Player Matchup

Hercules
Hercules
Cantily
Hercules
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 33L
1,388 Elo+
Solo
Tsukuyomi
Tsukuyomi
Obliviono_o2
Tsukuyomi
Level 9
God Stats
5W - 7L
1,542 SR
Queue Stats
11W - 10L
1,438 Elo+
Solo
Cerberus
Cerberus
YukiKitty523
Cerberus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,364 Elo+
Solo
Hel
Hel
logistic_baulk7
Hel
Level 4
God Stats
6W - 3L
1,304 SR
Queue Stats
59W - 72L
1,500 Elo+
Solo
Thoth
Thoth
magetta18
Thoth
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,638 Elo+
Solo
Team Averages
Level 8
1,469 SR
1,466 Elo+

VS

Team Averages
Level 11
1,549 SR
1,554 Elo+
Nemesis
Nemesis
DL18373
Nemesis
Level 5
God Stats
2W - 0L
1,744 SR
Queue Stats
19W - 19L
1,774 Elo+
Solo
Xbalanque
Xbalanque
PumpkinSpace91
Xbalanque
Level 23
God Stats
4W - 1L
1,500 SR
Queue Stats
27W - 16L
1,500 Elo+
Solo
Merlin
Merlin
Rukni
Merlin
Level 9
God Stats
4W - 1L
1,500 SR
Queue Stats
55W - 54L
1,500 Elo+
Solo
Nox
Nox
alijah1
Nox
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,495 Elo+
Solo
Cthulhu
Cthulhu
mastergunner241
Cthulhu
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Cantily
Hercules
20
8 / 1 / 8
15,758
1,051
16,466
20,065
28,755
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tsukuyomi
Obliviono_o2
Tsukuyomi
20
3 / 15 / 12
14,174
945
14,665
28,158
16,432
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
YukiKitty523
Cerberus
19
1 / 8 / 7
13,165
878
7,878
36,062
36,191
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
3 / 4 / 13
14,019
935
14,000
22,462
9,253
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thoth
magetta18
Thoth
20
5 / 15 / 10
14,445
963
14,731
26,708
9,058
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

98

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DL18373
Nemesis
20
26 / 7 / 9
20,332
1,355
67,234
33,036
15,892
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Xbalanque
PumpkinSpace91
Xbalanque
20
17 / 5 / 8
16,657
1,110
33,118
20,705
8,290
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Merlin
Rukni
Merlin
18
0 / 3 / 5
11,941
796
5,685
4,938
2,404
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nox
16
0 / 3 / 5
11,367
758
920
2,986
1,753
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

20
0 / 2 / 16
14,122
941
16,244
14,987
9,482
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
86
20
Kills
43
43
Deaths
20
50
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Hercules
Cantily
Hercules
8
1
8
12
W
Nemesis
DL18373
Nemesis
26
7
9
4.36
L
Tsukuyomi
Obliviono_o2
Tsukuyomi
3
15
12
0.6
W
Xbalanque
PumpkinSpace91
Xbalanque
17
5
8
4.2
W
Merlin
Rukni
Merlin
0
3
5
0.83
L
Cerberus
YukiKitty523
Cerberus
1
8
7
0.56
W
Nox
0
3
5
0.83
L
3
4
13
2.38
L
Thoth
magetta18
Thoth
5
15
10
0.67
W
0
2
16
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,740
Damage
123,201
133,455
Taken
76,652
99,689
Mitigated
37,821
18,634
Healing
19,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Cantily
Hercules
16,466
4,144
0
5,150
20,065
28,755
0
4,834
15,231
110
44,537
W
Nemesis
DL18373
Nemesis
67,234
43,624
0
12,419
33,036
15,892
0
15,129
17,582
0
116,270
L
Tsukuyomi
Obliviono_o2
Tsukuyomi
14,665
4,362
0
1,601
28,158
16,432
0
4,731
23,402
12
58,642
W
Xbalanque
PumpkinSpace91
Xbalanque
33,118
24,679
164
6,694
20,705
8,290
0
10,624
9,931
0
58,595
W
Merlin
Rukni
Merlin
5,685
501
0
0
4,938
2,404
0
154
4,734
11,108
0
L
Cerberus
YukiKitty523
Cerberus
7,878
1,672
0
6,159
36,062
36,191
0
4,972
31,090
20,142
0
W
Nox
920
141
0
50
2,986
1,753
0
1,251
1,692
3,243
0
L
14,000
2,235
2,075
3,084
22,462
9,253
0
2,532
19,743
37,681
0
L
Thoth
magetta18
Thoth
14,731
2,401
0
565
26,708
9,058
0
5,568
21,140
26,676
0
W
16,244
675
0
0
14,987
9,482
0
9,554
5,288
39,823
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,561
Gold Earned
74,419
246
Minions Killed
238
4
Camps Cleared
5
1,275,177
Distance Traveled
778,277
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
15,758
1,051
61
4
1
296,137
1
W
Nemesis
20,332
1,355
109
7
4
293,680
0
L
Tsukuyomi
14,174
945
79
5
1
253,923
2
W
Xbalanque
16,657
1,110
59
4
0
153,363
0
W
Merlin
11,941
796
8
1
1
66,097
1
L
Cerberus
13,165
878
23
2
1
188,172
0
W
Nox
11,367
758
5
0
0
25,969
1
L
Hel
14,019
935
64
4
1
299,534
0
L
Thoth
14,445
963
19
1
0
237,411
0
W
Cthulhu
14,122
941
57
4
0
239,168
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role