Player Matchup

Aphrodite
Aphrodite
Minakox3
Aphrodite
Level 43
God Stats
8W - 8L
1,863 SR
Queue Stats
27W - 34L
1,536 Elo+
Party 3
Serqet
Serqet
MinimoysNoFeed
Serqet
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,601 Elo+
Solo
Neith
Neith
Snow0123
Neith
Level 25
God Stats
3W - 5L
1,148 SR
Queue Stats
26W - 31L
1,536 Elo+
Party 3
Nemesis
Nemesis
TasteOfBlood1234
Nemesis
Level 8
God Stats
1W - 1L
1,752 SR
Queue Stats
4W - 3L
1,633 Elo+
Party 3
Scylla
Scylla
teddy__buddy
Scylla
Level 14
God Stats
3W - 3L
1,428 SR
Queue Stats
5W - 6L
1,573 Elo+
Solo
Team Averages
Level 23
1,538 SR
1,576 Elo+

VS

Team Averages
Level 14
1,595 SR
1,607 Elo+
Chang'e
Chang'e
Kukma
Chang'e
Level 16
God Stats
15W - 8L
1,844 SR
Queue Stats
48W - 28L
1,701 Elo+
Party 1
Neith
Neith
Mikkelhard
Neith
Level 5
God Stats
3W - 2L
1,509 SR
Queue Stats
38W - 32L
1,675 Elo+
Party 2
Fafnir
Fafnir
SWAG47
Fafnir
Level 16
God Stats
11W - 8L
1,857 SR
Queue Stats
49W - 29L
1,701 Elo+
Party 1
Thor
Thor
Xantod0s
Thor
Level 5
God Stats
2W - 2L
1,509 SR
Queue Stats
11W - 15L
1,675 Elo+
Party 2
Pele
Pele
xspotsthemark
Pele
Level 28
God Stats
1W - 1L
1,255 SR
Queue Stats
1W - 1L
1,285 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Minakox3
Aphrodite
16
3 / 4 / 5
10,266
411
9,007
18,099
12,745
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
1 / 5 / 2
10,906
436
4,134
12,674
7,987
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
Snow0123
Neith
18
2 / 5 / 4
10,918
437
16,269
18,802
7,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
6 / 7 / 2
11,963
479
12,962
20,641
8,818
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Scylla
15
1 / 9 / 4
10,095
404
7,552
15,019
5,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Kukma
Chang'e
20
9 / 2 / 12
14,245
570
15,844
15,153
5,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Neith
19
5 / 3 / 7
13,594
544
15,128
14,765
5,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fafnir
SWAG47
Fafnir
16
1 / 2 / 17
11,756
470
8,897
26,085
28,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Thor
18
3 / 6 / 4
12,451
498
4,767
14,492
5,122
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
11 / 3 / 7
14,141
566
16,954
22,152
10,057
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
76
13
Kills
29
30
Deaths
16
17
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Kukma
Chang'e
9
2
12
7.5
W
Neith
5
3
7
2.83
L
Aphrodite
Minakox3
Aphrodite
3
4
5
1.38
L
1
5
2
0.4
W
Fafnir
SWAG47
Fafnir
1
2
17
4.75
L
Neith
Snow0123
Neith
2
5
4
0.8
L
6
7
2
1
W
Thor
3
6
4
0.83
L
Scylla
1
9
4
0.33
W
11
3
7
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,924
Damage
61,590
85,235
Taken
92,647
43,006
Mitigated
55,270
33,193
Healing
46,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Kukma
Chang'e
15,844
1,059
11,668
9,399
15,153
5,825
2,035
5,860
9,019
99,182
0
W
Neith
15,128
6,101
0
7,310
14,765
5,826
6,623
2,782
11,590
0
83,400
L
Aphrodite
Minakox3
Aphrodite
9,007
1,308
5,933
9,889
18,099
12,745
649
5,532
12,342
54,132
0
L
4,134
992
0
2,170
12,674
7,987
1,767
2,556
10,030
10,359
51,040
W
Fafnir
SWAG47
Fafnir
8,897
1,984
675
9,609
26,085
28,440
402
6,024
20,061
32,770
0
L
Neith
Snow0123
Neith
16,269
8,431
0
5,606
18,802
7,877
1,296
4,017
14,685
0
82,402
L
12,962
5,242
0
6,889
20,641
8,818
0
6,038
14,403
0
73,650
W
Thor
4,767
1,421
0
1,716
14,492
5,122
1,190
5,259
9,077
0
48,122
L
Scylla
7,552
256
636
2,070
15,019
5,579
1,370
5,935
9,034
49,381
0
W
16,954
4,773
0
5,717
22,152
10,057
2,349
5,107
17,045
0
110,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,148
Gold Earned
66,187
550
Minions Killed
501
0
Camps Cleared
0
2,001,036
Distance Traveled
2,352,918
7
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
14,245
570
136
5
0
503,246
4
W
Neith
13,594
544
126
5
0
467,367
4
L
Aphrodite
10,266
411
108
4
0
456,346
2
L
Serqet
10,906
436
112
4
0
353,355
1
W
Fafnir
11,756
470
33
1
0
445,233
6
L
Neith
10,918
437
140
6
0
381,784
4
L
Nemesis
11,963
479
102
4
0
461,811
0
W
Thor
12,451
498
82
3
0
452,067
3
L
Scylla
10,095
404
88
4
0
347,740
0
W
Pele
14,141
566
124
5
0
485,005
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role