Player Matchup

Olorun
Olorun
Darklolito
Olorun
Level 6
God Stats
1W - 1L
1,474 SR
Queue Stats
7W - 7L
1,331 Elo+
Party 2
Neith
Neith
Mitologik
Neith
Level 14
God Stats
1W - 3L
1,500 SR
Queue Stats
51W - 86L
1,500 Elo+
Solo
Loki
Loki
SellionRB
Loki
Level 16
God Stats
4W - 4L
1,621 SR
Queue Stats
17W - 19L
1,477 Elo+
Solo
Pele
Pele
WAARDEEN
Pele
Level 7
God Stats
3W - 5L
1,500 SR
Queue Stats
22W - 31L
1,250 Elo+
Solo
Cthulhu
Cthulhu
darklolito777
Cthulhu
Level 4
God Stats
1W - 3L
1,175 SR
Queue Stats
3W - 5L
1,166 Elo+
Party 2
Team Averages
Level 9
1,454 SR
1,345 Elo+

VS

Team Averages
Level 13
1,725 SR
1,567 Elo+
Medusa
Medusa
Aboboraazul
Medusa
Level 6
God Stats
7W - 1L
1,805 SR
Queue Stats
8W - 3L
1,660 Elo+
Party 1
Bacchus
Bacchus
Henrydicula
Bacchus
Level 14
God Stats
2W - 0L
1,751 SR
Queue Stats
29W - 13L
1,621 Elo+
Party 1
Merlin
Merlin
Puppe x
Merlin
Level 17
God Stats
266W - 222L
1,122 SR
Queue Stats
561W - 568L
1,315 Elo+
Solo
Yemoja
Yemoja
RinaSawayama
Yemoja
Level 13
God Stats
11W - 1L
1,973 SR
Queue Stats
22W - 9L
1,621 Elo+
Party 1
Neith
Neith
pedruuabreu
Neith
Level 13
God Stats
18W - 11L
1,974 SR
Queue Stats
56W - 48L
1,621 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Darklolito
Olorun
15
0 / 2 / 2
8,911
891
5,518
9,531
5,809
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Neith
Mitologik
Neith
14
1 / 5 / 0
8,642
864
4,701
9,581
3,599
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Loki
15
3 / 9 / 1
9,816
982
9,424
16,095
5,928
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Pele
14
0 / 8 / 2
8,736
874
4,732
16,518
6,167
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
15
1 / 5 / 2
9,135
914
9,991
20,052
9,020
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Team 1 Tickets

110

VS

Team 2 Tickets

283

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
18
10 / 1 / 14
12,063
1,206
25,781
9,720
4,910
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
Henrydicula
Bacchus
16
3 / 0 / 19
9,997
1,000
6,514
7,722
7,723
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
Puppe x
Merlin
16
3 / 2 / 12
9,825
983
14,236
6,272
2,699
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
17
4 / 0 / 19
10,937
1,094
4,915
3,599
3,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

17
9 / 2 / 12
11,588
1,159
12,686
8,904
4,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
105
5
Kills
29
29
Deaths
5
7
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Medusa
10
1
14
17
L
Olorun
Darklolito
Olorun
0
2
2
0.5
W
Bacchus
Henrydicula
Bacchus
3
0
19
12.5
L
Neith
Mitologik
Neith
1
5
0
0.2
W
Merlin
Puppe x
Merlin
3
2
12
4.5
W
Yemoja
4
0
19
13.5
L
Loki
3
9
1
0.39
L
Pele
0
8
2
0.13
L
Cthulhu
1
5
2
0.4
W
9
2
12
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,366
Damage
64,132
71,777
Taken
36,217
30,523
Mitigated
22,819
6,740
Healing
10,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
25,781
15,087
0
0
9,720
4,910
0
3,273
6,447
0
61,082
L
Olorun
Darklolito
Olorun
5,518
1,888
542
1,904
9,531
5,809
0
5,309
4,222
33,050
0
W
Bacchus
Henrydicula
Bacchus
6,514
1,308
0
0
7,722
7,723
0
3,025
4,697
7,438
0
L
Neith
Mitologik
Neith
4,701
1,175
828
1,239
9,581
3,599
0
1,959
7,622
0
13,906
W
Merlin
Puppe x
Merlin
14,236
1,650
0
72
6,272
2,699
0
3,489
2,783
28,383
0
W
Yemoja
4,915
1,301
7,102
1,447
3,599
3,222
0
2,016
1,583
10,225
0
L
Loki
9,424
3,567
0
53
16,095
5,928
0
4,044
12,051
0
24,478
L
Pele
4,732
1,992
0
1,717
16,518
6,167
0
4,564
11,954
0
18,581
L
Cthulhu
9,991
0
241
216
20,052
9,020
0
9,789
10,263
21,409
0
W
12,686
6,392
0
2,171
8,904
4,265
0
3,706
5,198
0
34,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,240
Gold Earned
54,410
176
Minions Killed
189
7
Camps Cleared
7
817,504
Distance Traveled
954,218
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,063
1,206
92
9
1
213,770
1
L
Olorun
8,911
891
61
6
0
175,868
0
W
Bacchus
9,997
1,000
8
1
1
185,025
1
L
Neith
8,642
864
21
2
0
138,765
0
W
Merlin
9,825
983
31
3
1
173,626
0
W
Yemoja
10,937
1,094
7
1
1
204,116
0
L
Loki
9,816
982
37
4
3
185,116
0
L
Pele
8,736
874
32
3
3
169,459
1
L
Cthulhu
9,135
914
25
3
1
148,296
3
W
Neith
11,588
1,159
51
5
3
177,681
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role