Player Matchup

Arachne
Arachne
Bekuzo
Arachne
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 20L
1,625 Elo+
Solo
The Morrigan
The Morrigan
Jamy21
The Morrigan
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
58W - 48L
1,578 Elo+
Party 1
Cthulhu
Cthulhu
Kasperb2111
Cthulhu
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
22W - 18L
1,402 Elo+
Solo
Osiris
Osiris
projectadc
Osiris
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 28L
1,612 Elo+
Party 1
Sol
Sol
slayeryou
Sol
Level 27
God Stats
253W - 220L
1,522 SR
Queue Stats
536W - 567L
1,485 Elo+
Solo
Team Averages
Level 25
1,504 SR
1,540 Elo+

VS

Team Averages
Level 9
1,459 SR
1,250 Elo+
Merlin
Merlin
ChickenCorea
Merlin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,158 Elo+
Party 2
Nemesis
Nemesis
KatsuYuChan
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,403 Elo+
Solo
Tsukuyomi
Tsukuyomi
basaMack
Tsukuyomi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,388 Elo+
Solo
Yemoja
Yemoja
d1pl0d0cus
Yemoja
Level 4
God Stats
0W - 2L
1,297 SR
Queue Stats
0W - 3L
1,145 Elo+
Solo
Cthulhu
Cthulhu
sIartibartfast
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,158 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Bekuzo
Arachne
8
3 / 1 / 1
4,958
620
1,696
5,872
1,326
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Morrigan
Jamy21
The Morrigan
9
1 / 0 / 1
4,822
603
1,539
2,415
655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
Kasperb2111
Cthulhu
8
5 / 0 / 2
5,399
675
3,524
4,540
1,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Osiris
projectadc
Osiris
8
2 / 0 / 0
4,913
614
2,884
3,263
2,268
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
3 / 1 / 5
5,394
674
4,710
4,118
773
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
6
0 / 3 / 0
4,011
501
734
3,739
1,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
KatsuYuChan
Nemesis
4
0 / 1 / 0
3,228
404
732
2,955
709
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tsukuyomi
basaMack
Tsukuyomi
7
2 / 4 / 0
4,618
577
4,459
6,397
1,817
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Yemoja
d1pl0d0cus
Yemoja
5
0 / 4 / 0
3,653
457
893
4,004
1,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
0 / 2 / 0
3,663
458
1,797
4,178
2,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
2
14
Kills
2
2
Deaths
14
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Arachne
Bekuzo
Arachne
3
1
1
3.5
L
Merlin
0
3
0
0
W
The Morrigan
Jamy21
The Morrigan
1
0
1
1.5
W
Cthulhu
Kasperb2111
Cthulhu
5
0
2
6
L
Nemesis
KatsuYuChan
Nemesis
0
1
0
0
L
Tsukuyomi
basaMack
Tsukuyomi
2
4
0
0.5
L
Yemoja
d1pl0d0cus
Yemoja
0
4
0
0
W
Osiris
projectadc
Osiris
2
0
0
2
L
0
2
0
0
W
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,353
Damage
8,615
20,208
Taken
21,273
7,018
Mitigated
7,161
7,758
Healing
4,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Bekuzo
Arachne
1,696
1,357
0
2,983
5,872
1,326
0
165
5,682
0
17,676
L
Merlin
734
353
0
620
3,739
1,119
190
2,382
1,357
18,634
0
W
The Morrigan
Jamy21
The Morrigan
1,539
322
0
830
2,415
655
626
691
1,724
20,485
0
W
Cthulhu
Kasperb2111
Cthulhu
3,524
387
46
1,023
4,540
1,996
196
612
3,908
13,122
0
L
Nemesis
KatsuYuChan
Nemesis
732
157
0
1,022
2,955
709
0
2,169
786
0
3,575
L
Tsukuyomi
basaMack
Tsukuyomi
4,459
1,186
0
1,748
6,397
1,817
0
1,687
4,710
0
18,744
L
Yemoja
d1pl0d0cus
Yemoja
893
115
172
288
4,004
1,432
0
3,181
823
5,627
0
W
Osiris
projectadc
Osiris
2,884
1,083
0
962
3,263
2,268
0
1,409
1,752
2,699
13,552
L
1,797
276
0
721
4,178
2,084
0
706
3,472
6,662
0
W
4,710
1,537
0
1,914
4,118
773
490
400
3,718
20,276
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,486
Gold Earned
19,173
187
Minions Killed
110
0
Camps Cleared
0
730,085
Distance Traveled
610,412
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
4,958
620
40
5
0
144,647
1
L
Merlin
4,011
501
38
5
0
105,963
0
W
The Morrigan
4,822
603
43
5
0
138,934
0
W
Cthulhu
5,399
675
24
3
0
164,419
1
L
Nemesis
3,228
404
6
1
0
91,864
0
L
Tsukuyomi
4,618
577
46
6
0
141,932
0
L
Yemoja
3,653
457
8
1
0
136,961
1
W
Osiris
4,913
614
39
5
0
134,256
0
L
Cthulhu
3,663
458
12
2
0
133,692
1
W
Sol
5,394
674
41
5
0
147,829
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role