Player Matchup

Nox
Nox
Ayhanbey_
Nox
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
ParkourMaster52
Jormungandr
Level 8
God Stats
21W - 22L
1,369 SR
Queue Stats
484W - 317L
1,671 Elo+
Solo
Cerberus
Cerberus
SaneSplash99946
Cerberus
Level 6
God Stats
1W - 1L
1,798 SR
Queue Stats
1W - 1L
1,717 Elo+
Solo
Thanatos
Thanatos
XNIGHTWOLFX1295
Thanatos
Level 18
God Stats
21W - 18L
1,713 SR
Queue Stats
23W - 23L
1,715 Elo+
Solo
King Arthur
King Arthur
zIStfx-
King Arthur
Level 43
God Stats
1W - 3L
1,837 SR
Queue Stats
71W - 83L
1,500 Elo+
Party 2
Team Averages
Level 17
1,643 SR
1,621 Elo+

VS

Team Averages
Level 20
1,707 SR
1,589 Elo+
Ah Puch
Ah Puch
Ep1taphx
Ah Puch
Level 15
God Stats
5W - 1L
1,500 SR
Queue Stats
28W - 20L
1,500 Elo+
Party 1
Chang'e
Chang'e
LittleChocoNeko
Chang'e
Level 28
God Stats
6W - 2L
1,983 SR
Queue Stats
131W - 131L
1,702 Elo+
Party 3
Neith
Neith
PrettyInPink_12
Neith
Level 14
God Stats
11W - 21L
1,725 SR
Queue Stats
52W - 74L
1,702 Elo+
Party 3
Bellona
Bellona
ThatJames6uy
Bellona
Level 29
God Stats
1W - 1L
1,826 SR
Queue Stats
70W - 66L
1,272 Elo+
Party 1
Ymir
Ymir
TheRedDeimos
Ymir
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 58L
1,767 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 2
9,322
847
2,242
3,358
1,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jormungandr
ParkourMaster52
Jormungandr
16
0 / 3 / 4
9,706
882
14,032
16,202
9,480
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cerberus
15
0 / 7 / 5
9,320
847
2,710
11,889
6,463
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thanatos
15
2 / 7 / 2
9,781
889
9,134
16,268
9,265
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

King Arthur
zIStfx-
King Arthur
16
4 / 6 / 2
10,966
997
13,475
20,069
18,163
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Team 1 Tickets

125

VS

Team 2 Tickets

263

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Ep1taphx
Ah Puch
17
7 / 0 / 9
11,263
1,024
19,084
4,851
1,943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
5 / 2 / 12
11,329
1,030
11,852
7,834
3,009
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

16
1 / 1 / 6
9,805
891
3,514
5,963
2,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
ThatJames6uy
Bellona
18
9 / 0 / 14
12,147
1,104
19,977
11,059
15,544
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
4 / 4 / 11
10,677
971
8,679
15,372
9,946
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
78
7
Kills
26
26
Deaths
7
15
Assists
52
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
W
Ah Puch
Ep1taphx
Ah Puch
7
0
9
11.5
W
5
2
12
5.5
L
Jormungandr
ParkourMaster52
Jormungandr
0
3
4
0.67
W
1
1
6
4
L
Cerberus
0
7
5
0.36
W
Bellona
ThatJames6uy
Bellona
9
0
14
16
W
4
4
11
2.38
L
Thanatos
2
7
2
0.43
L
King Arthur
zIStfx-
King Arthur
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,593
Damage
63,106
67,786
Taken
45,079
44,632
Mitigated
32,941
5,420
Healing
10,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,242
45
0
0
3,358
1,261
0
2,389
823
8,797
0
W
Ah Puch
Ep1taphx
Ah Puch
19,084
84
560
1,318
4,851
1,943
0
2,752
2,024
28,370
0
W
11,852
1,633
3,340
2,565
7,834
3,009
0
3,399
4,335
30,803
0
L
Jormungandr
ParkourMaster52
Jormungandr
14,032
3,691
0
595
16,202
9,480
0
10,585
5,302
30,440
0
W
3,514
1,106
0
2,023
5,963
2,499
0
2,854
3,009
0
27,387
L
Cerberus
2,710
98
0
629
11,889
6,463
0
7,975
3,528
10,850
0
W
Bellona
ThatJames6uy
Bellona
19,977
5,285
0
988
11,059
15,544
0
4,056
6,773
8,870
25,414
W
8,679
3,092
0
0
15,372
9,946
0
5,252
9,924
16,992
0
L
Thanatos
9,134
2,199
0
4,186
16,268
9,265
0
8,523
7,469
94
29,050
L
King Arthur
zIStfx-
King Arthur
13,475
1,380
0
10
20,069
18,163
0
12,740
6,574
0
43,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,095
Gold Earned
55,221
198
Minions Killed
199
7
Camps Cleared
6
880,587
Distance Traveled
954,206
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
9,322
847
20
2
0
136,924
0
W
Ah Puch
11,263
1,024
39
4
0
191,691
1
W
Chang'e
11,329
1,030
47
4
1
199,596
0
L
Jormungandr
9,706
882
38
3
4
185,499
0
W
Neith
9,805
891
57
5
1
156,602
0
L
Cerberus
9,320
847
24
2
2
154,499
0
W
Bellona
12,147
1,104
41
4
1
226,184
1
W
Ymir
10,677
971
15
1
3
180,133
0
L
Thanatos
9,781
889
31
3
0
193,117
0
L
King Arthur
10,966
997
85
8
1
210,548
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role