Player Matchup

Olorun
Olorun
IronBrain19
Olorun
Level 18
God Stats
7W - 6L
1,911 SR
Queue Stats
19W - 33L
1,866 Elo+
Party 1
Cthulhu
Cthulhu
McCrusterson
Cthulhu
Level 25
God Stats
58W - 59L
1,624 SR
Queue Stats
113W - 147L
1,537 Elo+
Party 2
Heimdallr
Heimdallr
TinyArmy
Heimdallr
Level 28
God Stats
165W - 208L
1,445 SR
Queue Stats
321W - 418L
1,404 Elo+
Party 2
Fenrir
Fenrir
edugarmirez09
Fenrir
Level 29
God Stats
4W - 9L
1,722 SR
Queue Stats
58W - 98L
1,543 Elo+
Party 1
Hades
Hades
yarita2013
Hades
Level 44
God Stats
26W - 20L
1,663 SR
Queue Stats
90W - 127L
1,543 Elo+
Party 1
Team Averages
Level 29
1,673 SR
1,579 Elo+

VS

Team Averages
Level 24
1,394 SR
1,296 Elo+
Scylla
Scylla
 
Scylla
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
BigOrmes
Cupid
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,241 Elo+
Solo
Neith
Neith
EduEsMejor
Neith
Level 25
God Stats
11W - 19L
968 SR
Queue Stats
195W - 305L
1,141 Elo+
Solo
Khepri
Khepri
GrottyLK
Khepri
Level 27
God Stats
45W - 49L
1,500 SR
Queue Stats
440W - 476L
1,259 Elo+
Solo
Jormungandr
Jormungandr
cornhorse
Jormungandr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
11
1 / 4 / 0
6,605
389
2,409
8,582
3,070
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cthulhu
McCrusterson
Cthulhu
12
0 / 0 / 2
6,524
384
3,079
6,681
5,300
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Heimdallr
TinyArmy
Heimdallr
11
0 / 3 / 2
6,337
373
3,950
5,962
2,316
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
5 / 0 / 1
8,706
512
9,169
8,680
3,392
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hades
14
5 / 0 / 2
8,712
512
6,810
6,136
2,573
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
1 / 4 / 0
7,437
437
4,280
8,589
2,479
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
BigOrmes
Cupid
13
2 / 3 / 1
7,718
454
6,954
9,867
3,594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Neith
11
2 / 1 / 0
6,841
402
2,029
4,046
1,777
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Khepri
GrottyLK
Khepri
11
1 / 1 / 2
7,275
428
6,119
8,139
5,020
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Jormungandr
cornhorse
Jormungandr
8
0 / 3 / 0
5,542
326
1,208
10,334
3,491

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
9
11
Kills
6
7
Deaths
12
7
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
1
4
0
0.25
L
Cupid
BigOrmes
Cupid
2
3
1
0.83
L
Neith
2
1
0
2
L
Khepri
GrottyLK
Khepri
1
1
2
2
W
Olorun
1
4
0
0.25
W
Cthulhu
McCrusterson
Cthulhu
0
0
2
1
W
Heimdallr
TinyArmy
Heimdallr
0
3
2
0.33
L
Jormungandr
cornhorse
Jormungandr
0
3
0
0
W
5
0
1
5.5
W
Hades
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,417
Damage
20,590
36,041
Taken
40,975
16,651
Mitigated
16,361
9,087
Healing
5,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
4,280
147
0
1,427
8,589
2,479
0
3,015
5,574
42,155
0
L
Cupid
BigOrmes
Cupid
6,954
2,337
0
3,298
9,867
3,594
1,004
2,735
7,132
0
34,137
L
Neith
2,029
1,254
0
318
4,046
1,777
0
1,797
2,249
0
19,633
L
Khepri
GrottyLK
Khepri
6,119
416
0
780
8,139
5,020
0
2,582
5,557
38,683
0
W
Olorun
2,409
601
0
1,821
8,582
3,070
712
489
8,065
21,520
0
W
Cthulhu
McCrusterson
Cthulhu
3,079
221
0
0
6,681
5,300
0
2,756
3,925
24,192
0
W
Heimdallr
TinyArmy
Heimdallr
3,950
1,907
0
0
5,962
2,316
0
3,335
2,627
0
28,297
L
Jormungandr
cornhorse
Jormungandr
1,208
331
0
0
10,334
3,491
0
2,169
8,165
16,174
0
W
9,169
1,583
0
4,012
8,680
3,392
0
1,090
7,536
0
45,864
W
Hades
6,810
158
96
3,158
6,136
2,573
554
3,615
2,281
41,488
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,884
Gold Earned
34,813
309
Minions Killed
261
0
Camps Cleared
0
1,374,046
Distance Traveled
1,341,831
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,437
437
86
5
0
262,285
6
L
Cupid
7,718
454
54
3
0
253,303
1
L
Neith
6,841
402
41
2
0
261,614
0
L
Khepri
7,275
428
55
3
0
292,218
2
W
Olorun
6,605
389
38
2
0
242,146
0
W
Cthulhu
6,524
384
44
3
0
264,938
0
W
Heimdallr
6,337
373
56
3
0
250,128
0
L
Jormungandr
5,542
326
25
1
0
272,411
0
W
Fenrir
8,706
512
88
5
0
336,604
0
W
Hades
8,712
512
83
5
0
280,230
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role