Player Matchup

Mercury
Mercury
Blutheskeleton12
Mercury
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
GyrateWolf63
Chaac
Level 14
God Stats
6W - 5L
1,619 SR
Queue Stats
19W - 17L
1,461 Elo+
Solo
Jormungandr
Jormungandr
Redstar2815
Jormungandr
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
60W - 77L
1,465 Elo+
Party 2
Fenrir
Fenrir
YourDemize94
Fenrir
Level 27
God Stats
2W - 4L
1,500 SR
Queue Stats
32W - 28L
1,216 Elo+
Solo
Cupid
Cupid
iSuspiicions
Cupid
Level 28
God Stats
6W - 3L
1,500 SR
Queue Stats
246W - 210L
1,639 Elo+
Solo
Team Averages
Level 25
1,524 SR
1,456 Elo+

VS

Team Averages
Level 28
1,574 SR
1,544 Elo+
Sun Wukong
Sun Wukong
Donutman1795
Sun Wukong
Level 29
God Stats
22W - 27L
1,499 SR
Queue Stats
813W - 904L
1,612 Elo+
Party 1
Sol
Sol
TheChad3490
Sol
Level 29
God Stats
1W - 4L
1,500 SR
Queue Stats
612W - 613L
1,517 Elo+
Party 1
Chang'e
Chang'e
TzuyuGF
Chang'e
Level 26
God Stats
2W - 1L
1,872 SR
Queue Stats
3W - 2L
1,810 Elo+
Solo
Ao Kuang
Ao Kuang
gearhead6251314
Ao Kuang
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 22L
1,500 Elo+
Solo
Freya
Freya
mrac1000
Freya
Level 26
God Stats
69W - 69L
1,500 SR
Queue Stats
115W - 123L
1,282 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 5
6,563
469
2,848
8,780
2,810
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

12
1 / 0 / 3
7,210
515
1,081
4,676
2,602
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Jormungandr
Redstar2815
Jormungandr
12
2 / 1 / 3
7,028
502
3,951
8,914
3,988
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
12
3 / 3 / 4
7,706
550
4,730
10,548
3,461
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

13
8 / 1 / 2
8,655
618
10,200
9,173
2,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Donutman1795
Sun Wukong
11
0 / 3 / 0
6,326
452
3,748
8,723
6,058
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
2 / 3 / 1
7,020
501
7,162
7,100
2,246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chang'e
TzuyuGF
Chang'e
9
0 / 3 / 3
6,026
430
1,716
7,210
4,932
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ao Kuang
12
3 / 2 / 0
7,362
526
4,410
8,470
5,270
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Freya
mrac1000
Freya
12
1 / 3 / 1
7,035
503
2,640
7,591
1,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
11
14
Kills
6
7
Deaths
14
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
0
2
5
1.25
L
Sun Wukong
Donutman1795
Sun Wukong
0
3
0
0
W
1
0
3
2.5
W
Jormungandr
Redstar2815
Jormungandr
2
1
3
3.5
L
2
3
1
0.83
L
Chang'e
TzuyuGF
Chang'e
0
3
3
0.5
W
Fenrir
3
3
4
1.67
L
Ao Kuang
3
2
0
1.5
W
8
1
2
9
L
Freya
mrac1000
Freya
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,810
Damage
19,676
42,091
Taken
39,094
15,810
Mitigated
20,492
17,657
Healing
10,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,848
847
40
3,657
8,780
2,810
521
4,664
3,758
0
23,175
L
Sun Wukong
Donutman1795
Sun Wukong
3,748
607
0
1,251
8,723
6,058
0
2,308
6,415
0
35,645
W
1,081
105
0
2,920
4,676
2,602
305
550
4,076
0
26,695
W
Jormungandr
Redstar2815
Jormungandr
3,951
630
30
2,394
8,914
3,988
306
2,098
6,627
36,379
0
L
7,162
876
0
2,001
7,100
2,246
186
484
6,616
33,081
0
L
Chang'e
TzuyuGF
Chang'e
1,716
218
109
1,872
7,210
4,932
262
0
7,210
13,953
0
W
Fenrir
4,730
1,140
0
3,107
10,548
3,461
438
3,361
7,078
0
42,591
L
Ao Kuang
4,410
1,293
0
2,408
8,470
5,270
0
1,159
7,311
45,683
0
W
10,200
5,754
215
5,294
9,173
2,949
1,192
4,729
4,374
0
44,624
L
Freya
mrac1000
Freya
2,640
1,138
0
3,053
7,591
1,986
0
0
7,591
36,988
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,162
Gold Earned
33,769
290
Minions Killed
297
0
Camps Cleared
0
1,279,860
Distance Traveled
1,240,336
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
6,563
469
36
3
0
292,251
2
L
Sun Wukong
6,326
452
70
5
0
261,122
0
W
Chaac
7,210
515
51
4
0
243,979
0
W
Jormungandr
7,028
502
59
4
0
246,865
4
L
Sol
7,020
501
76
5
0
242,815
1
L
Chang'e
6,026
430
22
2
0
214,280
0
W
Fenrir
7,706
550
79
6
0
250,341
2
L
Ao Kuang
7,362
526
66
5
0
282,043
3
W
Cupid
8,655
618
65
5
0
246,424
0
L
Freya
7,035
503
63
5
0
240,076
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role