Player Matchup

Anubis
Anubis
Red Hakkon
Anubis
Level 51
God Stats
3W - 4L
1,178 SR
Queue Stats
5W - 7L
1,182 Elo+
Solo
Aphrodite
Aphrodite
SM_TIGREAL
Aphrodite
Level 57
God Stats
3W - 2L
1,629 SR
Queue Stats
3W - 6L
1,637 Elo+
Solo
Hachiman
Hachiman
gunnut67
Hachiman
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 63L
1,425 Elo+
Solo
Sun Wukong
Sun Wukong
in-ya-mouff21
Sun Wukong
Level 65
God Stats
5W - 1L
1,500 SR
Queue Stats
130W - 168L
1,389 Elo+
Solo
Arachne
Arachne
mr3mith
Arachne
Level 68
God Stats
6W - 9L
1,300 SR
Queue Stats
31W - 46L
1,392 Elo+
Solo
Team Averages
Level 70
1,421 SR
1,405 Elo+

VS

Team Averages
Level 83
1,502 SR
1,430 Elo+
Bellona
Bellona
Jarit_ortega
Bellona
Level 107
God Stats
12W - 10L
1,629 SR
Queue Stats
1,134W - 1,311L
1,466 Elo+
Solo
Neith
Neith
JoroSenpaiZee
Neith
Level 81
God Stats
5W - 9L
1,189 SR
Queue Stats
84W - 87L
1,326 Elo+
Solo
Zeus
Zeus
Juan_Pablo_HG
Zeus
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 75L
1,500 Elo+
Solo
Bakasura
Bakasura
Markiemark110
Bakasura
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,308 Elo+
Solo
Ymir
Ymir
ferrisrafraw
Ymir
Level 68
God Stats
14W - 19L
1,690 SR
Queue Stats
162W - 169L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Red Hakkon
Anubis
18
4 / 0 / 1
10,408
578
6,570
9,125
4,522
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Aphrodite
SM_TIGREAL
Aphrodite
14
4 / 1 / 3
9,091
505
4,643
10,096
6,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hachiman
gunnut67
Hachiman
14
3 / 1 / 4
8,670
482
14,350
13,790
4,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
in-ya-mouff21
Sun Wukong
17
5 / 0 / 2
9,863
548
9,903
19,666
13,651
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Arachne
mr3mith
Arachne
15
1 / 2 / 4
9,016
501
4,834
16,097
6,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Jarit_ortega
Bellona
15
0 / 4 / 0
8,972
498
9,647
13,124
11,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
1 / 3 / 3
7,159
398
8,345
10,491
3,401
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

14
1 / 5 / 1
8,739
486
8,505
11,227
2,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bakasura
Markiemark110
Bakasura
12
2 / 2 / 1
7,982
443
3,330
12,271
4,143
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 4 / 2
7,812
434
3,613
16,193
11,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
11
17
Kills
4
4
Deaths
18
14
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bellona
Jarit_ortega
Bellona
0
4
0
0
L
1
3
3
0.83
L
1
5
1
0.3
L
Bakasura
Markiemark110
Bakasura
2
2
1
1.25
W
Anubis
Red Hakkon
Anubis
4
0
1
4.5
W
Aphrodite
SM_TIGREAL
Aphrodite
4
1
3
5.5
L
0
4
2
0.25
W
Hachiman
gunnut67
Hachiman
3
1
4
5
W
Sun Wukong
in-ya-mouff21
Sun Wukong
5
0
2
6
W
Arachne
mr3mith
Arachne
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,300
Damage
33,440
68,774
Taken
63,306
36,090
Mitigated
33,123
40,818
Healing
27,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Jarit_ortega
Bellona
9,647
5,290
0
6,425
13,124
11,480
742
158
12,966
0
58,533
L
8,345
3,224
624
4,669
10,491
3,401
542
769
9,722
0
39,811
L
8,505
700
0
2,626
11,227
2,904
112
5,462
5,765
57,186
0
L
Bakasura
Markiemark110
Bakasura
3,330
2,202
0
6,744
12,271
4,143
0
1,291
10,980
0
27,915
W
Anubis
Red Hakkon
Anubis
6,570
129
0
5,602
9,125
4,522
612
5,162
3,963
75,494
0
W
Aphrodite
SM_TIGREAL
Aphrodite
4,643
427
5,572
6,398
10,096
6,785
580
1,876
7,985
34,929
0
L
3,613
579
682
5,512
16,193
11,195
650
3,533
12,660
25,767
0
W
Hachiman
gunnut67
Hachiman
14,350
9,502
0
4,942
13,790
4,807
1,548
3,530
10,199
0
55,658
W
Sun Wukong
in-ya-mouff21
Sun Wukong
9,903
2,852
0
9,341
19,666
13,651
380
370
19,091
0
71,468
W
Arachne
mr3mith
Arachne
4,834
3,185
294
8,669
16,097
6,325
460
1,180
14,587
0
53,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,048
Gold Earned
40,664
492
Minions Killed
422
0
Camps Cleared
0
1,597,956
Distance Traveled
1,437,518
11
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,972
498
120
7
0
249,594
7
L
Neith
7,159
398
55
3
0
275,439
6
L
Zeus
8,739
486
119
7
0
300,471
4
L
Bakasura
7,982
443
76
4
0
334,018
6
W
Anubis
10,408
578
128
7
0
288,240
0
W
Aphrodite
9,091
505
48
3
0
320,823
0
L
Ymir
7,812
434
52
3
0
277,996
1
W
Hachiman
8,670
482
87
5
0
292,957
3
W
Sun Wukong
9,863
548
120
7
0
325,403
3
W
Arachne
9,016
501
109
6
0
370,533
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role