Player Matchup

Mercury
Mercury
BabyBanh
Mercury
Level 24
God Stats
1W - 1L
1,685 SR
Queue Stats
54W - 81L
1,725 Elo+
Party 1
Nu Wa
Nu Wa
ButtSquirts
Nu Wa
Level 48
God Stats
2W - 2L
1,365 SR
Queue Stats
182W - 247L
1,636 Elo+
Party 1
Hel
Hel
Jugularss
Hel
Level 26
God Stats
1W - 4L
1,285 SR
Queue Stats
68W - 94L
1,675 Elo+
Party 1
Cerberus
Cerberus
Mrwinner33
Cerberus
Level 29
God Stats
4W - 3L
1,924 SR
Queue Stats
62W - 91L
1,688 Elo+
Party 1
Neith
Neith
RatWithWAP
Neith
Level 18
God Stats
22W - 26L
1,587 SR
Queue Stats
161W - 214L
1,683 Elo+
Party 1
Team Averages
Level 29
1,569 SR
1,681 Elo+

VS

Team Averages
Level 20
1,635 SR
1,641 Elo+
Odin
Odin
CoolioDaddio
Odin
Level 17
God Stats
2W - 0L
1,717 SR
Queue Stats
3W - 6L
1,461 Elo+
Solo
Khepri
Khepri
KanyonFlamer
Khepri
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 3L
1,783 Elo+
Party 2
Nemesis
Nemesis
Kyomix
Nemesis
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 2
Anubis
Anubis
Snoowie1
Anubis
Level 17
God Stats
5W - 2L
1,727 SR
Queue Stats
24W - 18L
1,677 Elo+
Solo
Danzaburou
Danzaburou
brandenw24
Danzaburou
Level 43
God Stats
4W - 3L
1,731 SR
Queue Stats
6W - 3L
1,783 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BabyBanh
Mercury
7
1 / 1 / 0
4,763
476
2,275
6,422
1,429
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
2 / 3 / 1
5,580
558
2,801
4,001
862
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
1 / 3 / 0
4,433
443
3,497
6,753
1,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cerberus
Mrwinner33
Cerberus
9
2 / 1 / 0
5,325
533
2,400
5,607
2,947
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Neith
6
0 / 6 / 1
4,146
415
5,112
7,693
1,546
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 0
5,147
515
2,856
5,706
1,853
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Khepri
8
1 / 2 / 8
5,408
541
1,425
5,245
2,468
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
Kyomix
Nemesis
7
0 / 1 / 3
4,640
464
678
5,949
1,450
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Anubis
Snoowie1
Anubis
10
2 / 1 / 1
6,081
608
2,253
3,791
1,636
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Danzaburou
brandenw24
Danzaburou
11
10 / 0 / 1
6,794
679
13,477
8,135
2,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
27
6
Kills
14
14
Deaths
6
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Mercury
BabyBanh
Mercury
1
1
0
1
L
2
3
1
0.83
W
1
2
0
0.5
L
1
3
0
0.33
W
Khepri
1
2
8
2.5
W
Nemesis
Kyomix
Nemesis
0
1
3
1.5
L
Cerberus
Mrwinner33
Cerberus
2
1
0
2
L
Neith
0
6
1
0.08
W
Anubis
Snoowie1
Anubis
2
1
1
2.5
W
Danzaburou
brandenw24
Danzaburou
10
0
1
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,085
Damage
20,689
30,476
Taken
28,826
8,096
Mitigated
10,272
9,310
Healing
11,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
BabyBanh
Mercury
2,275
932
0
1,556
6,422
1,429
0
454
5,968
0
19,477
L
2,801
517
0
500
4,001
862
629
1,496
2,505
23,711
0
W
2,856
501
0
1,120
5,706
1,853
0
2,517
3,171
0
16,454
L
3,497
491
1,753
2,188
6,753
1,312
23
1,005
5,748
16,579
0
W
Khepri
1,425
375
0
1,381
5,245
2,468
108
1,704
3,523
6,432
0
W
Nemesis
Kyomix
Nemesis
678
139
0
2,897
5,949
1,450
0
465
5,450
0
15,817
L
Cerberus
Mrwinner33
Cerberus
2,400
65
0
1,990
5,607
2,947
0
0
5,607
22,700
0
L
Neith
5,112
3,182
0
1,323
7,693
1,546
104
723
6,970
0
15,012
W
Anubis
Snoowie1
Anubis
2,253
165
0
1,886
3,791
1,636
1,384
1,763
1,854
32,845
0
W
Danzaburou
brandenw24
Danzaburou
13,477
7,344
0
4,587
8,135
2,865
630
1,947
6,130
0
40,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,247
Gold Earned
28,070
187
Minions Killed
214
0
Camps Cleared
0
848,113
Distance Traveled
836,184
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
4,763
476
38
4
0
195,519
0
L
Nu Wa
5,580
558
36
4
0
157,377
1
W
Odin
5,147
515
34
3
0
170,932
1
L
Hel
4,433
443
31
3
0
186,099
0
W
Khepri
5,408
541
10
1
0
156,694
2
W
Nemesis
4,640
464
35
4
0
169,203
0
L
Cerberus
5,325
533
57
6
0
168,765
0
L
Neith
4,146
415
25
3
0
140,353
0
W
Anubis
6,081
608
69
7
0
163,424
3
W
Danzaburou
6,794
679
66
7
0
175,931
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role