Player Matchup

Ganesha
Ganesha
Gold IV
EpicYorch
Ganesha
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Osiris
Osiris
Gold III
MidBeast
Osiris
Gold III
Level 154
God Stats
7W - 8L
1,702 SR
Queue Stats
120W - 109L
1,759 MMR
Solo
Nu Wa
Nu Wa
Gold III
Ojoboom
Nu Wa
Gold III
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
137W - 118L
1,848 MMR
Party 3
Chronos
Chronos
Gold IV
Relo4D
Chronos
Gold IV
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Gold IV
Riz001
Mercury
Gold IV
Level 157
God Stats
1W - 3L
1,500 SR
Queue Stats
51W - 38L
1,777 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 149
1,540 SR
1,677 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 143
1,647 SR
1,767 MMR
Ymir
Ymir
Gold IV
Lirois
Ymir
Gold IV
Level 82
God Stats
16W - 10L
1,838 SR
Queue Stats
88W - 72L
1,813 MMR
Party 2
Awilix
Awilix
Gold V
Mαgi
Awilix
Gold V
Level 156
God Stats
7W - 6L
1,500 SR
Queue Stats
105W - 81L
1,675 MMR
Party 1
Apollo
Apollo
Gold I
Relike
Apollo
Gold I
Level 157
God Stats
13W - 11L
1,628 SR
Queue Stats
135W - 120L
1,813 MMR
Party 2
Cu Chulainn
Cu Chulainn
Gold III
SeregaZek
Cu Chulainn
Gold III
Level 158
God Stats
7W - 5L
1,320 SR
Queue Stats
314W - 245L
1,722 MMR
Solo
Aphrodite
Aphrodite
Gold III
Shibα
Aphrodite
Gold III
Level 160
God Stats
44W - 18L
1,948 SR
Queue Stats
187W - 157L
1,811 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
EpicYorch
Ganesha
10
0 / 2 / 6
6,463
462
2,333
11,037
7,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Osiris
MidBeast
Osiris
11
4 / 6 / 1
6,990
499
8,788
12,852
9,129
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nu Wa
Ojoboom
Nu Wa
12
3 / 7 / 3
7,638
546
9,261
8,754
2,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos
Relo4D
Chronos
12
1 / 6 / 3
7,035
503
4,156
11,889
3,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mercury
Riz001
Mercury
11
0 / 5 / 2
6,500
464
2,783
13,843
4,618
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bans
DanzaburouPersephoneSetTsukuyomiThe Morrigan

VS

Bans
JanusSobekNemesisKing ArthurThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Lirois
Ymir
12
3 / 1 / 7
7,758
554
4,091
8,700
6,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Awilix
Mαgi
Awilix
14
7 / 2 / 6
8,656
618
10,523
11,268
4,178
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Apollo
Relike
Apollo
14
6 / 2 / 7
8,690
621
10,808
9,488
3,042
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cu Chulainn
SeregaZek
Cu Chulainn
17
7 / 1 / 2
10,479
749
14,197
11,206
9,581
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Aphrodite
Shibα
Aphrodite
14
3 / 2 / 4
8,689
621
7,305
9,042
3,669
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
52
8
Kills
26
26
Deaths
8
15
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Ganesha
EpicYorch
Ganesha
0
2
6
1.5
W
Ymir
Lirois
Ymir
3
1
7
6.5
L
Osiris
MidBeast
Osiris
4
6
1
0.75
W
Awilix
Mαgi
Awilix
7
2
6
5
L
Nu Wa
Ojoboom
Nu Wa
3
7
3
0.64
W
Apollo
Relike
Apollo
6
2
7
4.75
L
Chronos
Relo4D
Chronos
1
6
3
0.42
L
Mercury
Riz001
Mercury
0
5
2
0.2
W
Cu Chulainn
SeregaZek
Cu Chulainn
7
1
2
8
W
Aphrodite
Shibα
Aphrodite
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,321
Damage
46,924
58,375
Taken
49,704
27,348
Mitigated
26,651
8,526
Healing
18,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
EpicYorch
Ganesha
2,333
332
0
1,395
11,037
7,430
0
2,380
8,589
16,199
0
W
Ymir
Lirois
Ymir
4,091
1,151
0
1,640
8,700
6,181
365
2,092
6,402
22,294
0
L
Osiris
MidBeast
Osiris
8,788
2,135
0
1,152
12,852
9,129
0
3,118
9,688
0
27,767
W
Awilix
Mαgi
Awilix
10,523
4,632
0
923
11,268
4,178
646
3,501
7,534
0
48,401
L
Nu Wa
Ojoboom
Nu Wa
9,261
1,385
0
485
8,754
2,628
0
2,424
6,126
40,714
0
W
Apollo
Relike
Apollo
10,808
7,493
0
2,912
9,488
3,042
1,372
2,624
6,443
0
53,309
L
Chronos
Relo4D
Chronos
4,156
1,582
0
1,609
11,889
3,543
0
1,696
10,169
32,936
0
L
Mercury
Riz001
Mercury
2,783
1,093
0
3,885
13,843
4,618
0
2,023
11,728
0
38,417
W
Cu Chulainn
SeregaZek
Cu Chulainn
14,197
3,630
0
3,066
11,206
9,581
1,564
4,193
6,903
4,348
72,289
W
Aphrodite
Shibα
Aphrodite
7,305
879
4,356
5,357
9,042
3,669
366
2,807
6,079
56,420
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,626
Gold Earned
44,272
298
Minions Killed
478
0
Camps Cleared
0
1,281,930
Distance Traveled
1,386,621
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
6,463
462
3
0
0
284,036
4
W
Ymir
7,758
554
32
2
0
264,671
7
L
Osiris
6,990
499
57
4
0
256,266
0
W
Awilix
8,656
618
77
6
0
317,714
0
L
Nu Wa
7,638
546
90
6
0
221,771
4
W
Apollo
8,690
621
97
7
0
250,337
2
L
Chronos
7,035
503
65
5
0
237,001
5
L
Mercury
6,500
464
83
6
0
282,856
1
W
Cu Chulainn
10,479
749
155
11
0
282,039
1
W
Aphrodite
8,689
621
117
8
0
271,860
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role