Player Matchup

Hel
Hel
Agrias
Hel
Level 109
God Stats
1W - 5L
1,500 SR
Queue Stats
99W - 95L
1,918 Elo+
Solo
Jing Wei
Jing Wei
Mellow007
Jing Wei
Level 160
God Stats
2W - 2L
1,500 SR
Queue Stats
111W - 114L
1,500 Elo+
Solo
Camazotz
Camazotz
ale_cordoba03
Camazotz
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,576 Elo+
Solo
Chernobog
Chernobog
centoriun
Chernobog
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
195W - 165L
1,667 Elo+
Solo
Persephone
Persephone
natli
Persephone
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 19L
1,742 Elo+
Solo
Team Averages
Level 134
1,500 SR
1,681 Elo+

VS

Team Averages
Level 137
1,457 SR
1,556 Elo+
Danzaburou
Danzaburou
Astrо
Danzaburou
Level 142
God Stats
3W - 0L
1,285 SR
Queue Stats
99W - 69L
1,500 Elo+
Solo
Ymir
Ymir
HEYO Ares
Ymir
Level 129
God Stats
4W - 5L
1,500 SR
Queue Stats
365W - 372L
1,642 Elo+
Solo
Hel
Hel
Lv100Cupid
Hel
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 106L
1,719 Elo+
Solo
Nox
Nox
PapaRooster
Nox
Level 149
God Stats
6W - 2L
1,500 SR
Queue Stats
249W - 262L
1,580 Elo+
Solo
Persephone
Persephone
UncleJoey
Persephone
Level 108
God Stats
4W - 2L
1,500 SR
Queue Stats
374W - 382L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Agrias
Hel
19
4 / 3 / 10
12,281
722
8,685
17,401
19,969
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
Mellow007
Jing Wei
17
1 / 5 / 9
10,357
609
7,193
15,982
9,272
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Camazotz
ale_cordoba03
Camazotz
20
3 / 3 / 15
12,756
750
8,763
25,157
29,048
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chernobog
centoriun
Chernobog
18
6 / 4 / 7
11,226
660
20,729
20,226
9,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Persephone
natli
Persephone
19
5 / 3 / 10
11,813
695
30,363
10,329
4,707
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Astrо
Danzaburou
20
6 / 3 / 7
12,905
759
20,414
19,973
10,110
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Ymir
17
0 / 5 / 9
11,544
679
4,843
31,940
32,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
7 / 5 / 7
12,501
735
22,194
21,637
14,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
2 / 2 / 10
11,162
657
13,760
14,654
7,279
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Persephone
UncleJoey
Persephone
19
3 / 4 / 9
11,672
687
21,698
18,468
7,776
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
60
19
Kills
18
18
Deaths
19
51
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Hel
Agrias
Hel
4
3
10
3
W
Danzaburou
Astrо
Danzaburou
6
3
7
3.17
W
Ymir
0
5
9
0.9
W
7
5
7
2.1
L
Jing Wei
Mellow007
Jing Wei
1
5
9
1.1
W
2
2
10
3.5
W
Persephone
UncleJoey
Persephone
3
4
9
1.88
L
Camazotz
ale_cordoba03
Camazotz
3
3
15
3.5
L
Chernobog
centoriun
Chernobog
6
4
7
2.38
L
Persephone
natli
Persephone
5
3
10
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,733
Damage
82,909
89,095
Taken
106,672
72,333
Mitigated
72,402
51,393
Healing
59,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
Agrias
Hel
8,685
275
19,965
9,886
17,401
19,969
503
11,362
5,709
19,114
0
W
Danzaburou
Astrо
Danzaburou
20,414
5,040
3,359
3,806
19,973
10,110
3,452
10,046
9,390
0
51,906
W
Ymir
4,843
436
1,018
4,675
31,940
32,749
442
7,316
23,725
24,922
0
W
22,194
924
25,408
11,915
21,637
14,488
0
7,685
13,725
35,721
0
L
Jing Wei
Mellow007
Jing Wei
7,193
4,832
3,550
2,200
15,982
9,272
0
10,608
5,050
0
23,989
W
13,760
437
1,925
1,837
14,654
7,279
1,193
4,143
10,313
27,206
0
W
Persephone
UncleJoey
Persephone
21,698
1,179
2,543
2,786
18,468
7,776
517
8,088
10,028
37,544
0
L
Camazotz
ale_cordoba03
Camazotz
8,763
484
1,214
7,708
25,157
29,048
769
14,518
10,107
0
23,557
L
Chernobog
centoriun
Chernobog
20,729
8,018
737
4,286
20,226
9,337
1,501
15,564
4,295
0
38,368
L
Persephone
natli
Persephone
30,363
491
934
913
10,329
4,707
1,041
8,698
1,439
49,766
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,433
Gold Earned
59,784
184
Minions Killed
191
0
Camps Cleared
0
1,522,062
Distance Traveled
1,532,781
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
12,281
722
26
2
0
319,547
1
W
Danzaburou
12,905
759
60
4
0
320,191
2
W
Ymir
11,544
679
39
2
0
263,145
0
W
Hel
12,501
735
33
2
0
323,690
0
L
Jing Wei
10,357
609
42
2
0
284,296
2
W
Nox
11,162
657
32
2
0
297,654
3
W
Persephone
11,672
687
27
2
0
328,101
3
L
Camazotz
12,756
750
19
1
0
319,236
1
L
Chernobog
11,226
660
37
2
0
279,038
0
L
Persephone
11,813
695
60
4
0
319,945
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role