Player Matchup

Cabrakan
Cabrakan
FihjID
Cabrakan
Level 25
God Stats
1W - 1L
1,725 SR
Queue Stats
30W - 37L
1,524 Elo+
Solo
Kumbhakarna
Kumbhakarna
GoaShamane
Kumbhakarna
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,715 Elo+
Solo
Thanatos
Thanatos
GreenHeart303
Thanatos
Level 10
God Stats
1W - 1L
1,794 SR
Queue Stats
7W - 12L
1,509 Elo+
Solo
Cu Chulainn
Cu Chulainn
Shgdhjb
Cu Chulainn
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,704 Elo+
Party 1
Pele
Pele
nxtMK
Pele
Level 40
God Stats
3W - 6L
1,794 SR
Queue Stats
117W - 177L
1,488 Elo+
Party 1
Team Averages
Level 19
1,663 SR
1,588 Elo+

VS

Team Averages
Level 17
1,510 SR
1,506 Elo+
Nike
Nike
NoT_clover3
Nike
Level 17
God Stats
9W - 8L
1,518 SR
Queue Stats
53W - 82L
1,548 Elo+
Party 2
Neith
Neith
PerenthisGame
Neith
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Cerberus
Cerberus
VadMrSag
Cerberus
Level 15
God Stats
16W - 14L
1,726 SR
Queue Stats
19W - 20L
1,495 Elo+
Party 3
Scylla
Scylla
darko_macaco
Scylla
Level 23
God Stats
23W - 21L
1,216 SR
Queue Stats
86W - 99L
1,370 Elo+
Party 2
Fenrir
Fenrir
ghost_macaco
Fenrir
Level 26
God Stats
13W - 7L
1,590 SR
Queue Stats
50W - 54L
1,618 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
FihjID
Cabrakan
14
3 / 4 / 1
9,169
483
7,779
11,634
7,596
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Kumbhakarna
GoaShamane
Kumbhakarna
12
0 / 6 / 3
7,369
388
4,235
16,716
9,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
GreenHeart303
Thanatos
13
3 / 10 / 4
8,674
457
8,434
15,232
5,492
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cu Chulainn
Shgdhjb
Cu Chulainn
8
2 / 5 / 0
6,552
345
3,100
8,977
2,946
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Pele
nxtMK
Pele
12
1 / 6 / 2
7,080
373
2,704
8,558
2,525
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 4 / 4
11,215
590
10,708
16,972
13,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
3 / 1 / 9
9,410
495
11,051
7,670
3,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
VadMrSag
Cerberus
15
5 / 0 / 5
10,545
555
4,048
14,681
10,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
16
8 / 5 / 6
11,032
581
14,715
8,440
2,803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fenrir
16
7 / 0 / 8
11,042
581
5,166
8,566
3,857
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
63
9
Kills
31
31
Deaths
10
10
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
FihjID
Cabrakan
3
4
1
0.88
L
Kumbhakarna
GoaShamane
Kumbhakarna
0
6
3
0.25
L
Thanatos
GreenHeart303
Thanatos
3
10
4
0.5
W
8
4
4
2.5
W
3
1
9
7.5
L
Cu Chulainn
Shgdhjb
Cu Chulainn
2
5
0
0.4
W
Cerberus
VadMrSag
Cerberus
5
0
5
7.5
W
Scylla
8
5
6
2.2
W
Fenrir
7
0
8
11
L
Pele
nxtMK
Pele
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,252
Damage
45,688
61,117
Taken
56,329
27,675
Mitigated
33,987
11,155
Healing
13,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
FihjID
Cabrakan
7,779
1,057
0
3,712
11,634
7,596
0
2,378
9,109
47,288
0
L
Kumbhakarna
GoaShamane
Kumbhakarna
4,235
747
0
396
16,716
9,116
0
4,557
11,956
24,593
0
L
Thanatos
GreenHeart303
Thanatos
8,434
2,097
0
4,707
15,232
5,492
0
5,192
9,635
0
26,410
W
10,708
2,915
0
3,569
16,972
13,475
5,191
2,662
14,310
0
58,413
W
11,051
6,063
0
3,534
7,670
3,058
875
3,302
4,368
0
53,988
L
Cu Chulainn
Shgdhjb
Cu Chulainn
3,100
1,332
0
1,415
8,977
2,946
0
4,741
3,938
0
10,691
W
Cerberus
VadMrSag
Cerberus
4,048
367
0
3,872
14,681
10,794
273
1,806
12,875
52,950
0
W
Scylla
14,715
1,684
0
89
8,440
2,803
2,870
2,315
6,125
58,152
0
W
Fenrir
5,166
1,541
637
1,388
8,566
3,857
1,653
1,929
6,637
0
58,116
L
Pele
nxtMK
Pele
2,704
1,147
0
925
8,558
2,525
0
1,141
7,196
0
18,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,844
Gold Earned
53,244
234
Minions Killed
474
0
Camps Cleared
0
1,288,140
Distance Traveled
1,720,545
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
9,169
483
85
4
0
222,603
3
L
Kumbhakarna
7,369
388
43
2
0
331,458
1
L
Thanatos
8,674
457
31
2
0
311,094
0
W
Nike
11,215
590
111
6
0
372,444
0
W
Neith
9,410
495
72
4
0
304,118
0
L
Cu Chulainn
6,552
345
30
2
0
175,038
0
W
Cerberus
10,545
555
95
5
0
322,144
0
W
Scylla
11,032
581
110
6
0
319,016
0
W
Fenrir
11,042
581
86
5
0
402,823
3
L
Pele
7,080
373
45
2
0
247,947
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role