Player Matchup

Janus
Janus
Bnc1511
Janus
Level 59
God Stats
19W - 25L
1,724 SR
Queue Stats
198W - 184L
1,666 Elo+
Party 2
Nemesis
Nemesis
MLB-_-Gaballo
Nemesis
Level 24
God Stats
12W - 11L
1,724 SR
Queue Stats
100W - 82L
1,666 Elo+
Party 2
Thor
Thor
Yekta__62
Thor
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
185W - 162L
1,666 Elo+
Party 2
Team Averages
Level 70
1,650 SR
1,666 Elo+

VS

Team Averages
Level 32
1,573 SR
1,647 Elo+
Kukulkan
Kukulkan
Manuelcortes_23
Kukulkan
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,647 Elo+
Party 1
Vamana
Vamana
alvaroldan
Vamana
Level 46
God Stats
2W - 1L
1,720 SR
Queue Stats
27W - 14L
1,647 Elo+
Party 1
Cthulhu
Cthulhu
marcosgyvl
Cthulhu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,647 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Bnc1511
Janus
15
4 / 3 / 8
11,383
711
14,483
11,264
3,436
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
14
3 / 2 / 9
11,071
692
5,433
13,178
5,584
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thor
15
6 / 2 / 6
11,494
718
14,139
12,733
4,151
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
12
2 / 5 / 1
9,754
610
9,357
9,963
2,928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Vamana
alvaroldan
Vamana
12
3 / 5 / 1
9,594
600
6,811
16,023
10,430
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cthulhu
marcosgyvl
Cthulhu
13
1 / 3 / 4
9,453
591
8,497
13,042
11,221
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
12
13
Kills
6
7
Deaths
13
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Janus
Bnc1511
Janus
4
3
8
2.67
W
Nemesis
3
2
9
3.75
L
Kukulkan
2
5
1
0.5
W
Thor
6
2
6
4.5
L
Vamana
alvaroldan
Vamana
3
5
1
0.7
L
Cthulhu
marcosgyvl
Cthulhu
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,055
Damage
24,665
37,175
Taken
39,028
13,171
Mitigated
24,579
9,230
Healing
5,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Bnc1511
Janus
14,483
1,088
995
4,779
11,264
3,436
838
6,419
4,335
67,851
0
W
Nemesis
5,433
1,966
640
1,871
13,178
5,584
902
4,197
8,731
0
51,308
L
Kukulkan
9,357
829
0
534
9,963
2,928
81
3,927
6,036
31,327
0
W
Thor
14,139
2,356
0
945
12,733
4,151
1,042
6,614
5,785
0
45,024
L
Vamana
alvaroldan
Vamana
6,811
2,684
0
3,308
16,023
10,430
0
6,403
9,620
2,900
34,056
L
Cthulhu
marcosgyvl
Cthulhu
8,497
157
293
1,810
13,042
11,221
72
4,161
8,881
26,615
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,948
Gold Earned
28,801
207
Minions Killed
150
0
Camps Cleared
0
916,246
Distance Traveled
834,034
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,383
711
92
6
0
294,395
0
W
Nemesis
11,071
692
76
5
0
340,657
0
L
Kukulkan
9,754
610
68
4
0
254,243
2
W
Thor
11,494
718
39
2
0
281,194
1
L
Vamana
9,594
600
53
3
0
287,809
3
L
Cthulhu
9,453
591
29
2
0
291,982
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role