Player Matchup

Freya
Freya
Banyan Cloud
Freya
Level 147
God Stats
2W - 1L
1,715 SR
Queue Stats
21W - 27L
1,192 Elo+
Party 2
Baba Yaga
Baba Yaga
DroppedNutria29
Baba Yaga
Level 138
God Stats
5W - 8L
1,500 SR
Queue Stats
423W - 416L
1,524 Elo+
Solo
Neith
Neith
NopeItzRiver
Neith
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
22W - 28L
1,192 Elo+
Party 2
Hades
Hades
Xezuliomun
Hades
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,590 Elo+
Solo
Chang'e
Chang'e
nVMaximum
Chang'e
Level 103
God Stats
1W - 2L
1,500 SR
Queue Stats
64W - 92L
1,188 Elo+
Solo
Team Averages
Level 104
1,543 SR
1,337 Elo+

VS

Team Averages
Level 117
1,500 SR
1,607 Elo+
Yemoja
Yemoja
Aribear
Yemoja
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 24L
1,733 Elo+
Party 1
Ullr
Ullr
DanielDL626
Ullr
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
ScarecrowLullaby
Set
Level 108
God Stats
2W - 5L
1,500 SR
Queue Stats
161W - 155L
1,697 Elo+
Solo
Hun Batz
Hun Batz
SirSteelSac
Hun Batz
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 65L
1,371 Elo+
Solo
Geb
Geb
darkrose675
Geb
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 14L
1,733 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 5 / 17
11,089
739
17,083
21,449
9,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baba Yaga
DroppedNutria29
Baba Yaga
20
5 / 1 / 20
11,680
779
18,113
13,779
6,999
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
7 / 2 / 12
11,484
766
22,801
15,697
7,201
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hades
18
4 / 4 / 16
11,514
768
9,941
21,253
35,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chang'e
nVMaximum
Chang'e
18
6 / 2 / 13
11,331
755
13,854
13,976
6,216
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Aribear
Yemoja
17
1 / 3 / 9
9,955
664
12,778
15,020
14,879
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
2 / 4 / 8
10,801
720
15,427
22,571
9,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
4 / 8 / 5
10,463
698
14,696
17,119
6,375
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hun Batz
SirSteelSac
Hun Batz
17
5 / 5 / 7
10,289
686
13,904
18,163
11,783
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

16
2 / 7 / 7
9,707
647
11,573
16,325
8,996
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
50
27
Kills
14
14
Deaths
27
78
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Aribear
Yemoja
1
3
9
1.83
W
5
5
17
2.7
L
2
4
8
1.5
W
Baba Yaga
DroppedNutria29
Baba Yaga
5
1
20
15
W
7
2
12
6.5
L
4
8
5
0.81
L
Hun Batz
SirSteelSac
Hun Batz
5
5
7
1.7
W
Hades
4
4
16
3
L
2
7
7
0.79
W
Chang'e
nVMaximum
Chang'e
6
2
13
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,792
Damage
68,378
86,154
Taken
89,198
65,866
Mitigated
51,609
46,491
Healing
35,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Aribear
Yemoja
12,778
1,668
11,547
3,000
15,020
14,879
630
9,613
5,407
22,032
0
W
17,083
4,898
0
8,494
21,449
9,914
310
5,769
15,680
29,563
0
L
15,427
6,980
3,062
9,060
22,571
9,576
2,307
16,530
6,041
0
43,580
W
Baba Yaga
DroppedNutria29
Baba Yaga
18,113
625
2,538
4,796
13,779
6,999
1,281
3,249
10,530
48,400
0
W
22,801
6,255
2,061
4,757
15,697
7,201
1,968
4,922
10,775
0
37,087
L
14,696
6,435
1,672
3,899
17,119
6,375
0
11,694
5,425
0
25,408
L
Hun Batz
SirSteelSac
Hun Batz
13,904
2,957
1,153
2,020
18,163
11,783
54
10,628
7,535
0
25,153
W
Hades
9,941
865
1,373
3,899
21,253
35,536
435
5,410
15,843
16,332
0
L
11,573
1,273
0
0
16,325
8,996
599
10,526
5,799
16,662
0
W
Chang'e
nVMaximum
Chang'e
13,854
298
10,489
8,084
13,976
6,216
1,084
5,001
8,975
27,963
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,098
Gold Earned
51,215
159
Minions Killed
137
0
Camps Cleared
0
1,282,242
Distance Traveled
1,169,418
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,955
664
20
1
0
198,483
2
W
Freya
11,089
739
15
1
0
257,542
0
L
Ullr
10,801
720
62
4
0
257,865
0
W
Baba Yaga
11,680
779
70
5
0
243,250
0
W
Neith
11,484
766
22
1
0
248,023
0
L
Set
10,463
698
26
2
0
232,933
0
L
Hun Batz
10,289
686
23
2
0
230,938
3
W
Hades
11,514
768
15
1
0
250,368
0
L
Geb
9,707
647
6
0
0
249,199
0
W
Chang'e
11,331
755
37
2
0
283,059
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role