Player Matchup

Pele
Pele
ASwissPlayer
Pele
Level 28
God Stats
3W - 2L
1,500 SR
Queue Stats
496W - 496L
1,551 Elo+
Solo
Discordia
Discordia
AYYILDIZ1453
Discordia
Level 148
God Stats
4W - 2L
1,500 SR
Queue Stats
209W - 174L
1,500 Elo+
Party 3
Artemis
Artemis
Atarneus
Artemis
Level 156
God Stats
5W - 1L
1,500 SR
Queue Stats
257W - 263L
1,407 Elo+
Party 3
Janus
Janus
DEDETV
Janus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Egrur
Ah Muzen Cab
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 22L
1,411 Elo+
Solo
Team Averages
Level 96
1,500 SR
1,474 Elo+

VS

Team Averages
Level 96
1,500 SR
1,481 Elo+
Cthulhu
Cthulhu
Incredahead
Cthulhu
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,238 Elo+
Party 1
Hou Yi
Hou Yi
KoalaBärPudding
Hou Yi
Level 78
God Stats
1W - 3L
1,500 SR
Queue Stats
121W - 110L
1,384 Elo+
Party 2
Nemesis
Nemesis
LukeyStro
Nemesis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Set
Set
Wichtel94
Set
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Eset
Eset
Ziparat
Eset
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 46L
1,784 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 4 / 13
8,952
995
10,280
12,369
12,193
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Discordia
AYYILDIZ1453
Discordia
16
6 / 2 / 14
9,370
1,041
10,770
6,796
2,430
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Atarneus
Artemis
16
7 / 2 / 11
9,103
1,011
11,520
9,193
3,566
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Janus
DEDETV
Janus
12
1 / 5 / 13
7,647
850
4,809
7,436
2,000
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
Egrur
Ah Muzen Cab
15
4 / 2 / 14
8,923
991
11,560
8,203
3,115
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Incredahead
Cthulhu
14
4 / 5 / 8
7,839
871
10,840
13,697
8,350
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
6 / 6 / 5
8,523
947
8,832
10,799
3,907
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Nemesis
LukeyStro
Nemesis
12
1 / 5 / 7
7,045
783
3,948
9,957
3,910
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
2 / 5 / 5
7,082
787
4,266
9,157
3,310
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Eset
Ziparat
Eset
14
2 / 6 / 7
7,221
802
6,885
11,879
4,616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
47
26
Kills
15
15
Deaths
27
65
Assists
32
Player
Kills
Deaths
Assists
KDA
W
8
4
13
3.63
W
Discordia
AYYILDIZ1453
Discordia
6
2
14
6.5
W
Artemis
Atarneus
Artemis
7
2
11
6.25
W
Janus
DEDETV
Janus
1
5
13
1.5
W
Ah Muzen Cab
Egrur
Ah Muzen Cab
4
2
14
5.5
L
Cthulhu
Incredahead
Cthulhu
4
5
8
1.6
L
6
6
5
1.42
L
Nemesis
LukeyStro
Nemesis
1
5
7
0.9
L
2
5
5
0.9
L
Eset
Ziparat
Eset
2
6
7
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,939
Damage
34,771
43,997
Taken
55,489
23,304
Mitigated
24,093
17,626
Healing
14,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,280
1,300
1,592
3,157
12,369
12,193
540
4,540
7,673
0
14,785
W
Discordia
AYYILDIZ1453
Discordia
10,770
681
1,858
1,010
6,796
2,430
869
2,391
4,339
26,519
0
W
Artemis
Atarneus
Artemis
11,520
3,844
1,227
2,563
9,193
3,566
1,440
5,158
3,857
0
26,528
W
Janus
DEDETV
Janus
4,809
47
1,309
998
7,436
2,000
279
2,542
4,846
10,477
0
W
Ah Muzen Cab
Egrur
Ah Muzen Cab
11,560
3,489
1,619
2,293
8,203
3,115
1,875
2,560
5,557
0
21,755
L
Cthulhu
Incredahead
Cthulhu
10,840
168
1,623
1,816
13,697
8,350
0
3,451
10,246
23,844
0
L
8,832
1,461
0
250
10,799
3,907
795
3,999
6,800
0
15,773
L
Nemesis
LukeyStro
Nemesis
3,948
793
732
2,314
9,957
3,910
0
3,142
6,815
0
6,418
L
4,266
1,637
1,104
1,803
9,157
3,310
493
2,283
6,874
0
7,718
L
Eset
Ziparat
Eset
6,885
413
1,895
2,671
11,879
4,616
103
2,704
9,175
16,586
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,995
Gold Earned
37,710
100
Minions Killed
88
0
Camps Cleared
0
862,278
Distance Traveled
825,032
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
8,952
995
7
1
0
185,883
1
W
Discordia
9,370
1,041
33
4
0
182,780
2
W
Artemis
9,103
1,011
29
3
0
157,848
0
W
Janus
7,647
850
13
1
0
181,777
0
W
Ah Muzen Cab
8,923
991
18
2
0
153,990
1
L
Cthulhu
7,839
871
19
2
0
171,385
0
L
Hou Yi
8,523
947
29
3
0
158,864
0
L
Nemesis
7,045
783
12
1
0
177,044
2
L
Set
7,082
787
9
1
0
176,013
0
L
Eset
7,221
802
19
2
0
141,726
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role