Player Matchup

Hachiman
Hachiman
Dagmond33
Hachiman
Level 11
God Stats
2W - 2L
1,543 SR
Queue Stats
5W - 9L
1,547 Elo+
Solo
Sun Wukong
Sun Wukong
Kukulkan15
Sun Wukong
Level 28
God Stats
18W - 10L
1,500 SR
Queue Stats
278W - 311L
1,524 Elo+
Solo
Aphrodite
Aphrodite
Talse
Aphrodite
Level 24
God Stats
2W - 0L
1,715 SR
Queue Stats
5W - 4L
1,605 Elo+
Solo
Loki
Loki
jajajasalu2xd
Loki
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 38L
1,208 Elo+
Solo
Yemoja
Yemoja
ssmith3069
Yemoja
Level 29
God Stats
5W - 6L
1,411 SR
Queue Stats
28W - 24L
1,475 Elo+
Solo
Team Averages
Level 23
1,534 SR
1,472 Elo+

VS

Team Averages
Level 16
1,392 SR
1,182 Elo+
Olorun
Olorun
BafraBrince
Olorun
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 40L
1,072 Elo+
Party 1
Ares
Ares
Cocodrilo25
Ares
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 138L
1,454 Elo+
Solo
Thoth
Thoth
OGainz
Thoth
Level 18
God Stats
1W - 3L
1,285 SR
Queue Stats
21W - 62L
1,056 Elo+
Party 1
Fenrir
Fenrir
UmbertoKG
Fenrir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,209 Elo+
Solo
Arachne
Arachne
ciza1995
Arachne
Level 15
God Stats
0W - 3L
1,176 SR
Queue Stats
29W - 76L
1,118 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Dagmond33
Hachiman
15
5 / 2 / 5
9,984
475
9,426
9,676
4,175
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
Kukulkan15
Sun Wukong
19
8 / 1 / 6
12,329
587
13,521
16,175
16,399
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Aphrodite
Talse
Aphrodite
18
8 / 4 / 5
12,073
575
10,164
13,359
4,767
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

19
17 / 4 / 9
12,928
616
18,411
16,799
7,499
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Yemoja
ssmith3069
Yemoja
16
3 / 1 / 11
11,057
527
9,547
9,638
7,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
14
4 / 8 / 2
9,034
430
8,474
18,663
7,876
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
0 / 7 / 4
8,176
389
6,244
18,036
12,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thoth
OGainz
Thoth
15
1 / 9 / 1
9,063
432
2,976
11,077
3,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
UmbertoKG
Fenrir
14
5 / 5 / 1
9,525
454
8,703
12,370
7,062
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
ciza1995
Arachne
15
2 / 12 / 2
8,906
424
7,029
20,755
8,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
22
41
Kills
12
12
Deaths
41
36
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Olorun
4
8
2
0.63
L
0
7
4
0.29
W
Hachiman
Dagmond33
Hachiman
5
2
5
3.75
W
Sun Wukong
Kukulkan15
Sun Wukong
8
1
6
11
L
Thoth
OGainz
Thoth
1
9
1
0.17
W
Aphrodite
Talse
Aphrodite
8
4
5
2.63
L
Fenrir
UmbertoKG
Fenrir
5
5
1
1.1
L
Arachne
ciza1995
Arachne
2
12
2
0.25
W
17
4
9
5.38
W
Yemoja
ssmith3069
Yemoja
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,069
Damage
33,426
65,647
Taken
80,901
40,572
Mitigated
39,231
28,403
Healing
18,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
8,474
3,758
727
5,978
18,663
7,876
0
4,698
13,890
32,453
0
L
6,244
408
0
3,612
18,036
12,557
0
3,520
14,516
28,519
0
W
Hachiman
Dagmond33
Hachiman
9,426
5,554
0
2,311
9,676
4,175
3,665
4,339
5,337
0
53,084
W
Sun Wukong
Kukulkan15
Sun Wukong
13,521
3,184
0
6,206
16,175
16,399
931
3,362
12,813
0
74,983
L
Thoth
OGainz
Thoth
2,976
538
0
602
11,077
3,543
96
480
10,272
30,645
0
W
Aphrodite
Talse
Aphrodite
10,164
3,117
3,191
8,486
13,359
4,767
2,529
317
13,042
61,735
0
L
Fenrir
UmbertoKG
Fenrir
8,703
3,134
0
2,779
12,370
7,062
0
2,767
9,554
0
48,017
L
Arachne
ciza1995
Arachne
7,029
4,624
0
4,377
20,755
8,193
203
8,246
12,434
0
47,006
W
18,411
8,714
0
1,825
16,799
7,499
2,499
4,052
12,747
0
100,841
W
Yemoja
ssmith3069
Yemoja
9,547
2,249
2,830
3,554
9,638
7,732
1,679
5,624
4,014
42,691
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,371
Gold Earned
44,704
557
Minions Killed
312
0
Camps Cleared
0
1,869,937
Distance Traveled
1,627,610
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
9,034
430
68
3
0
313,830
0
L
Ares
8,176
389
22
1
0
329,287
3
W
Hachiman
9,984
475
93
4
0
346,396
2
W
Sun Wukong
12,329
587
138
7
0
394,729
2
L
Thoth
9,063
432
61
3
0
298,555
0
W
Aphrodite
12,073
575
115
5
0
325,670
0
L
Fenrir
9,525
454
79
4
0
305,481
2
L
Arachne
8,906
424
82
4
0
380,457
0
W
Loki
12,928
616
144
7
0
438,558
0
W
Yemoja
11,057
527
67
3
0
364,584
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role