Player Matchup

Artemis
Artemis
CPT_PLANET_210
Artemis
Level 15
God Stats
2W - 2L
1,653 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Hercules
Hercules
RGH_x_TRYHARD
Hercules
Level 54
God Stats
0W - 4L
1,333 SR
Queue Stats
449W - 482L
1,174 Elo+
Party 1
Cthulhu
Cthulhu
dap423668
Cthulhu
Level 23
God Stats
108W - 91L
1,267 SR
Queue Stats
140W - 135L
1,136 Elo+
Party 1
Da Ji
Da Ji
garrus1234
Da Ji
Level 27
God Stats
6W - 8L
1,389 SR
Queue Stats
122W - 152L
1,174 Elo+
Party 1
Scylla
Scylla
prime_FB51
Scylla
Level 29
God Stats
37W - 32L
1,271 SR
Queue Stats
218W - 239L
1,174 Elo+
Party 1
Team Averages
Level 30
1,383 SR
1,232 Elo+

VS

Team Averages
Level 25
1,560 SR
1,519 Elo+
Agni
Agni
Advestory
Agni
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 4L
1,500 Elo+
Solo
Ravana
Ravana
Carl_Razato
Ravana
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 33L
1,527 Elo+
Solo
Bakasura
Bakasura
Reez303
Bakasura
Level 25
God Stats
3W - 0L
1,834 SR
Queue Stats
7W - 4L
1,577 Elo+
Solo
Loki
Loki
luis_pelosp
Loki
Level 24
God Stats
1W - 3L
1,500 SR
Queue Stats
62W - 59L
1,253 Elo+
Solo
Danzaburou
Danzaburou
shago2020
Danzaburou
Level 28
God Stats
6W - 3L
1,464 SR
Queue Stats
15W - 9L
1,740 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 14 / 1
7,654
364
6,885
21,038
5,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hercules
RGH_x_TRYHARD
Hercules
14
2 / 8 / 3
8,954
426
8,828
15,710
10,043
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
dap423668
Cthulhu
11
0 / 9 / 2
7,219
344
6,580
21,917
14,163
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Da Ji
13
4 / 10 / 2
8,990
428
7,187
18,961
6,265
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
prime_FB51
Scylla
12
2 / 11 / 1
8,555
407
5,992
13,156
3,796
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
20
22 / 1 / 10
13,979
666
30,485
15,751
6,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ravana
15
8 / 2 / 4
10,159
484
8,594
11,608
4,592
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bakasura
Reez303
Bakasura
17
4 / 3 / 7
11,432
544
5,516
11,902
4,820
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
6 / 2 / 7
11,570
551
7,279
10,124
3,739
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
shago2020
Danzaburou
18
10 / 1 / 13
12,331
587
15,003
15,214
5,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
91
9
Kills
50
52
Deaths
9
9
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Agni
22
1
10
27
L
1
14
1
0.11
W
Ravana
8
2
4
5
L
Hercules
RGH_x_TRYHARD
Hercules
2
8
3
0.44
W
Bakasura
Reez303
Bakasura
4
3
7
2.5
L
Cthulhu
dap423668
Cthulhu
0
9
2
0.11
L
Da Ji
4
10
2
0.5
W
6
2
7
4.75
L
Scylla
prime_FB51
Scylla
2
11
1
0.23
W
Danzaburou
shago2020
Danzaburou
10
1
13
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,472
Damage
66,877
90,782
Taken
64,599
39,919
Mitigated
25,453
8,498
Healing
22,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
30,485
3,102
185
4,618
15,751
6,569
4,380
2,599
13,020
132,067
0
L
6,885
4,270
0
3,928
21,038
5,652
363
5,627
15,411
0
36,030
W
Ravana
8,594
4,165
417
2,061
11,608
4,592
308
3,663
7,830
0
35,061
L
Hercules
RGH_x_TRYHARD
Hercules
8,828
3,333
0
1,897
15,710
10,043
62
3,860
11,682
0
37,055
W
Bakasura
Reez303
Bakasura
5,516
4,661
0
3,285
11,902
4,820
2,000
2,235
9,224
0
33,595
L
Cthulhu
dap423668
Cthulhu
6,580
840
0
0
21,917
14,163
0
7,432
14,485
26,448
0
L
Da Ji
7,187
3,279
0
2,673
18,961
6,265
592
6,158
12,283
0
40,596
W
7,279
2,109
0
2,728
10,124
3,739
3,765
1,735
8,237
0
61,976
L
Scylla
prime_FB51
Scylla
5,992
311
0
0
13,156
3,796
0
7,408
5,748
36,874
0
W
Danzaburou
shago2020
Danzaburou
15,003
8,102
0
8,723
15,214
5,733
976
2,028
13,147
0
77,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,372
Gold Earned
59,471
295
Minions Killed
557
0
Camps Cleared
0
1,687,963
Distance Traveled
2,037,554
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
13,979
666
190
9
0
425,181
1
L
Artemis
7,654
364
57
3
0
296,192
0
W
Ravana
10,159
484
40
2
0
399,304
2
L
Hercules
8,954
426
59
3
0
379,122
0
W
Bakasura
11,432
544
115
5
0
410,070
0
L
Cthulhu
7,219
344
36
2
0
361,791
0
L
Da Ji
8,990
428
74
4
0
311,574
0
W
Loki
11,570
551
115
5
0
416,311
0
L
Scylla
8,555
407
69
3
0
339,284
4
W
Danzaburou
12,331
587
97
5
0
386,688
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role