Player Matchup

Bellona
Bellona
 
Bellona
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
HollowTIP5OH
Achilles
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 48L
1,547 Elo+
Solo
Discordia
Discordia
MARrrKUSss
Discordia
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
153W - 173L
1,619 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Toadjin
Ah Muzen Cab
Level 105
God Stats
10W - 3L
1,713 SR
Queue Stats
85W - 52L
1,965 Elo+
Solo
Loki
Loki
XtremeDragon69
Loki
Level 107
God Stats
10W - 4L
1,811 SR
Queue Stats
12W - 4L
1,787 Elo+
Solo
Team Averages
Level 135
1,605 SR
1,684 Elo+

VS

Team Averages
Level 152
1,621 SR
1,614 Elo+
Ra
Ra
Exo Stoner
Ra
Level 160
God Stats
13W - 8L
1,813 SR
Queue Stats
280W - 342L
1,640 Elo+
Party 1
Kumbhakarna
Kumbhakarna
FLYER66
Kumbhakarna
Level 157
God Stats
13W - 9L
1,753 SR
Queue Stats
68W - 112L
1,675 Elo+
Party 1
Heimdallr
Heimdallr
FxqOff Thoth
Heimdallr
Level 149
God Stats
3W - 5L
1,285 SR
Queue Stats
27W - 29L
1,688 Elo+
Solo
Nemesis
Nemesis
SimplyDestroy
Nemesis
Level 147
God Stats
5W - 1L
1,755 SR
Queue Stats
106W - 90L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
themamedios01
Ne Zha
Level 145
God Stats
2W - 2L
1,500 SR
Queue Stats
100W - 135L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
16
3 / 2 / 2
9,817
491
7,092
14,740
9,493
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
HollowTIP5OH
Achilles
18
5 / 3 / 2
10,704
535
15,837
16,471
16,684
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Discordia
MARrrKUSss
Discordia
15
0 / 4 / 3
8,901
445
8,354
8,595
3,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Muzen Cab
Toadjin
Ah Muzen Cab
15
0 / 2 / 1
9,204
460
6,206
10,538
4,197
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
2 / 4 / 2
8,665
433
5,679
12,676
4,907
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 0 / 2
12,024
601
10,698
15,593
9,032
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kumbhakarna
FLYER66
Kumbhakarna
15
2 / 0 / 4
9,758
488
3,379
12,155
10,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
FxqOff Thoth
Heimdallr
18
5 / 0 / 3
11,504
575
11,306
9,272
6,960
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
18
3 / 4 / 6
11,294
565
11,318
15,221
11,607
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
2 / 6 / 3
10,197
510
5,776
15,899
16,986
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
33
10
Kills
15
15
Deaths
10
10
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
3
2
2
2
W
3
0
2
4
W
Kumbhakarna
FLYER66
Kumbhakarna
2
0
4
4
W
Heimdallr
FxqOff Thoth
Heimdallr
5
0
3
6.5
L
Achilles
HollowTIP5OH
Achilles
5
3
2
2
L
Discordia
MARrrKUSss
Discordia
0
4
3
0.38
W
Nemesis
3
4
6
1.5
L
Ah Muzen Cab
Toadjin
Ah Muzen Cab
0
2
1
0.25
L
2
4
2
0.75
W
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,168
Damage
42,477
63,020
Taken
68,140
38,389
Mitigated
54,704
18,812
Healing
28,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
7,092
2,631
0
4,727
14,740
9,493
810
3,827
10,913
0
68,941
W
10,698
488
2,852
11,624
15,593
9,032
0
3,366
12,152
123,363
0
W
Kumbhakarna
FLYER66
Kumbhakarna
3,379
154
0
2,820
12,155
10,119
101
3,738
8,417
20,636
0
W
Heimdallr
FxqOff Thoth
Heimdallr
11,306
5,001
0
3,908
9,272
6,960
1,179
716
8,534
10,816
82,953
L
Achilles
HollowTIP5OH
Achilles
15,837
5,205
0
6,702
16,471
16,684
156
2,821
13,650
0
69,462
L
Discordia
MARrrKUSss
Discordia
8,354
740
0
922
8,595
3,108
136
3,808
4,787
78,506
0
W
Nemesis
11,318
4,267
0
2,484
15,221
11,607
952
354
14,735
7,491
73,885
L
Ah Muzen Cab
Toadjin
Ah Muzen Cab
6,206
2,422
0
4,550
10,538
4,197
0
553
9,984
0
64,594
L
5,679
1,081
0
1,911
12,676
4,907
0
4,435
8,214
0
44,096
W
5,776
2,700
0
4,963
15,899
16,986
0
348
15,089
2,949
46,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,291
Gold Earned
54,777
616
Minions Killed
645
0
Camps Cleared
0
2,100,797
Distance Traveled
1,976,864
22
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,817
491
146
7
0
476,750
5
W
Ra
12,024
601
219
11
0
410,413
6
W
Kumbhakarna
9,758
488
32
2
0
404,561
5
W
Heimdallr
11,504
575
166
8
0
367,270
2
L
Achilles
10,704
535
123
6
0
387,735
2
L
Discordia
8,901
445
139
7
0
368,853
11
W
Nemesis
11,294
565
126
6
0
412,842
0
L
Ah Muzen Cab
9,204
460
127
6
0
412,185
3
L
Loki
8,665
433
81
4
0
455,274
1
W
Ne Zha
10,197
510
102
5
0
381,778
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role