Player Matchup

Hercules
Hercules
BeefTheNoob
Hercules
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,711 Elo+
Solo
Heimdallr
Heimdallr
Hiunkell
Heimdallr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Odin
Odin
Jupchoo
Odin
Level 13
God Stats
2W - 5L
1,500 SR
Queue Stats
107W - 102L
1,587 Elo+
Solo
Cthulhu
Cthulhu
MightyManager
Cthulhu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
ZackAlmature
Baron Samedi
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 14
1,500 SR
1,560 Elo+

VS

Team Averages
Level 16
1,645 SR
1,697 Elo+
Izanami
Izanami
BuyWardsOrDie
Izanami
Level 8
God Stats
8W - 7L
1,721 SR
Queue Stats
23W - 21L
1,576 Elo+
Solo
Ymir
Ymir
Cuhdense
Ymir
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 23L
1,900 Elo+
Solo
Ratatoskr
Ratatoskr
G00BER488
Ratatoskr
Level 27
God Stats
2W - 1L
1,752 SR
Queue Stats
17W - 19L
1,525 Elo+
Solo
King Arthur
King Arthur
SuperMarco3
King Arthur
Level 27
God Stats
7W - 4L
1,753 SR
Queue Stats
38W - 39L
1,631 Elo+
Solo
Janus
Janus
llZemogll
Janus
Level 16
God Stats
25W - 30L
1,500 SR
Queue Stats
475W - 363L
1,850 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BeefTheNoob
Hercules
5
0 / 6 / 2
3,962
396
2,223
7,697
3,987
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Heimdallr
Hiunkell
Heimdallr
9
3 / 2 / 4
5,997
600
4,868
6,770
3,782
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Odin
Jupchoo
Odin
6
0 / 4 / 3
4,384
438
1,651
6,373
1,658
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Cthulhu
9
1 / 2 / 5
5,461
546
4,766
5,593
3,338
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Baron Samedi
ZackAlmature
Baron Samedi
9
4 / 5 / 3
5,696
570
5,886
7,837
2,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
11
2 / 0 / 3
6,018
602
3,047
4,162
1,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ymir
8
0 / 5 / 10
5,232
523
4,749
8,614
3,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ratatoskr
G00BER488
Ratatoskr
10
1 / 1 / 11
5,957
596
3,799
5,922
1,719
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

King Arthur
SuperMarco3
King Arthur
11
12 / 2 / 4
6,783
678
8,849
11,096
6,274
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
llZemogll
Janus
9
4 / 1 / 6
5,972
597
4,120
4,097
1,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
53
8
Kills
19
19
Deaths
9
17
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Hercules
BeefTheNoob
Hercules
0
6
2
0.17
W
Izanami
2
0
3
3.5
W
Ymir
0
5
10
1
W
Ratatoskr
G00BER488
Ratatoskr
1
1
11
6.5
L
Heimdallr
Hiunkell
Heimdallr
3
2
4
2.5
L
Odin
Jupchoo
Odin
0
4
3
0.38
L
Cthulhu
1
2
5
1.75
W
King Arthur
SuperMarco3
King Arthur
12
2
4
7
L
Baron Samedi
ZackAlmature
Baron Samedi
4
5
3
1.1
W
Janus
llZemogll
Janus
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,394
Damage
24,564
34,270
Taken
33,891
15,454
Mitigated
13,936
9,547
Healing
9,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
BeefTheNoob
Hercules
2,223
947
0
509
7,697
3,987
176
2,287
5,410
0
6,402
W
Izanami
3,047
2,039
0
2,363
4,162
1,266
1,746
1,198
2,839
0
31,073
W
Ymir
4,749
1,241
0
1,443
8,614
3,599
0
4,030
4,317
16,123
0
W
Ratatoskr
G00BER488
Ratatoskr
3,799
1,368
0
2,164
5,922
1,719
0
1,258
4,564
0
27,122
L
Heimdallr
Hiunkell
Heimdallr
4,868
2,226
0
2,096
6,770
3,782
436
1,134
5,636
4,449
22,518
L
Odin
Jupchoo
Odin
1,651
575
0
2,042
6,373
1,658
0
1,193
5,180
0
14,542
L
Cthulhu
4,766
412
576
1,163
5,593
3,338
0
619
4,974
18,998
0
W
King Arthur
SuperMarco3
King Arthur
8,849
1,135
0
3,503
11,096
6,274
188
2,737
8,164
0
34,867
L
Baron Samedi
ZackAlmature
Baron Samedi
5,886
244
637
2,524
7,837
2,689
64
3,636
4,201
18,498
0
W
Janus
llZemogll
Janus
4,120
734
0
472
4,097
1,078
376
1,387
2,660
22,943
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,500
Gold Earned
29,962
154
Minions Killed
263
0
Camps Cleared
0
893,690
Distance Traveled
1,043,207
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
3,962
396
12
1
0
189,778
0
W
Izanami
6,018
602
71
7
0
192,851
2
W
Ymir
5,232
523
24
2
0
208,090
1
W
Ratatoskr
5,957
596
61
6
0
214,405
0
L
Heimdallr
5,997
600
61
6
0
180,183
3
L
Odin
4,384
438
29
3
0
179,606
0
L
Cthulhu
5,461
546
32
3
0
197,409
1
W
King Arthur
6,783
678
59
6
0
219,849
0
L
Baron Samedi
5,696
570
20
2
0
146,714
3
W
Janus
5,972
597
48
5
0
208,012
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role