Player Matchup

Hel
Hel
Bronze III
Ellony
Hel
Bronze III
Level 153
God Stats
0W - 2L
1,500 SR
Queue Stats
54W - 54L
1,535 MMR
Solo
Awilix
Awilix
Silver I
HDCoBRaZ
Awilix
Silver I
Level 133
God Stats
74W - 60L
1,694 SR
Queue Stats
205W - 187L
1,536 MMR
Solo
Cthulhu
Cthulhu
Silver II
ItsHammond
Cthulhu
Silver II
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
184W - 178L
1,531 MMR
Solo
Xing Tian
Xing Tian
Silver II
Mammothtank101
Xing Tian
Silver II
Level 128
God Stats
2W - 3L
1,500 SR
Queue Stats
202W - 212L
1,534 MMR
Solo
Anhur
Anhur
Silver II
SnakD
Anhur
Silver II
Level 156
God Stats
1W - 2L
1,733 SR
Queue Stats
43W - 43L
1,531 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 143
1,585 SR
1,533 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 144
1,614 SR
1,526 MMR
Raijin
Raijin
Bronze III
AlejandroNLL
Raijin
Bronze III
Level 153
God Stats
3W - 2L
1,500 SR
Queue Stats
303W - 297L
1,530 MMR
Party 1
Izanami
Izanami
Bronze III
BoomByeBye
Izanami
Bronze III
Level 149
God Stats
5W - 3L
1,681 SR
Queue Stats
183W - 175L
1,530 MMR
Party 1
Fenrir
Fenrir
Silver I
KaiBeGone
Fenrir
Silver I
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Gold V
Madjijaa
Sylvanus
Gold V
Level 138
God Stats
20W - 15L
1,654 SR
Queue Stats
183W - 199L
1,536 MMR
Solo
King Arthur
King Arthur
Gold V
Rayfool
King Arthur
Gold V
Level 126
God Stats
2W - 1L
1,736 SR
Queue Stats
103W - 95L
1,532 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Ellony
Hel
18
1 / 6 / 6
12,057
447
14,078
25,855
17,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Awilix
HDCoBRaZ
Awilix
20
8 / 7 / 4
14,406
534
25,536
22,091
9,666
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
ItsHammond
Cthulhu
19
1 / 3 / 1
12,031
446
20,075
32,626
37,995
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Xing Tian
Mammothtank101
Xing Tian
15
0 / 9 / 5
11,009
408
7,718
27,833
19,555
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anhur
SnakD
Anhur
20
3 / 6 / 2
13,133
486
9,841
22,549
9,732
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
NemesisNu WaPersephoneSetTsukuyomi

VS

Bans
ThanatosKhepriChang'eGuan YuThe Morrigan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
20
9 / 3 / 11
16,115
597
26,064
14,460
5,178
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
BoomByeBye
Izanami
20
6 / 2 / 16
15,919
590
31,078
18,220
10,310
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
KaiBeGone
Fenrir
20
9 / 6 / 5
14,722
545
8,395
28,376
17,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sylvanus
Madjijaa
Sylvanus
19
4 / 2 / 17
13,782
510
16,674
29,380
33,865
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

King Arthur
Rayfool
King Arthur
20
3 / 0 / 11
15,929
590
22,931
33,063
30,599
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
91
13
Kills
31
31
Deaths
13
18
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Raijin
9
3
11
4.83
W
Izanami
BoomByeBye
Izanami
6
2
16
7
L
Hel
Ellony
Hel
1
6
6
0.67
L
Awilix
HDCoBRaZ
Awilix
8
7
4
1.43
L
Cthulhu
ItsHammond
Cthulhu
1
3
1
0.5
W
Fenrir
KaiBeGone
Fenrir
9
6
5
1.92
W
Sylvanus
Madjijaa
Sylvanus
4
2
17
6.25
L
Xing Tian
Mammothtank101
Xing Tian
0
9
5
0.28
W
King Arthur
Rayfool
King Arthur
3
0
11
8.5
L
Anhur
SnakD
Anhur
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,248
Damage
105,142
130,954
Taken
123,499
94,140
Mitigated
97,627
47,394
Healing
56,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
26,064
1,827
0
2,441
14,460
5,178
2,017
3,547
10,888
121,986
0
W
Izanami
BoomByeBye
Izanami
31,078
15,922
0
6,563
18,220
10,310
5,405
5,651
12,535
7,582
158,922
L
Hel
Ellony
Hel
14,078
352
8,485
15,756
25,855
17,192
413
9,185
16,228
86,829
0
L
Awilix
HDCoBRaZ
Awilix
25,536
9,652
0
4,892
22,091
9,666
0
9,018
12,757
0
129,023
L
Cthulhu
ItsHammond
Cthulhu
20,075
1,688
0
10,044
32,626
37,995
0
7,324
24,946
95,229
0
W
Fenrir
KaiBeGone
Fenrir
8,395
2,750
0
10,293
28,376
17,675
2,736
5,231
22,995
0
87,946
W
Sylvanus
Madjijaa
Sylvanus
16,674
3,234
7,299
13,872
29,380
33,865
435
10,911
18,359
63,286
0
L
Xing Tian
Mammothtank101
Xing Tian
7,718
465
0
420
27,833
19,555
68
11,185
16,380
32,251
0
W
King Arthur
Rayfool
King Arthur
22,931
2,043
0
16,091
33,063
30,599
305
15,834
16,323
0
104,119
L
Anhur
SnakD
Anhur
9,841
4,769
0
7,797
22,549
9,732
1,425
6,108
16,377
0
109,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,636
Gold Earned
76,467
746
Minions Killed
775
0
Camps Cleared
0
2,515,267
Distance Traveled
2,621,806
39
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
16,115
597
190
7
0
508,626
12
W
Izanami
15,919
590
194
7
0
517,317
9
L
Hel
12,057
447
160
6
0
552,502
5
L
Awilix
14,406
534
199
7
0
542,917
5
L
Cthulhu
12,031
446
166
6
0
500,454
5
W
Fenrir
14,722
545
115
4
0
566,527
2
W
Sylvanus
13,782
510
82
3
0
480,925
4
L
Xing Tian
11,009
408
29
1
0
452,059
16
W
King Arthur
15,929
590
194
7
0
548,411
5
L
Anhur
13,133
486
192
7
0
467,335
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role