Player Matchup

Bellona
Bellona
AFishySmell
Bellona
Level 97
God Stats
0W - 1L
1,715 SR
Queue Stats
4W - 2L
1,571 Elo+
Party 2
Izanami
Izanami
Balltimort
Izanami
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
105W - 87L
1,606 Elo+
Party 1
Rama
Rama
Kimer7
Rama
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Cerberus
Cerberus
ancik
Cerberus
Level 121
God Stats
5W - 2L
1,715 SR
Queue Stats
114W - 106L
1,615 Elo+
Party 1
Nemesis
Nemesis
theshmarkybaby
Nemesis
Level 84
God Stats
4W - 5L
1,500 SR
Queue Stats
430W - 414L
1,624 Elo+
Party 2
Team Averages
Level 94
1,586 SR
1,583 Elo+

VS

Team Averages
Level 106
1,457 SR
1,422 Elo+
Bastet
Bastet
BlunaXtreme
Bastet
Level 147
God Stats
10W - 10L
1,500 SR
Queue Stats
657W - 696L
1,351 Elo+
Solo
Hercules
Hercules
Brambro
Hercules
Level 63
God Stats
1W - 4L
1,285 SR
Queue Stats
92W - 84L
1,273 Elo+
Solo
Hun Batz
Hun Batz
GrandMasterNath
Hun Batz
Level 96
God Stats
4W - 5L
1,500 SR
Queue Stats
426W - 420L
1,400 Elo+
Solo
Cerberus
Cerberus
Markiz91
Cerberus
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,587 Elo+
Solo
Sol
Sol
Sienn
Sol
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AFishySmell
Bellona
20
9 / 9 / 18
15,064
753
26,744
48,000
52,337
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
Balltimort
Izanami
20
6 / 8 / 11
14,037
702
32,695
21,424
9,940
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Rama
Kimer7
Rama
19
1 / 8 / 11
12,004
600
10,452
24,166
12,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cerberus
ancik
Cerberus
20
11 / 8 / 17
15,487
774
28,373
43,052
62,406
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
6 / 11 / 16
14,426
721
22,304
33,818
34,852
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
20
10 / 5 / 22
15,121
756
27,047
19,917
12,459
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Hercules
Brambro
Hercules
20
6 / 8 / 27
15,228
761
30,489
35,394
32,733
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hun Batz
20
6 / 7 / 20
13,858
693
25,823
23,343
10,809
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
Markiz91
Cerberus
20
3 / 8 / 25
13,262
663
16,315
36,849
42,413
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sol
Sienn
Sol
20
19 / 5 / 15
17,784
889
51,993
25,294
9,263
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
153
33
Kills
44
44
Deaths
33
73
Assists
109
Player
Kills
Deaths
Assists
KDA
L
Bellona
AFishySmell
Bellona
9
9
18
2
L
Izanami
Balltimort
Izanami
6
8
11
1.44
W
Bastet
10
5
22
4.2
W
Hercules
Brambro
Hercules
6
8
27
2.44
W
Hun Batz
6
7
20
2.29
L
Rama
Kimer7
Rama
1
8
11
0.81
W
Cerberus
Markiz91
Cerberus
3
8
25
1.94
W
Sol
Sienn
Sol
19
5
15
5.3
L
Cerberus
ancik
Cerberus
11
8
17
2.44
L
6
11
16
1.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,568
Damage
151,667
170,460
Taken
140,797
172,326
Mitigated
107,677
55,234
Healing
50,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
AFishySmell
Bellona
26,744
6,864
3,037
12,847
48,000
52,337
601
16,335
31,665
0
41,712
L
Izanami
Balltimort
Izanami
32,695
22,293
2,015
2,701
21,424
9,940
2,063
9,146
12,278
0
67,044
W
Bastet
27,047
5,461
3,008
1,347
19,917
12,459
1,362
3,290
16,627
0
39,883
W
Hercules
Brambro
Hercules
30,489
13,090
6,592
10,500
35,394
32,733
1,178
5,448
29,946
5,677
48,956
W
Hun Batz
25,823
5,983
2,818
3,258
23,343
10,809
842
4,545
18,798
0
41,981
L
Rama
Kimer7
Rama
10,452
7,152
2,888
5,670
24,166
12,791
870
6,526
17,640
0
22,880
W
Cerberus
Markiz91
Cerberus
16,315
1,985
2,724
10,561
36,849
42,413
18
10,093
26,756
30,731
0
W
Sol
Sienn
Sol
51,993
18,004
1,362
8,506
25,294
9,263
4,608
7,295
17,999
99,744
0
L
Cerberus
ancik
Cerberus
28,373
2,854
2,255
13,591
43,052
62,406
350
22,227
20,825
57,895
0
L
22,304
7,768
3,512
6,718
33,818
34,852
0
16,419
17,399
4,090
32,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,018
Gold Earned
75,253
260
Minions Killed
244
0
Camps Cleared
0
1,538,491
Distance Traveled
1,625,601
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
15,064
753
44
2
0
334,655
0
L
Izanami
14,037
702
79
4
0
277,518
0
W
Bastet
15,121
756
27
1
0
362,788
0
W
Hercules
15,228
761
36
2
0
345,561
0
W
Hun Batz
13,858
693
33
2
0
317,457
0
L
Rama
12,004
600
35
2
0
316,314
0
W
Cerberus
13,262
663
35
2
0
299,645
1
W
Sol
17,784
889
113
6
0
300,150
1
L
Cerberus
15,487
774
90
5
0
297,490
1
L
Nemesis
14,426
721
12
1
0
312,514
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role