295
0
W
Izanami
12,222
679
140
8
0
270,251
0
W
Horus
10,210
567
41
2
0
289,728
0
L
Susano
7,530
418
82
5
0
320,740
1
L
Chernobog
7,095
394
50
3
0
260,291
3
W
Loki
10,532
585
66
4
0
357,399
0
W
Achilles
11,900
661
100
6
0
332,995
0
W
Osiris
10,875
604
60
3
0
326,761
0
L
Cthulhu
6,093
339
28
2
0
157,900
0
L
Olorun
6,337
352
30
2
0
317,300
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role