Player Matchup

Achilles
Achilles
DJ Bird18
Achilles
Level 41
God Stats
51W - 28L
1,309 SR
Queue Stats
626W - 522L
1,486 Elo+
Party 3
Hou Yi
Hou Yi
II Comikazie II
Hou Yi
Level 59
God Stats
4W - 3L
1,500 SR
Queue Stats
725W - 594L
1,550 Elo+
Party 3
Loki
Loki
Mikezgaucho9
Loki
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,562 Elo+
Party 1
Ares
Ares
justa_dee
Ares
Level 43
God Stats
1W - 1L
1,459 SR
Queue Stats
2W - 1L
1,700 Elo+
Party 1
Nu Wa
Nu Wa
killa_rubz
Nu Wa
Level 104
God Stats
3W - 2L
1,626 SR
Queue Stats
8W - 12L
1,562 Elo+
Party 1
Team Averages
Level 54
1,479 SR
1,572 Elo+

VS

Team Averages
Level 35
1,375 SR
1,276 Elo+
Achilles
Achilles
 
Achilles
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
DefaultBoy2609
Tsukuyomi
Level 46
God Stats
3W - 10L
1,322 SR
Queue Stats
27W - 40L
1,042 Elo+
Solo
Neith
Neith
Meatviking
Neith
Level 42
God Stats
2W - 5L
1,500 SR
Queue Stats
68W - 137L
1,347 Elo+
Party 2
Cerberus
Cerberus
SkilledArcher75
Cerberus
Level 24
God Stats
17W - 30L
1,297 SR
Queue Stats
56W - 103L
1,246 Elo+
Party 2
Hou Yi
Hou Yi
Yikers Boys
Hou Yi
Level 41
God Stats
8W - 24L
1,256 SR
Queue Stats
96W - 179L
1,246 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DJ Bird18
Achilles
12
5 / 2 / 1
7,088
644
5,866
7,577
5,273
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

11
6 / 0 / 6
7,047
641
7,828
5,136
1,686
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
2 / 0 / 3
5,783
526
1,624
4,175
990
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
10
4 / 0 / 5
6,967
633
3,656
5,757
3,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nu Wa
13
6 / 0 / 3
7,495
681
6,811
3,298
1,105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
9
1 / 4 / 1
5,449
495
3,545
8,129
5,860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tsukuyomi
DefaultBoy2609
Tsukuyomi
8
1 / 5 / 1
5,218
474
3,016
8,075
1,991
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Neith
8
0 / 5 / 0
4,901
446
2,794
5,923
1,408
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
7
0 / 7 / 0
4,396
400
2,874
8,910
2,573
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Hou Yi
9
0 / 5 / 0
5,373
488
1,361
6,591
1,427
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
4
23
Kills
2
2
Deaths
26
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
1
4
1
0.38
W
Achilles
DJ Bird18
Achilles
5
2
1
2.75
L
Tsukuyomi
DefaultBoy2609
Tsukuyomi
1
5
1
0.3
W
6
0
6
9
L
Neith
0
5
0
0
W
2
0
3
3.5
L
Cerberus
0
7
0
0
L
Hou Yi
0
5
0
0
W
Ares
4
0
5
6.5
W
Nu Wa
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,785
Damage
13,590
25,943
Taken
37,628
12,136
Mitigated
13,259
10,969
Healing
5,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
3,545
1,649
0
873
8,129
5,860
364
520
7,238
0
14,228
W
Achilles
DJ Bird18
Achilles
5,866
2,341
0
2,622
7,577
5,273
1,976
0
7,206
0
29,386
L
Tsukuyomi
DefaultBoy2609
Tsukuyomi
3,016
525
0
1,352
8,075
1,991
616
1,371
6,579
0
23,270
W
7,828
4,137
0
2,419
5,136
1,686
458
966
4,170
0
37,382
L
Neith
2,794
1,482
0
647
5,923
1,408
0
1,298
4,533
0
19,634
W
1,624
196
0
2,261
4,175
990
0
0
4,175
0
17,477
L
Cerberus
2,874
205
487
1,736
8,910
2,573
0
2,525
6,333
15,051
0
L
Hou Yi
1,361
580
0
540
6,591
1,427
60
4,285
2,154
0
24,577
W
Ares
3,656
34
457
2,550
5,757
3,082
190
1,908
3,849
12,371
0
W
Nu Wa
6,811
2,890
0
660
3,298
1,105
1,086
0
3,298
36,383
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,380
Gold Earned
25,337
259
Minions Killed
203
0
Camps Cleared
0
1,084,542
Distance Traveled
1,009,261
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,449
495
34
3
0
189,784
1
W
Achilles
7,088
644
55
5
0
208,668
0
L
Tsukuyomi
5,218
474
31
3
0
217,557
0
W
Hou Yi
7,047
641
70
6
0
204,317
0
L
Neith
4,901
446
37
3
0
185,296
1
W
Loki
5,783
526
42
4
0
249,466
0
L
Cerberus
4,396
400
48
4
0
223,948
2
L
Hou Yi
5,373
488
53
5
0
192,676
2
W
Ares
6,967
633
23
2
0
218,363
0
W
Nu Wa
7,495
681
69
6
0
203,728
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role