Player Matchup

Thor
Thor
IG7_-Pelaaa-_o
Thor
Level 23
God Stats
9W - 19L
1,249 SR
Queue Stats
689W - 1,043L
1,344 Elo+
Party 3
Medusa
Medusa
LoopyGourmand
Medusa
Level 16
God Stats
11W - 23L
1,760 SR
Queue Stats
767W - 1,029L
1,646 Elo+
Party 3
Yemoja
Yemoja
Naöi
Yemoja
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,449 Elo+
Solo
Mulan
Mulan
Noahayo
Mulan
Level 6
God Stats
24W - 21L
1,270 SR
Queue Stats
375W - 439L
1,583 Elo+
Solo
Janus
Janus
Pancho042
Janus
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 13
1,456 SR
1,505 Elo+

VS

Team Averages
Level 24
1,553 SR
1,466 Elo+
Nemesis
Nemesis
JPDP017
Nemesis
Level 25
God Stats
4W - 8L
1,280 SR
Queue Stats
9W - 11L
1,168 Elo+
Party 1
Fafnir
Fafnir
andre0correia
Fafnir
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 58L
1,349 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
jggamer314
Ah Muzen Cab
Level 18
God Stats
3W - 0L
1,815 SR
Queue Stats
11W - 6L
1,756 Elo+
Party 2
Bakasura
Bakasura
xxjoacoggyt
Bakasura
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 12L
1,319 Elo+
Solo
Nox
Nox
yV1NICINN
Nox
Level 18
God Stats
3W - 1L
1,670 SR
Queue Stats
12W - 5L
1,739 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 2
8,268
394
1,567
16,206
5,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
0 / 7 / 4
7,715
367
5,591
13,787
4,449
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yemoja
Naöi
Yemoja
12
2 / 6 / 5
9,348
445
5,507
16,796
16,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mulan
Noahayo
Mulan
14
4 / 6 / 4
9,683
461
17,001
18,819
18,403
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
Pancho042
Janus
15
3 / 3 / 2
9,661
460
10,257
10,302
4,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
JPDP017
Nemesis
16
8 / 3 / 5
10,299
490
10,315
12,499
8,521
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

14
2 / 1 / 19
10,567
503
5,619
12,083
15,195
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Muzen Cab
jggamer314
Ah Muzen Cab
19
13 / 1 / 9
12,201
581
25,030
20,198
9,593
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
xxjoacoggyt
Bakasura
14
0 / 3 / 5
8,958
427
2,358
10,130
3,938
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

16
6 / 2 / 12
10,919
520
16,299
12,697
6,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
79
10
Kills
29
29
Deaths
10
17
Assists
50
Player
Kills
Deaths
Assists
KDA
L
1
7
2
0.29
W
Nemesis
JPDP017
Nemesis
8
3
5
3.5
L
0
7
4
0.29
L
Yemoja
Naöi
Yemoja
2
6
5
0.75
L
Mulan
Noahayo
Mulan
4
6
4
1
L
Janus
Pancho042
Janus
3
3
2
1.33
W
2
1
19
11.5
W
Ah Muzen Cab
jggamer314
Ah Muzen Cab
13
1
9
17.5
W
Bakasura
xxjoacoggyt
Bakasura
0
3
5
0.83
W
6
2
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,923
Damage
59,621
75,910
Taken
67,607
49,584
Mitigated
43,265
15,765
Healing
24,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,567
185
0
3,832
16,206
5,597
0
1,449
14,757
0
41,450
W
Nemesis
JPDP017
Nemesis
10,315
5,043
0
2,454
12,499
8,521
1,012
3,023
9,388
5,214
46,560
L
5,591
2,953
0
3,247
13,787
4,449
616
3,860
9,927
0
23,969
L
Yemoja
Naöi
Yemoja
5,507
1,945
2,450
1,151
16,796
16,590
331
6,730
10,066
16,642
0
L
Mulan
Noahayo
Mulan
17,001
3,110
0
4,028
18,819
18,403
295
4,479
14,240
253
65,271
L
Janus
Pancho042
Janus
10,257
250
0
1,057
10,302
4,545
570
5,980
4,322
68,968
0
W
5,619
2,518
0
2,089
12,083
15,195
564
3,294
8,689
23,264
0
W
Ah Muzen Cab
jggamer314
Ah Muzen Cab
25,030
14,366
0
12,750
20,198
9,593
3,994
1,905
18,118
0
114,248
W
Bakasura
xxjoacoggyt
Bakasura
2,358
1,984
0
3,376
10,130
3,938
425
2,052
7,878
0
26,533
W
16,299
1,306
0
4,238
12,697
6,018
1,559
5,737
6,910
64,486
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,675
Gold Earned
52,944
393
Minions Killed
450
0
Camps Cleared
0
1,536,537
Distance Traveled
1,942,999
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,268
394
81
4
0
317,876
0
W
Nemesis
10,299
490
80
4
0
397,853
0
L
Medusa
7,715
367
49
2
0
294,881
3
L
Yemoja
9,348
445
19
1
0
310,066
3
L
Mulan
9,683
461
113
5
0
299,133
8
L
Janus
9,661
460
131
6
0
314,581
3
W
Fafnir
10,567
503
25
1
0
385,099
0
W
Ah Muzen Cab
12,201
581
148
7
0
387,989
1
W
Bakasura
8,958
427
78
4
0
403,491
3
W
Nox
10,919
520
119
6
0
368,567
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role