Player Matchup

Heimdallr
Heimdallr
Imbestpos
Heimdallr
Level 27
God Stats
1W - 3L
1,500 SR
Queue Stats
9W - 25L
1,751 Elo+
Party 1
Scylla
Scylla
JRIMI97
Scylla
Level 27
God Stats
16W - 21L
1,500 SR
Queue Stats
230W - 240L
1,285 Elo+
Solo
Ares
Ares
LIRIKBruh
Ares
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Da Ji
Da Ji
jewmanslayer
Da Ji
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 20L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
nemussumen1
Amaterasu
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 31L
1,845 Elo+
Party 1
Team Averages
Level 25
1,500 SR
1,576 Elo+

VS

Team Averages
Level 19
1,490 SR
1,478 Elo+
Sol
Sol
Bloopre
Sol
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Serqet
Serqet
Exaudi88
Serqet
Level 25
God Stats
0W - 2L
1,327 SR
Queue Stats
277W - 319L
1,600 Elo+
Solo
Hun Batz
Hun Batz
HassuAnkkaOG
Hun Batz
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,273 Elo+
Solo
Neith
Neith
bleiderbak
Neith
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 12L
1,500 Elo+
Solo
Osiris
Osiris
grujabrat77
Osiris
Level 29
God Stats
4W - 3L
1,626 SR
Queue Stats
14W - 31L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Imbestpos
Heimdallr
12
3 / 3 / 4
7,102
444
9,293
10,930
4,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Scylla
JRIMI97
Scylla
14
3 / 2 / 3
8,378
524
7,469
7,957
2,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
12
3 / 1 / 3
7,520
470
4,017
8,714
7,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
4 / 2 / 3
7,850
491
4,532
9,530
3,639
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Amaterasu
nemussumen1
Amaterasu
14
2 / 1 / 0
8,541
534
4,599
7,200
5,577
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
13
3 / 6 / 0
7,680
480
6,075
13,522
4,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Serqet
Exaudi88
Serqet
10
0 / 6 / 3
6,687
418
3,178
9,735
3,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hun Batz
HassuAnkkaOG
Hun Batz
5
0 / 2 / 0
5,233
327
405
3,362
723
Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Mace

Mace

+10
Physical Power

Boots

Boots

+6%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
15
5 / 0 / 0
8,204
513
11,111
10,324
3,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Osiris
13
1 / 2 / 0
7,061
441
4,533
9,400
7,046
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
12
15
Kills
9
9
Deaths
16
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sol
3
6
0
0.5
L
Serqet
Exaudi88
Serqet
0
6
3
0.25
L
Hun Batz
HassuAnkkaOG
Hun Batz
0
2
0
0
W
Heimdallr
Imbestpos
Heimdallr
3
3
4
1.67
W
Scylla
JRIMI97
Scylla
3
2
3
2.25
W
Ares
3
1
3
4.5
L
Neith
5
0
0
5
L
Osiris
1
2
0
0.5
W
4
2
3
2.75
W
Amaterasu
nemussumen1
Amaterasu
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,910
Damage
25,302
44,331
Taken
46,343
23,725
Mitigated
19,593
13,471
Healing
14,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
6,075
1,222
0
3,577
13,522
4,270
1,015
6,863
6,053
34,762
0
L
Serqet
Exaudi88
Serqet
3,178
306
0
669
9,735
3,854
137
2,003
7,732
0
10,004
L
Hun Batz
HassuAnkkaOG
Hun Batz
405
107
0
250
3,362
723
0
230
3,132
0
10,708
W
Heimdallr
Imbestpos
Heimdallr
9,293
4,365
0
4,321
10,930
4,389
138
0
10,798
0
42,133
W
Scylla
JRIMI97
Scylla
7,469
725
0
3,114
7,957
2,834
272
4,374
3,533
42,018
0
W
Ares
4,017
499
0
1,016
8,714
7,286
0
0
8,527
13,625
0
L
Neith
11,111
5,093
0
7,430
10,324
3,700
568
1,654
8,670
0
67,335
L
Osiris
4,533
978
0
2,587
9,400
7,046
0
130
9,017
0
31,886
W
4,532
924
0
3,267
9,530
3,639
1,390
1,701
7,754
0
37,203
W
Amaterasu
nemussumen1
Amaterasu
4,599
2,256
0
1,753
7,200
5,577
1,446
0
6,840
0
38,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,391
Gold Earned
34,865
318
Minions Killed
273
0
Camps Cleared
0
1,415,665
Distance Traveled
1,213,197
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,680
480
59
4
0
293,937
0
L
Serqet
6,687
418
23
1
0
278,689
0
L
Hun Batz
5,233
327
24
2
0
78,946
0
W
Heimdallr
7,102
444
59
4
0
247,039
0
W
Scylla
8,378
524
87
5
0
251,098
0
W
Ares
7,520
470
17
1
0
271,255
0
L
Neith
8,204
513
105
7
0
288,666
3
L
Osiris
7,061
441
62
4
0
272,959
3
W
Da Ji
7,850
491
60
4
0
324,244
1
W
Amaterasu
8,541
534
95
6
0
322,029
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role