Player Matchup

Xbalanque
Xbalanque
MagnusVargr
Xbalanque
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Party 2
Achilles
Achilles
PurpleTempo
Achilles
Level 86
God Stats
10W - 13L
1,500 SR
Queue Stats
152W - 146L
1,032 Elo+
Party 2
Merlin
Merlin
flashbang408
Merlin
Level 62
God Stats
6W - 7L
1,160 SR
Queue Stats
91W - 98L
1,032 Elo+
Party 2
Team Averages
Level 52
1,387 SR
1,188 Elo+

VS

Team Averages
Level 24
1,664 SR
1,521 Elo+
Kukulkan
Kukulkan
Queelyn
Kukulkan
Level 25
God Stats
18W - 16L
1,578 SR
Queue Stats
58W - 55L
1,520 Elo+
Party 1
Medusa
Medusa
SaskiaSensei
Medusa
Level 29
God Stats
2W - 0L
1,915 SR
Queue Stats
5W - 4L
1,522 Elo+
Solo
Chaac
Chaac
niallive
Chaac
Level 18
God Stats
3W - 4L
1,500 SR
Queue Stats
46W - 43L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
MagnusVargr
Xbalanque
7
0 / 3 / 0
16,277
417
23
3,286
879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Achilles
PurpleTempo
Achilles
20
10 / 3 / 3
22,497
577
53,535
60,336
125,560
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Merlin
20
3 / 8 / 7
21,692
556
29,427
30,241
12,426
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Queelyn
Kukulkan
20
1 / 5 / 7
20,649
529
12,128
19,148
7,921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
20
3 / 8 / 6
21,549
553
12,403
23,354
12,557
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chaac
niallive
Chaac
20
10 / 0 / 4
24,280
623
53,430
53,738
70,371
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
31
13
Kills
14
14
Deaths
13
10
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
MagnusVargr
Xbalanque
0
3
0
0
L
Achilles
PurpleTempo
Achilles
10
3
3
3.83
W
Kukulkan
Queelyn
Kukulkan
1
5
7
0.9
W
Medusa
3
8
6
0.75
L
Merlin
3
8
7
0.81
W
Chaac
niallive
Chaac
10
0
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,985
Damage
77,961
93,863
Taken
96,240
138,865
Mitigated
90,849
29,673
Healing
56,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
MagnusVargr
Xbalanque
23
23
0
0
3,286
879
0
120
2,975
0
1,103
L
Achilles
PurpleTempo
Achilles
53,535
15,793
0
23,082
60,336
125,560
553
8,306
45,085
0
139,910
W
Kukulkan
Queelyn
Kukulkan
12,128
1,029
420
7,062
19,148
7,921
693
4,628
13,533
113,330
0
W
Medusa
12,403
7,588
885
8,287
23,354
12,557
340
8,052
13,994
0
103,985
L
Merlin
29,427
181
210
6,381
30,241
12,426
290
3,579
25,140
197,605
0
W
Chaac
niallive
Chaac
53,430
12,930
1,209
38,419
53,738
70,371
1,765
16,222
31,004
0
192,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,466
Gold Earned
66,478
343
Minions Killed
425
0
Camps Cleared
0
1,436,729
Distance Traveled
2,142,620
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
16,277
417
1
0
0
87,168
0
L
Achilles
22,497
577
126
3
0
703,826
0
W
Kukulkan
20,649
529
149
4
0
623,313
0
W
Medusa
21,549
553
133
3
0
707,434
0
L
Merlin
21,692
556
216
6
0
645,735
2
W
Chaac
24,280
623
143
4
0
811,873
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role