Player Matchup

Yemoja
Yemoja
FallenAngel4969
Yemoja
Level 107
God Stats
1W - 0L
1,251 SR
Queue Stats
41W - 20L
1,552 Elo+
Solo
Kali
Kali
JusJerry
Kali
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
297W - 284L
1,784 Elo+
Solo
Cu Chulainn
Cu Chulainn
Straight Lag
Cu Chulainn
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,931 Elo+
Party 1
Heimdallr
Heimdallr
Whit3hamm3r322
Heimdallr
Level 116
God Stats
6W - 6L
991 SR
Queue Stats
56W - 57L
1,091 Elo+
Solo
Ra
Ra
rolythedon
Ra
Level 139
God Stats
3W - 1L
1,500 SR
Queue Stats
75W - 57L
1,676 Elo+
Party 1
Team Averages
Level 111
1,348 SR
1,607 Elo+

VS

Team Averages
Level 100
1,500 SR
1,477 Elo+
Rama
Rama
FELIPEFILIP
Rama
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
ImmaReeRee
Baron Samedi
Level 62
God Stats
0W - 2L
1,287 SR
Queue Stats
295W - 305L
1,580 Elo+
Solo
Yemoja
Yemoja
LittleCed25
Yemoja
Level 101
God Stats
4W - 1L
1,737 SR
Queue Stats
27W - 35L
1,308 Elo+
Solo
Bakasura
Bakasura
T3int3dGrundl3
Bakasura
Level 69
God Stats
30W - 31L
1,477 SR
Queue Stats
191W - 206L
1,500 Elo+
Solo
Anubis
Anubis
guutu
Anubis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 8
9,333
519
5,654
13,698
10,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kali
18
9 / 4 / 8
11,669
648
11,687
15,499
9,523
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
Straight Lag
Cu Chulainn
16
3 / 5 / 0
10,132
563
9,094
14,374
10,405
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Heimdallr
Whit3hamm3r322
Heimdallr
16
2 / 2 / 7
9,752
542
12,237
12,566
4,993
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
11 / 2 / 7
12,974
721
14,452
10,121
4,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 2
7,869
437
7,930
14,717
4,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
ImmaReeRee
Baron Samedi
14
0 / 9 / 2
8,489
472
8,495
14,036
6,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
13
0 / 3 / 6
8,872
493
9,467
11,510
6,876
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bakasura
14
7 / 5 / 1
9,440
524
6,068
16,089
6,220
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
guutu
Anubis
15
3 / 6 / 2
8,974
499
9,002
12,666
7,717
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
26
26
Kills
13
14
Deaths
27
30
Assists
13
Player
Kills
Deaths
Assists
KDA
L
3
4
2
1
W
1
1
8
5
L
Baron Samedi
ImmaReeRee
Baron Samedi
0
9
2
0.11
W
Kali
9
4
8
3.25
L
Yemoja
0
3
6
1
W
Cu Chulainn
Straight Lag
Cu Chulainn
3
5
0
0.6
L
Bakasura
7
5
1
1.5
W
Heimdallr
Whit3hamm3r322
Heimdallr
2
2
7
2.75
L
Anubis
guutu
Anubis
3
6
2
0.67
W
11
2
7
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,124
Damage
40,962
66,258
Taken
69,018
39,336
Mitigated
31,541
25,233
Healing
18,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,930
6,882
0
4,813
14,717
4,459
152
3,908
10,771
0
45,750
W
5,654
1,328
3,252
3,797
13,698
10,211
241
5,865
7,704
27,329
0
L
Baron Samedi
ImmaReeRee
Baron Samedi
8,495
263
489
2,460
14,036
6,269
226
5,436
8,300
52,126
0
W
Kali
11,687
6,470
0
5,154
15,499
9,523
1,801
4,670
10,287
10,242
53,137
L
Yemoja
9,467
1,104
2,335
1,120
11,510
6,876
0
4,729
6,709
35,483
0
W
Cu Chulainn
Straight Lag
Cu Chulainn
9,094
1,608
0
1,372
14,374
10,405
0
5,254
8,614
1,347
67,454
L
Bakasura
6,068
4,098
243
4,077
16,089
6,220
0
5,486
10,433
0
25,430
W
Heimdallr
Whit3hamm3r322
Heimdallr
12,237
7,509
0
4,697
12,566
4,993
838
5,255
7,187
0
70,482
L
Anubis
guutu
Anubis
9,002
332
0
3,299
12,666
7,717
0
2,299
9,930
46,720
0
W
14,452
2,126
3,235
3,726
10,121
4,204
839
5,212
4,237
111,072
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,860
Gold Earned
43,644
559
Minions Killed
428
0
Camps Cleared
0
1,712,116
Distance Traveled
1,572,612
20
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,869
437
82
5
0
284,779
3
W
Yemoja
9,333
519
36
2
0
318,357
6
L
Baron Samedi
8,489
472
105
6
0
284,256
3
W
Kali
11,669
648
90
5
0
385,660
0
L
Yemoja
8,872
493
70
4
0
351,344
2
W
Cu Chulainn
10,132
563
128
7
0
314,388
4
L
Bakasura
9,440
524
70
4
0
387,310
2
W
Heimdallr
9,752
542
111
6
0
321,196
4
L
Anubis
8,974
499
101
6
0
264,923
2
W
Ra
12,974
721
194
11
0
372,515
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role