Player Matchup

Izanami
Izanami
Antibody369
Izanami
Level 79
God Stats
1W - 4L
1,500 SR
Queue Stats
58W - 137L
1,200 Elo+
Party 2
Mercury
Mercury
Grabwurm
Mercury
Level 33
God Stats
2W - 3L
1,281 SR
Queue Stats
237W - 250L
1,465 Elo+
Solo
Yemoja
Yemoja
Psylocker102
Yemoja
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hera
Hera
Tashke
Hera
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
xXAznRuthlessXx
Amaterasu
Level 29
God Stats
12W - 20L
1,500 SR
Queue Stats
63W - 114L
1,526 Elo+
Party 2
Team Averages
Level 51
1,456 SR
1,438 Elo+

VS

Team Averages
Level 36
1,457 SR
1,380 Elo+
Guan Yu
Guan Yu
Linkjee
Guan Yu
Level 26
God Stats
32W - 24L
1,644 SR
Queue Stats
526W - 537L
1,342 Elo+
Party 1
Bakasura
Bakasura
ThiccWick
Bakasura
Level 24
God Stats
1W - 2L
1,373 SR
Queue Stats
461W - 461L
1,260 Elo+
Party 1
Neith
Neith
flickadawrist
Neith
Level 40
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 22L
1,475 Elo+
Solo
Anubis
Anubis
vizionarr46
Anubis
Level 60
God Stats
21W - 15L
1,500 SR
Queue Stats
306W - 302L
1,567 Elo+
Party 1
Sun Wukong
Sun Wukong
waterhoofd69
Sun Wukong
Level 29
God Stats
1W - 2L
1,268 SR
Queue Stats
1W - 2L
1,257 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Antibody369
Izanami
16
4 / 10 / 2
10,729
488
15,634
23,829
7,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
Grabwurm
Mercury
16
0 / 6 / 4
9,670
440
6,388
18,345
6,144
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
14
1 / 7 / 6
9,295
423
6,721
20,891
20,231
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hera
Tashke
Hera
13
4 / 9 / 1
9,121
415
12,897
14,293
4,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
xXAznRuthlessXx
Amaterasu
18
3 / 5 / 0
11,113
505
8,759
16,054
12,231
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Linkjee
Guan Yu
18
4 / 0 / 8
11,482
522
11,673
17,296
15,067
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bakasura
ThiccWick
Bakasura
19
7 / 1 / 3
12,061
548
12,463
18,128
8,664
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
12 / 4 / 5
13,117
596
18,330
14,540
5,308
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
17
9 / 5 / 9
11,560
525
17,477
15,860
8,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
waterhoofd69
Sun Wukong
17
5 / 2 / 5
10,851
493
8,053
11,435
8,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
67
12
Kills
37
37
Deaths
12
13
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Izanami
Antibody369
Izanami
4
10
2
0.5
L
Mercury
Grabwurm
Mercury
0
6
4
0.33
W
Guan Yu
Linkjee
Guan Yu
4
0
8
8
L
Yemoja
1
7
6
0.57
L
Hera
Tashke
Hera
4
9
1
0.5
W
Bakasura
ThiccWick
Bakasura
7
1
3
8.5
W
12
4
5
3.63
W
Anubis
9
5
9
2.7
W
Sun Wukong
waterhoofd69
Sun Wukong
5
2
5
3.75
L
Amaterasu
xXAznRuthlessXx
Amaterasu
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,399
Damage
67,996
93,412
Taken
77,259
51,219
Mitigated
45,856
23,348
Healing
32,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Antibody369
Izanami
15,634
11,339
0
6,902
23,829
7,928
362
1,367
22,027
0
87,037
L
Mercury
Grabwurm
Mercury
6,388
1,695
0
5,284
18,345
6,144
0
3,789
14,061
0
77,375
W
Guan Yu
Linkjee
Guan Yu
11,673
1,900
2,091
9,937
17,296
15,067
1,918
4,021
12,953
0
67,293
L
Yemoja
6,721
1,731
3,091
2,649
20,891
20,231
380
5,473
13,920
39,462
0
L
Hera
Tashke
Hera
12,897
4,057
0
990
14,293
4,685
29
4,129
9,251
43,361
0
W
Bakasura
ThiccWick
Bakasura
12,463
7,323
0
6,467
18,128
8,664
0
3,517
14,586
0
83,059
W
18,330
9,843
0
5,953
14,540
5,308
0
1,813
12,677
0
90,860
W
Anubis
17,477
1,516
0
6,760
15,860
8,172
581
8,236
7,599
59,285
0
W
Sun Wukong
waterhoofd69
Sun Wukong
8,053
1,773
0
1,766
11,435
8,645
222
2,031
9,381
0
52,591
L
Amaterasu
xXAznRuthlessXx
Amaterasu
8,759
2,943
0
4,432
16,054
12,231
0
2,719
12,894
0
48,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,928
Gold Earned
59,071
481
Minions Killed
549
0
Camps Cleared
0
1,893,561
Distance Traveled
2,084,232
20
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,729
488
138
6
0
320,152
3
L
Mercury
9,670
440
113
5
0
479,934
7
W
Guan Yu
11,482
522
118
5
0
427,270
4
L
Yemoja
9,295
423
52
2
0
344,989
4
L
Hera
9,121
415
73
3
0
352,217
0
W
Bakasura
12,061
548
149
7
0
473,696
0
W
Neith
13,117
596
121
6
0
372,464
2
W
Anubis
11,560
525
96
4
0
381,837
6
W
Sun Wukong
10,851
493
65
3
0
428,965
0
L
Amaterasu
11,113
505
105
5
0
396,269
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role