Player Matchup

Cupid
Cupid
Boomie144
Cupid
Level 66
God Stats
4W - 2L
1,500 SR
Queue Stats
51W - 53L
1,308 Elo+
Solo
Cthulhu
Cthulhu
GetLikeOreo
Cthulhu
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,118 Elo+
Solo
Thor
Thor
Starkism
Thor
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,344 Elo+
Solo
Team Averages
Level 81
1,500 SR
1,257 Elo+

VS

Team Averages
Level 75
1,382 SR
1,295 Elo+
Loki
Loki
lild3athd3vil
Loki
Level 62
God Stats
3W - 7L
1,146 SR
Queue Stats
73W - 112L
1,192 Elo+
Party 1
Discordia
Discordia
smashrk
Discordia
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
wutsgoinon
Sun Wukong
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,192 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Boomie144
Cupid
11
3 / 1 / 7
7,933
721
7,005
9,104
3,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
GetLikeOreo
Cthulhu
11
4 / 5 / 7
7,874
716
7,403
15,325
11,166
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thor
11
5 / 4 / 4
7,920
720
5,805
8,857
4,607
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 7 / 5
6,790
617
3,189
9,122
2,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
smashrk
Discordia
14
7 / 0 / 3
9,725
884
14,704
6,454
2,138
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sun Wukong
wutsgoinon
Sun Wukong
11
3 / 5 / 6
8,282
753
9,321
11,645
8,626
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
24
12
Kills
10
10
Deaths
12
18
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cupid
Boomie144
Cupid
3
1
7
6.5
W
Cthulhu
GetLikeOreo
Cthulhu
4
5
7
1.5
W
Thor
5
4
4
1.75
L
0
7
5
0.36
L
Discordia
smashrk
Discordia
7
0
3
8.5
L
Sun Wukong
wutsgoinon
Sun Wukong
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,213
Damage
27,214
33,286
Taken
27,221
19,363
Mitigated
13,512
7,192
Healing
4,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
Boomie144
Cupid
7,005
4,506
170
3,971
9,104
3,590
627
4,675
4,354
0
29,437
W
Cthulhu
GetLikeOreo
Cthulhu
7,403
1,449
235
2,316
15,325
11,166
0
6,405
8,760
20,015
0
W
Thor
5,805
1,273
0
500
8,857
4,607
0
3,749
4,888
1,063
15,395
L
3,189
589
147
930
9,122
2,748
0
2,203
6,919
0
11,938
L
Discordia
smashrk
Discordia
14,704
1,566
0
2,825
6,454
2,138
330
1,915
4,539
55,074
0
L
Sun Wukong
wutsgoinon
Sun Wukong
9,321
2,583
0
949
11,645
8,626
392
3,365
8,280
0
22,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,727
Gold Earned
24,797
94
Minions Killed
128
0
Camps Cleared
0
538,211
Distance Traveled
593,827
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
7,933
721
44
4
0
184,262
0
W
Cthulhu
7,874
716
27
2
0
190,903
0
W
Thor
7,920
720
23
2
0
163,046
0
L
Loki
6,790
617
22
2
0
183,799
0
L
Discordia
9,725
884
85
8
0
206,313
4
L
Sun Wukong
8,282
753
21
2
0
203,715
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role