Player Matchup

Cerberus
Cerberus
DankAtGank
Cerberus
Level 151
God Stats
1W - 2L
1,500 SR
Queue Stats
155W - 148L
1,472 Elo+
Solo
Janus
Janus
H2O Drippin
Janus
Level 89
God Stats
2W - 6L
1,107 SR
Queue Stats
152W - 155L
1,280 Elo+
Party 2
Cu Chulainn
Cu Chulainn
RumThrstyPirate
Cu Chulainn
Level 94
God Stats
31W - 22L
1,568 SR
Queue Stats
161W - 172L
1,417 Elo+
Party 2
Awilix
Awilix
Willyziggz
Awilix
Level 79
God Stats
4W - 1L
1,858 SR
Queue Stats
6W - 3L
1,860 Elo+
Solo
Artemis
Artemis
YzmaBalls
Artemis
Level 87
God Stats
13W - 9L
1,702 SR
Queue Stats
439W - 389L
1,582 Elo+
Solo
Team Averages
Level 100
1,547 SR
1,522 Elo+

VS

Team Averages
Level 107
1,607 SR
1,496 Elo+
Agni
Agni
JamesTheRiipper
Agni
Level 145
God Stats
7W - 1L
1,743 SR
Queue Stats
100W - 104L
1,424 Elo+
Party 1
Nemesis
Nemesis
UncoveredBee
Nemesis
Level 95
God Stats
8W - 5L
1,599 SR
Queue Stats
43W - 38L
1,443 Elo+
Party 1
Neith
Neith
Zoltag
Neith
Level 46
God Stats
9W - 1L
1,847 SR
Queue Stats
253W - 233L
1,783 Elo+
Solo
Izanami
Izanami
p1p0c4_d0c3
Izanami
Level 129
God Stats
2W - 4L
1,308 SR
Queue Stats
107W - 106L
1,398 Elo+
Solo
Kumbhakarna
Kumbhakarna
weirdmonkey15
Kumbhakarna
Level 120
God Stats
3W - 2L
1,539 SR
Queue Stats
15W - 10L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DankAtGank
Cerberus
12
3 / 4 / 1
7,851
462
6,706
17,202
10,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
2 / 6 / 4
7,842
461
6,475
10,009
3,160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
RumThrstyPirate
Cu Chulainn
14
2 / 5 / 1
8,167
480
9,146
11,988
11,608
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Awilix
Willyziggz
Awilix
12
4 / 4 / 4
7,918
466
5,393
12,129
4,123
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
YzmaBalls
Artemis
12
0 / 3 / 3
7,156
421
4,664
8,144
2,745
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 2 / 5
10,507
618
16,560
9,422
3,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
UncoveredBee
Nemesis
16
7 / 1 / 5
10,282
605
6,320
8,416
5,937
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Neith
Zoltag
Neith
13
2 / 1 / 7
8,346
491
7,933
9,620
2,823
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Izanami
p1p0c4_d0c3
Izanami
15
3 / 5 / 5
10,381
611
7,182
15,487
5,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kumbhakarna
weirdmonkey15
Kumbhakarna
13
0 / 2 / 12
8,927
525
2,870
14,044
10,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
56
11
Kills
22
22
Deaths
11
13
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Cerberus
DankAtGank
Cerberus
3
4
1
0.88
L
2
6
4
0.67
W
10
2
5
6.25
L
Cu Chulainn
RumThrstyPirate
Cu Chulainn
2
5
1
0.5
W
Nemesis
UncoveredBee
Nemesis
7
1
5
9.5
L
Awilix
Willyziggz
Awilix
4
4
4
1.5
L
Artemis
YzmaBalls
Artemis
0
3
3
0.5
W
Neith
Zoltag
Neith
2
1
7
5.5
W
Izanami
p1p0c4_d0c3
Izanami
3
5
5
1.1
W
Kumbhakarna
weirdmonkey15
Kumbhakarna
0
2
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,384
Damage
40,865
59,472
Taken
56,989
32,143
Mitigated
28,942
14,723
Healing
17,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
DankAtGank
Cerberus
6,706
395
0
5,000
17,202
10,507
0
6,195
10,805
33,591
0
L
6,475
400
0
1,357
10,009
3,160
245
3,873
5,854
42,650
0
W
16,560
2,126
0
3,613
9,422
3,318
720
4,414
4,884
61,850
0
L
Cu Chulainn
RumThrstyPirate
Cu Chulainn
9,146
1,100
0
1,759
11,988
11,608
846
1,478
10,471
14,979
36,031
W
Nemesis
UncoveredBee
Nemesis
6,320
2,384
0
75
8,416
5,937
762
1,248
7,168
7,468
47,438
L
Awilix
Willyziggz
Awilix
5,393
2,160
429
3,098
12,129
4,123
0
4,646
7,233
0
37,133
L
Artemis
YzmaBalls
Artemis
4,664
1,911
0
3,080
8,144
2,745
672
2,588
5,484
0
41,185
W
Neith
Zoltag
Neith
7,933
4,362
877
4,117
9,620
2,823
1,714
3,174
6,418
0
35,055
W
Izanami
p1p0c4_d0c3
Izanami
7,182
5,022
0
7,314
15,487
5,899
3,597
2,373
13,082
0
61,991
W
Kumbhakarna
weirdmonkey15
Kumbhakarna
2,870
322
0
1,348
14,044
10,965
48
4,003
9,917
22,756
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,934
Gold Earned
48,443
371
Minions Killed
389
0
Camps Cleared
0
1,502,517
Distance Traveled
1,632,048
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,851
462
75
4
0
276,085
5
L
Janus
7,842
461
77
5
0
288,795
2
W
Agni
10,507
618
92
5
0
319,114
7
L
Cu Chulainn
8,167
480
83
5
0
308,583
0
W
Nemesis
10,282
605
85
5
0
403,560
2
L
Awilix
7,918
466
62
4
0
332,819
4
L
Artemis
7,156
421
74
4
0
296,235
3
W
Neith
8,346
491
47
3
0
290,564
2
W
Izanami
10,381
611
138
8
0
275,969
2
W
Kumbhakarna
8,927
525
27
2
0
342,841
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role