Player Matchup

Freya
Freya
Boogilations
Freya
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 42L
1,529 Elo+
Party 1
Izanami
Izanami
Han Brolo3424
Izanami
Level 80
God Stats
9W - 8L
1,528 SR
Queue Stats
85W - 86L
1,529 Elo+
Party 1
Arachne
Arachne
Nanerpoles
Arachne
Level 125
God Stats
3W - 3L
1,500 SR
Queue Stats
202W - 225L
1,505 Elo+
Party 1
Team Averages
Level 78
1,509 SR
1,521 Elo+

VS

Team Averages
Level 47
1,464 SR
1,403 Elo+
Hercules
Hercules
Lord-Zel92
Hercules
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 27L
1,500 Elo+
Party 2
Vulcan
Vulcan
lucasepf
Vulcan
Level 16
God Stats
3W - 4L
1,273 SR
Queue Stats
32W - 74L
1,210 Elo+
Solo
Artemis
Artemis
tappin21
Artemis
Level 106
God Stats
2W - 4L
1,618 SR
Queue Stats
58W - 101L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 4 / 7
10,057
718
6,178
12,238
6,467
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
14
6 / 3 / 5
10,092
721
11,039
11,070
5,598
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arachne
Nanerpoles
Arachne
13
5 / 1 / 5
9,654
690
7,105
11,940
6,076
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Lord-Zel92
Hercules
11
2 / 5 / 5
9,502
679
7,456
13,112
9,633
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Vulcan
lucasepf
Vulcan
12
3 / 6 / 3
9,231
659
7,932
8,805
3,492
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
tappin21
Artemis
12
3 / 5 / 3
9,265
662
11,895
9,881
3,734
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
19
16
Kills
8
8
Deaths
16
17
Assists
11
Player
Kills
Deaths
Assists
KDA
W
5
4
7
2.13
W
Izanami
6
3
5
2.83
L
Hercules
Lord-Zel92
Hercules
2
5
5
0.9
W
Arachne
Nanerpoles
Arachne
5
1
5
7.5
L
Vulcan
lucasepf
Vulcan
3
6
3
0.75
L
Artemis
tappin21
Artemis
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,322
Damage
27,283
35,248
Taken
31,798
18,141
Mitigated
16,859
9,055
Healing
4,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,178
2,016
123
4,250
12,238
6,467
861
3,458
8,780
28,920
0
W
Izanami
11,039
7,159
0
981
11,070
5,598
34
3,042
8,028
2,950
47,277
L
Hercules
Lord-Zel92
Hercules
7,456
2,434
203
1,321
13,112
9,633
0
4,139
8,973
7,655
14,718
W
Arachne
Nanerpoles
Arachne
7,105
4,760
0
3,701
11,940
6,076
73
3,092
8,848
2,068
17,299
L
Vulcan
lucasepf
Vulcan
7,932
2,303
0
876
8,805
3,492
0
1,899
6,906
27,255
0
L
Artemis
tappin21
Artemis
11,895
4,733
0
1,935
9,881
3,734
1,146
1,472
8,409
0
35,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,803
Gold Earned
27,998
151
Minions Killed
145
0
Camps Cleared
0
703,240
Distance Traveled
655,124
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
10,057
718
47
3
0
200,979
0
W
Izanami
10,092
721
81
6
0
221,458
0
L
Hercules
9,502
679
28
2
0
254,873
2
W
Arachne
9,654
690
23
2
0
280,803
0
L
Vulcan
9,231
659
54
4
0
213,907
0
L
Artemis
9,265
662
63
5
0
186,344
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role