Player Matchup

Mulan
Mulan
Asheeeahbutter
Mulan
Level 5
God Stats
1W - 3L
1,319 SR
Queue Stats
1W - 3L
1,156 Elo+
Party 2
Cthulhu
Cthulhu
Kleamarablea
Cthulhu
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 11L
1,233 Elo+
Solo
Thor
Thor
Playdeadnick95
Thor
Level 5
God Stats
2W - 2L
1,500 SR
Queue Stats
234W - 277L
1,500 Elo+
Solo
Nemesis
Nemesis
Yoboy_chris8
Nemesis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
the-122tre09
Hachiman
Level 64
God Stats
1W - 2L
1,118 SR
Queue Stats
3W - 6L
1,156 Elo+
Party 2
Team Averages
Level 17
1,388 SR
1,309 Elo+

VS

Team Averages
Level 15
1,470 SR
1,333 Elo+
Susano
Susano
BLACKOPS2345678
Susano
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 48L
1,306 Elo+
Party 1
Neith
Neith
ExileLuz
Neith
Level 7
God Stats
2W - 2L
1,351 SR
Queue Stats
3W - 12L
1,222 Elo+
Solo
Nemesis
Nemesis
Maconator100
Nemesis
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 41L
1,306 Elo+
Party 1
Thanatos
Thanatos
Mariofan09
Thanatos
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,118 Elo+
Solo
Merlin
Merlin
sliickknife
Merlin
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,712 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 4 / 16
14,589
1,326
17,963
14,363
15,280
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cthulhu
Kleamarablea
Cthulhu
16
0 / 2 / 14
10,056
914
1,317
13,423
13,054
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
0 / 9 / 10
9,924
902
3,050
12,422
4,715
Nemesis
Yoboy_chris8
Nemesis
20
12 / 6 / 22
14,160
1,287
24,986
23,208
12,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
the-122tre09
Hachiman
20
18 / 4 / 20
16,216
1,474
32,629
14,900
5,890
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Team 1 Tickets

171

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 7 / 13
12,326
1,121
17,549
16,983
15,128
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
ExileLuz
Neith
18
2 / 4 / 13
11,617
1,056
3,617
11,023
4,651
Nemesis
Maconator100
Nemesis
17
3 / 13 / 11
11,200
1,018
15,069
26,123
9,310
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thanatos
Mariofan09
Thanatos
17
3 / 13 / 8
10,811
983
11,873
23,539
9,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
17
10 / 6 / 3
12,583
1,144
20,723
13,149
5,284
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
73
42
Kills
25
25
Deaths
43
82
Assists
48
Player
Kills
Deaths
Assists
KDA
W
12
4
16
5
L
7
7
13
1.93
L
Neith
ExileLuz
Neith
2
4
13
2.13
W
Cthulhu
Kleamarablea
Cthulhu
0
2
14
3.5
L
Nemesis
Maconator100
Nemesis
3
13
11
0.65
L
Thanatos
Mariofan09
Thanatos
3
13
8
0.54
W
0
9
10
0.56
W
Nemesis
Yoboy_chris8
Nemesis
12
6
22
3.83
L
Merlin
10
6
3
1.92
W
Hachiman
the-122tre09
Hachiman
18
4
20
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,945
Damage
68,831
78,316
Taken
90,817
51,388
Mitigated
43,867
15,844
Healing
11,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,963
3,425
0
4,661
14,363
15,280
0
4,418
9,945
0
48,353
L
17,549
4,963
0
291
16,983
15,128
0
199
16,559
0
28,229
L
Neith
ExileLuz
Neith
3,617
963
0
515
11,023
4,651
0
201
10,747
0
10,602
W
Cthulhu
Kleamarablea
Cthulhu
1,317
587
0
150
13,423
13,054
0
4,744
8,679
2,771
0
L
Nemesis
Maconator100
Nemesis
15,069
6,894
0
3,623
26,123
9,310
0
45
25,853
0
21,366
L
Thanatos
Mariofan09
Thanatos
11,873
6,398
0
6,869
23,539
9,494
0
421
22,893
0
31,112
W
3,050
640
0
0
12,422
4,715
0
2,338
10,084
0
7,734
W
Nemesis
Yoboy_chris8
Nemesis
24,986
14,676
0
6,994
23,208
12,449
0
5,461
17,747
0
46,232
L
Merlin
20,723
3,298
0
0
13,149
5,284
0
251
12,773
59,430
0
W
Hachiman
the-122tre09
Hachiman
32,629
16,678
0
4,039
14,900
5,890
0
3,762
11,138
0
64,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,945
Gold Earned
58,537
212
Minions Killed
150
4
Camps Cleared
1
954,133
Distance Traveled
962,236
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
14,589
1,326
87
8
0
195,848
0
L
Susano
12,326
1,121
25
2
0
209,973
0
L
Neith
11,617
1,056
7
1
0
160,174
0
W
Cthulhu
10,056
914
1
0
0
180,070
0
L
Nemesis
11,200
1,018
15
1
0
205,161
0
L
Thanatos
10,811
983
36
3
0
214,738
2
W
Thor
9,924
902
6
1
0
130,856
0
W
Nemesis
14,160
1,287
51
5
2
246,982
0
L
Merlin
12,583
1,144
67
6
1
172,190
0
W
Hachiman
16,216
1,474
67
6
2
200,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role