Player Matchup

Anubis
Anubis
Dripp Gokuu
Anubis
Level 88
God Stats
4W - 1L
1,631 SR
Queue Stats
23W - 17L
1,737 Elo+
Party 1
Cerberus
Cerberus
Vincheti
Cerberus
Level 128
God Stats
1W - 1L
1,724 SR
Queue Stats
162W - 168L
1,500 Elo+
Party 1
Da Ji
Da Ji
Xerxyys
Da Ji
Level 144
God Stats
3W - 1L
1,332 SR
Queue Stats
65W - 37L
1,306 Elo+
Party 1
Team Averages
Level 120
1,562 SR
1,514 Elo+

VS

Team Averages
Level 96
1,504 SR
1,447 Elo+
Anubis
Anubis
PudgePSU
Anubis
Level 104
God Stats
16W - 8L
1,511 SR
Queue Stats
234W - 160L
1,458 Elo+
Solo
Ymir
Ymir
Xcel Morgue
Ymir
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
68W - 61L
1,500 Elo+
Solo
Izanami
Izanami
joshreign
Izanami
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 23L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
12
5 / 0 / 11
8,564
779
8,525
5,814
2,605
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cerberus
Vincheti
Cerberus
12
6 / 2 / 9
8,652
787
6,780
11,677
5,991
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Da Ji
Xerxyys
Da Ji
11
7 / 3 / 10
8,767
797
10,030
6,894
3,484
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
PudgePSU
Anubis
11
2 / 7 / 3
7,681
698
6,497
8,564
3,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
1 / 4 / 3
7,540
685
6,368
11,585
8,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Izanami
joshreign
Izanami
10
2 / 7 / 2
7,681
698
5,064
8,348
2,074
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
13
18
Kills
5
5
Deaths
18
30
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Anubis
5
0
11
10.5
L
Anubis
PudgePSU
Anubis
2
7
3
0.5
W
Cerberus
Vincheti
Cerberus
6
2
9
5.25
L
1
4
3
0.63
W
Da Ji
Xerxyys
Da Ji
7
3
10
4
L
Izanami
joshreign
Izanami
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,335
Damage
17,929
24,385
Taken
28,497
12,080
Mitigated
13,635
8,591
Healing
4,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
8,525
573
0
3,814
5,814
2,605
1,507
2,792
2,866
30,856
0
L
Anubis
PudgePSU
Anubis
6,497
327
0
1,490
8,564
3,285
0
3,865
4,699
24,965
0
W
Cerberus
Vincheti
Cerberus
6,780
870
0
4,370
11,677
5,991
835
5,905
5,430
20,289
0
L
6,368
1,285
381
2,652
11,585
8,276
0
6,956
4,629
11,205
0
W
Da Ji
Xerxyys
Da Ji
10,030
3,291
0
407
6,894
3,484
426
3,593
3,161
1,273
22,200
L
Izanami
joshreign
Izanami
5,064
2,802
0
0
8,348
2,074
0
4,893
3,455
0
24,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,983
Gold Earned
22,902
123
Minions Killed
96
0
Camps Cleared
0
577,804
Distance Traveled
484,344
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,564
779
53
5
0
194,056
4
L
Anubis
7,681
698
46
4
0
153,120
2
W
Cerberus
8,652
787
45
4
0
196,499
2
L
Ymir
7,540
685
4
0
0
167,256
4
W
Da Ji
8,767
797
25
2
0
187,249
3
L
Izanami
7,681
698
46
4
0
163,968
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role