Player Matchup

Neith
Neith
JingWeiMain
Neith
Level 24
God Stats
4W - 6L
1,894 SR
Queue Stats
12W - 7L
1,701 Elo+
Party 2
Bellona
Bellona
iTzzHydra
Bellona
Level 11
God Stats
2W - 0L
1,732 SR
Queue Stats
7W - 9L
1,556 Elo+
Party 3
Heimdallr
Heimdallr
mario2t
Heimdallr
Level 18
God Stats
3W - 5L
1,495 SR
Queue Stats
137W - 185L
1,405 Elo+
Solo
Hera
Hera
pokeherfacetj
Hera
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 5L
1,701 Elo+
Party 2
Erlang Shen
Erlang Shen
xAngelusMortiss
Erlang Shen
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 40L
1,625 Elo+
Party 3
Team Averages
Level 39
1,624 SR
1,598 Elo+

VS

Team Averages
Level 23
1,589 SR
1,420 Elo+
Nu Wa
Nu Wa
BroMonkeyLord
Nu Wa
Level 26
God Stats
1W - 3L
1,312 SR
Queue Stats
172W - 227L
1,288 Elo+
Solo
Ymir
Ymir
MrWabi
Ymir
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 14L
1,400 Elo+
Solo
Izanami
Izanami
PrussianWaifu
Izanami
Level 10
God Stats
13W - 22L
1,715 SR
Queue Stats
39W - 64L
1,410 Elo+
Solo
Erlang Shen
Erlang Shen
Royal1095
Erlang Shen
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Pele
Pele
ThiccBoi07
Pele
Level 23
God Stats
1W - 2L
1,916 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 3 / 0
8,595
661
8,509
6,531
2,213
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
iTzzHydra
Bellona
12
0 / 0 / 0
7,494
576
823
3,622
3,226
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
mario2t
Heimdallr
12
2 / 2 / 2
7,319
563
1,816
5,113
1,509
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
3 / 4 / 3
7,352
566
5,362
5,968
1,959
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
xAngelusMortiss
Erlang Shen
14
1 / 1 / 2
7,910
608
3,589
8,142
5,709
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 2
7,355
566
4,204
5,407
1,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
MrWabi
Ymir
5
0 / 1 / 0
4,653
358
711
3,886
1,825
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes

Shoes

+6%
Movement Speed

Izanami
9
0 / 6 / 3
5,957
458
3,180
9,449
1,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Erlang Shen
Royal1095
Erlang Shen
11
3 / 2 / 3
6,945
534
3,211
6,768
3,990
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
3 / 3 / 0
5,898
454
1,898
4,692
2,322
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
18
14
Kills
10
10
Deaths
14
7
Assists
8
Player
Kills
Deaths
Assists
KDA
L
4
2
2
2.5
W
8
3
0
2.67
L
Ymir
MrWabi
Ymir
0
1
0
0
L
Izanami
0
6
3
0.25
L
Erlang Shen
Royal1095
Erlang Shen
3
2
3
2.25
L
3
3
0
1
W
Bellona
iTzzHydra
Bellona
0
0
0
0
W
Heimdallr
mario2t
Heimdallr
2
2
2
1.5
W
3
4
3
1.13
W
Erlang Shen
xAngelusMortiss
Erlang Shen
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,099
Damage
13,204
29,376
Taken
30,202
14,616
Mitigated
11,468
5,177
Healing
4,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,204
618
0
755
5,407
1,643
0
1,353
4,054
31,431
0
W
8,509
4,387
0
1,462
6,531
2,213
2,840
753
5,778
0
49,150
L
Ymir
MrWabi
Ymir
711
234
0
1,084
3,886
1,825
0
870
3,016
10,262
0
L
Izanami
3,180
1,858
0
1,487
9,449
1,688
322
0
9,449
0
20,985
L
Erlang Shen
Royal1095
Erlang Shen
3,211
1,340
0
498
6,768
3,990
0
2,163
4,602
3,064
19,702
L
1,898
512
0
458
4,692
2,322
0
1,440
3,252
1,534
11,431
W
Bellona
iTzzHydra
Bellona
823
36
0
852
3,622
3,226
824
211
3,411
2,822
30,216
W
Heimdallr
mario2t
Heimdallr
1,816
391
0
673
5,113
1,509
2,737
1,420
3,693
0
30,290
W
5,362
1,473
0
977
5,968
1,959
786
1,691
4,277
31,801
0
W
Erlang Shen
xAngelusMortiss
Erlang Shen
3,589
2,006
0
1,213
8,142
5,709
250
1,130
7,012
12,421
52,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,670
Gold Earned
30,808
405
Minions Killed
173
0
Camps Cleared
0
1,237,827
Distance Traveled
924,127
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,355
566
55
4
0
279,001
0
W
Neith
8,595
661
92
7
0
225,190
0
L
Ymir
4,653
358
23
2
0
86,079
0
L
Izanami
5,957
458
38
3
0
170,806
0
L
Erlang Shen
6,945
534
35
3
0
237,848
0
L
Pele
5,898
454
22
2
0
150,393
0
W
Bellona
7,494
576
83
6
0
293,027
1
W
Heimdallr
7,319
563
68
5
0
217,012
0
W
Hera
7,352
566
53
4
0
211,456
0
W
Erlang Shen
7,910
608
109
8
0
291,142
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role