Player Matchup

Artio
Artio
AC Rain Man
Artio
Level 28
God Stats
8W - 8L
1,725 SR
Queue Stats
87W - 82L
1,351 Elo+
Party 1
Hachiman
Hachiman
AmGriff1
Hachiman
Level 27
God Stats
37W - 32L
1,658 SR
Queue Stats
93W - 92L
1,410 Elo+
Party 1
Da Ji
Da Ji
Naoffumi
Da Ji
Level 6
God Stats
13W - 14L
1,448 SR
Queue Stats
16W - 18L
1,389 Elo+
Solo
Ra
Ra
a30nmyclip
Ra
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
40W - 19L
1,441 Elo+
Solo
Aphrodite
Aphrodite
rekoj500
Aphrodite
Level 17
God Stats
18W - 14L
1,572 SR
Queue Stats
56W - 37L
1,531 Elo+
Solo
Team Averages
Level 17
1,580 SR
1,425 Elo+

VS

Team Averages
Level 15
1,514 SR
1,381 Elo+
Ymir
Ymir
KingPolo211
Ymir
Level 8
God Stats
5W - 6L
1,371 SR
Queue Stats
28W - 42L
1,276 Elo+
Solo
Hades
Hades
Literal_Bomb
Hades
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 21L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
UnicornBlooD277
Baron Samedi
Level 29
God Stats
17W - 20L
1,697 SR
Queue Stats
31W - 33L
1,530 Elo+
Solo
Sol
Sol
logistic_baulk7
Sol
Level 5
God Stats
6W - 4L
1,500 SR
Queue Stats
59W - 72L
1,300 Elo+
Solo
Pele
Pele
psycho767monkey
Pele
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 104L
1,302 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 22
10,126
1,125
8,603
11,207
9,574
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
AmGriff1
Hachiman
18
8 / 1 / 17
11,186
1,243
15,152
7,584
2,875
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Da Ji
Naoffumi
Da Ji
16
3 / 5 / 19
9,638
1,071
9,075
10,180
5,642
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

18
20 / 2 / 12
13,675
1,519
31,084
12,028
4,924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
rekoj500
Aphrodite
17
2 / 1 / 21
10,042
1,116
11,533
8,673
4,650
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Team 1 Tickets

338

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 1
7,705
856
1,580
7,806
4,654
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
1 / 4 / 2
8,352
928
2,505
9,370
4,580
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
UnicornBlooD277
Baron Samedi
16
5 / 12 / 4
11,131
1,237
15,955
23,290
11,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
1 / 5 / 7
9,372
1,041
10,863
19,756
6,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
3 / 11 / 3
9,980
1,109
9,804
21,596
7,794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
27
36
Kills
10
10
Deaths
36
91
Assists
17
Player
Kills
Deaths
Assists
KDA
W
3
1
22
14
W
Hachiman
AmGriff1
Hachiman
8
1
17
16.5
L
0
4
1
0.13
L
1
4
2
0.5
W
Da Ji
Naoffumi
Da Ji
3
5
19
2.5
L
Baron Samedi
UnicornBlooD277
Baron Samedi
5
12
4
0.58
W
20
2
12
13
L
1
5
7
0.9
L
3
11
3
0.41
W
Aphrodite
rekoj500
Aphrodite
2
1
21
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,447
Damage
40,707
49,672
Taken
81,818
27,665
Mitigated
35,215
27,240
Healing
9,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,603
2,238
2,789
3,537
11,207
9,574
0
5,171
5,961
19,790
0
W
Hachiman
AmGriff1
Hachiman
15,152
11,096
0
2,154
7,584
2,875
0
5,346
2,138
0
36,024
L
1,580
0
0
139
7,806
4,654
0
3,706
4,025
1,652
0
L
2,505
1,563
0
838
9,370
4,580
0
4,702
4,490
5,422
0
W
Da Ji
Naoffumi
Da Ji
9,075
2,037
0
0
10,180
5,642
0
6,097
4,013
338
13,883
L
Baron Samedi
UnicornBlooD277
Baron Samedi
15,955
2,204
715
418
23,290
11,625
0
14,456
8,325
29,913
0
W
31,084
2,926
2,367
5,284
12,028
4,924
0
7,057
4,846
46,555
0
L
10,863
1,444
0
2,783
19,756
6,562
0
13,233
6,118
25,192
0
L
9,804
4,178
0
4,614
21,596
7,794
0
13,777
7,330
0
29,309
W
Aphrodite
rekoj500
Aphrodite
11,533
1,347
6,638
4,471
8,673
4,650
0
6,812
1,811
25,969
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,667
Gold Earned
46,540
178
Minions Killed
106
4
Camps Cleared
2
829,140
Distance Traveled
556,591
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
10,126
1,125
22
2
1
184,039
0
W
Hachiman
11,186
1,243
39
4
3
147,170
0
L
Ymir
7,705
856
0
0
0
23,887
1
L
Hades
8,352
928
6
1
0
109,333
0
W
Da Ji
9,638
1,071
15
2
0
134,140
1
L
Baron Samedi
11,131
1,237
30
3
0
132,693
2
W
Ra
13,675
1,519
45
5
0
183,517
0
L
Sol
9,372
1,041
33
4
1
172,751
0
L
Pele
9,980
1,109
37
4
1
117,927
0
W
Aphrodite
10,042
1,116
57
6
0
180,274
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role