Player Matchup

Jing Wei
Jing Wei
DocsuUwU
Jing Wei
Level 18
God Stats
2W - 3L
1,282 SR
Queue Stats
12W - 8L
1,493 Elo+
Party 2
Arachne
Arachne
GretaVanZeppelin
Arachne
Level 26
God Stats
6W - 1L
1,836 SR
Queue Stats
11W - 8L
1,339 Elo+
Party 2
Ymir
Ymir
WereLobo
Ymir
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,493 Elo+
Party 2
Bastet
Bastet
elmamu
Bastet
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,257 Elo+
Party 2
Scylla
Scylla
thoomi_rc
Scylla
Level 27
God Stats
10W - 15L
1,404 SR
Queue Stats
62W - 93L
1,472 Elo+
Solo
Team Averages
Level 23
1,504 SR
1,411 Elo+

VS

Team Averages
Level 12
1,500 SR
1,430 Elo+
Cthulhu
Cthulhu
DarkZeroUwU
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 3
Nemesis
Nemesis
JPDP017
Nemesis
Level 25
God Stats
4W - 8L
1,500 SR
Queue Stats
9W - 11L
1,270 Elo+
Party 1
Chernobog
Chernobog
andre0correia
Chernobog
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 58L
1,379 Elo+
Party 1
Hercules
Hercules
kratos262007
Hercules
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
thedarkvader
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DocsuUwU
Jing Wei
12
8 / 0 / 5
8,184
585
8,778
6,057
1,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
3 / 2 / 4
7,874
562
3,357
12,050
3,716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
11
2 / 3 / 11
7,934
567
6,060
9,860
5,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bastet
elmamu
Bastet
14
11 / 0 / 0
8,923
637
7,321
6,184
4,055
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
thoomi_rc
Scylla
11
4 / 4 / 3
7,981
570
7,656
5,773
1,704
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DarkZeroUwU
Cthulhu
9
1 / 4 / 4
6,423
459
3,086
8,712
3,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
JPDP017
Nemesis
10
4 / 6 / 3
6,819
487
5,760
10,769
5,520
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chernobog
andre0correia
Chernobog
9
3 / 2 / 3
6,104
436
5,857
6,520
1,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hercules
kratos262007
Hercules
7
0 / 7 / 2
5,179
370
1,201
7,884
3,909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
thedarkvader
Kukulkan
10
1 / 9 / 1
6,465
462
4,114
9,599
2,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
22
28
Kills
9
9
Deaths
28
23
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
DarkZeroUwU
Cthulhu
1
4
4
0.75
W
Jing Wei
DocsuUwU
Jing Wei
8
0
5
10.5
W
3
2
4
2.5
L
Nemesis
JPDP017
Nemesis
4
6
3
0.92
W
Ymir
2
3
11
2.5
L
Chernobog
andre0correia
Chernobog
3
2
3
2.25
W
Bastet
elmamu
Bastet
11
0
0
11
L
Hercules
kratos262007
Hercules
0
7
2
0.14
L
Kukulkan
thedarkvader
Kukulkan
1
9
1
0.17
W
Scylla
thoomi_rc
Scylla
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,172
Damage
20,018
39,924
Taken
43,484
17,026
Mitigated
17,058
14,169
Healing
6,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
DarkZeroUwU
Cthulhu
3,086
363
0
799
8,712
3,563
240
1,805
6,822
16,198
0
W
Jing Wei
DocsuUwU
Jing Wei
8,778
7,231
0
3,284
6,057
1,712
888
968
5,064
0
30,736
W
3,357
2,504
0
7,490
12,050
3,716
0
690
11,335
0
39,593
L
Nemesis
JPDP017
Nemesis
5,760
2,772
0
2,325
10,769
5,520
0
3,904
6,692
3,930
25,921
W
Ymir
6,060
1,378
0
913
9,860
5,839
276
1,872
7,963
22,362
0
L
Chernobog
andre0correia
Chernobog
5,857
2,882
0
2,373
6,520
1,628
434
2,350
4,130
0
25,056
W
Bastet
elmamu
Bastet
7,321
2,515
0
1,013
6,184
4,055
626
2,228
3,910
0
35,344
L
Hercules
kratos262007
Hercules
1,201
603
0
592
7,884
3,909
384
2,533
5,274
0
14,213
L
Kukulkan
thedarkvader
Kukulkan
4,114
612
0
0
9,599
2,438
0
2,638
6,527
27,699
0
W
Scylla
thoomi_rc
Scylla
7,656
1,312
238
1,231
5,773
1,704
1,814
1,989
3,734
34,656
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,896
Gold Earned
30,990
273
Minions Killed
207
0
Camps Cleared
0
1,303,471
Distance Traveled
1,304,010
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,423
459
30
2
0
268,737
1
W
Jing Wei
8,184
585
52
4
0
282,542
1
W
Arachne
7,874
562
66
5
0
285,721
3
L
Nemesis
6,819
487
52
4
0
264,590
0
W
Ymir
7,934
567
28
2
0
254,100
2
L
Chernobog
6,104
436
39
3
0
241,624
0
W
Bastet
8,923
637
70
5
0
239,532
4
L
Hercules
5,179
370
29
2
0
265,004
3
L
Kukulkan
6,465
462
57
4
0
264,055
2
W
Scylla
7,981
570
57
4
0
241,576
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role