Player Matchup

Yemoja
Yemoja
CorujaGamer
Yemoja
Level 28
God Stats
8W - 6L
1,816 SR
Queue Stats
37W - 64L
1,484 Elo+
Solo
Ra
Ra
ElViolaBrazucas
Ra
Level 15
God Stats
6W - 5L
1,157 SR
Queue Stats
82W - 57L
1,565 Elo+
Solo
Sobek
Sobek
V1DANCHY
Sobek
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Thor
Thor
guilherme wsw
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
superjooupin
Tsukuyomi
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,500 Elo+
Solo
Team Averages
Level 13
1,495 SR
1,510 Elo+

VS

Team Averages
Level 33
1,493 SR
1,367 Elo+
Khepri
Khepri
CAVAIRANEGRA-362
Khepri
Level 3
God Stats
3W - 4L
1,537 SR
Queue Stats
3W - 4L
1,138 Elo+
Party 2
Athena
Athena
DEGE_games
Athena
Level 82
God Stats
3W - 2L
1,500 SR
Queue Stats
391W - 410L
1,466 Elo+
Party 2
Aphrodite
Aphrodite
LNJGordinn
Aphrodite
Level 27
God Stats
12W - 18L
1,426 SR
Queue Stats
113W - 132L
1,360 Elo+
Solo
Medusa
Medusa
guilhermelimaa7
Medusa
Level 28
God Stats
7W - 3L
1,500 SR
Queue Stats
501W - 542L
1,513 Elo+
Party 2
Zeus
Zeus
itsjustgu
Zeus
Level 24
God Stats
7W - 6L
1,500 SR
Queue Stats
328W - 362L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
14
1 / 1 / 3
9,080
454
6,364
7,295
5,778
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
12 / 2 / 1
12,636
632
21,554
16,778
7,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sobek
V1DANCHY
Sobek
12
1 / 12 / 4
8,845
442
4,604
18,691
11,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
1 / 7 / 2
8,546
427
6,158
11,877
4,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tsukuyomi
superjooupin
Tsukuyomi
14
0 / 4 / 1
9,114
456
3,114
16,891
6,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 6 / 6
6,830
342
2,673
12,116
8,761
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Athena
DEGE_games
Athena
14
3 / 1 / 4
8,866
443
4,115
13,435
5,992
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
LNJGordinn
Aphrodite
13
5 / 5 / 9
9,428
471
10,593
14,620
9,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
13 / 4 / 5
10,332
517
17,682
16,861
6,929
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Zeus
5
0 / 0 / 0
5,965
298
926
862
286
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
46
15
Kills
22
26
Deaths
16
11
Assists
24
Player
Kills
Deaths
Assists
KDA
W
1
6
6
0.67
L
Yemoja
1
1
3
2.5
W
Athena
DEGE_games
Athena
3
1
4
5
L
12
2
1
6.25
W
Aphrodite
LNJGordinn
Aphrodite
5
5
9
1.9
L
Sobek
V1DANCHY
Sobek
1
12
4
0.25
L
1
7
2
0.29
W
13
4
5
3.88
W
Zeus
0
0
0
0
L
Tsukuyomi
superjooupin
Tsukuyomi
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,794
Damage
35,989
71,532
Taken
57,894
35,749
Mitigated
31,761
22,433
Healing
12,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,673
434
0
113
12,116
8,761
154
7,607
4,509
8,306
0
L
Yemoja
6,364
1,630
1,984
2,482
7,295
5,778
808
2,793
4,502
36,063
0
W
Athena
DEGE_games
Athena
4,115
1,663
0
927
13,435
5,992
0
5,988
7,447
39,962
0
L
21,554
3,714
922
7,943
16,778
7,656
689
5,029
11,649
123,232
0
W
Aphrodite
LNJGordinn
Aphrodite
10,593
3,176
2,739
6,734
14,620
9,793
463
8,511
6,109
41,838
0
L
Sobek
V1DANCHY
Sobek
4,604
1,156
0
1,474
18,691
11,974
1,368
4,683
13,958
18,014
0
L
6,158
1,920
0
644
11,877
4,327
1,873
4,367
7,478
0
29,324
W
17,682
10,415
0
1,640
16,861
6,929
1,101
10,308
6,553
0
38,285
W
Zeus
926
157
0
541
862
286
0
108
754
9,626
0
L
Tsukuyomi
superjooupin
Tsukuyomi
3,114
628
0
6,984
16,891
6,014
0
1,253
15,638
0
71,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,221
Gold Earned
41,421
432
Minions Killed
221
0
Camps Cleared
0
1,620,813
Distance Traveled
1,406,006
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
6,830
342
10
1
0
327,269
1
L
Yemoja
9,080
454
60
3
0
281,200
4
W
Athena
8,866
443
78
4
0
377,713
1
L
Ra
12,636
632
182
9
0
362,150
4
W
Aphrodite
9,428
471
68
3
0
295,227
1
L
Sobek
8,845
442
20
1
0
379,611
0
L
Thor
8,546
427
61
3
0
325,153
1
W
Medusa
10,332
517
37
2
0
357,759
1
W
Zeus
5,965
298
28
1
0
48,038
1
L
Tsukuyomi
9,114
456
109
5
0
272,699
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role