Player Matchup

Raijin
Raijin
Silver I
AwesomeNikZ
Raijin
Silver I
Level 120
God Stats
1W - 2L
1,500 SR
Queue Stats
305W - 310L
1,483 MMR
Solo
Camazotz
Camazotz
Silver II
HardSolo
Camazotz
Silver II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ravana
Ravana
Silver I
ItsStormGod
Ravana
Silver I
Level 160
God Stats
30W - 21L
1,500 SR
Queue Stats
556W - 531L
1,479 MMR
Solo
Anhur
Anhur
Bronze III
Razor
Anhur
Bronze III
Level 160
God Stats
4W - 2L
1,500 SR
Queue Stats
79W - 64L
1,465 MMR
Party 1
Sylvanus
Sylvanus
Silver I
Zonix
Sylvanus
Silver I
Level 36
God Stats
21W - 18L
1,645 SR
Queue Stats
35W - 39L
1,538 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 127
1,529 SR
1,493 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 104
1,504 SR
1,460 MMR
Mercury
Mercury
Silver I
BakaBakaBakaBaka
Mercury
Silver I
Level 68
God Stats
1W - 1L
1,708 SR
Queue Stats
12W - 15L
1,444 MMR
Party 2
Thoth
Thoth
Bronze III
Kitkatnip
Thoth
Bronze III
Level 124
God Stats
1W - 3L
1,311 SR
Queue Stats
221W - 215L
1,439 MMR
Solo
Khepri
Khepri
Silver II
OneNOnlyHD
Khepri
Silver II
Level 110
God Stats
15W - 20L
1,500 SR
Queue Stats
222W - 215L
1,425 MMR
Solo
Cupid
Cupid
Silver I
SomtimesCereal
Cupid
Silver I
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Bellona
Bellona
Silver I
irhinehimerrr
Bellona
Silver I
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 18L
1,493 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
9
1 / 2 / 3
5,689
569
3,109
4,235
1,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Camazotz
HardSolo
Camazotz
12
2 / 0 / 1
6,504
650
5,545
10,262
5,951
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ravana
11
6 / 0 / 1
6,465
647
3,755
3,731
1,294
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Anhur
Razor
Anhur
12
4 / 0 / 0
6,665
667
4,707
5,043
1,386
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sylvanus
Zonix
Sylvanus
8
0 / 0 / 3
5,075
508
2,323
5,998
2,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
DanzaburouTsukuyomiPersephoneYemojaSet

VS

Bans
ApolloHou YiAwilixCu ChulainnFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 1
5,140
514
2,553
6,922
1,951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Thoth
Kitkatnip
Thoth
9
1 / 3 / 0
5,178
518
2,721
4,277
1,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
OneNOnlyHD
Khepri
7
0 / 3 / 1
4,669
467
1,815
5,709
2,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

8
0 / 3 / 0
4,663
466
1,628
5,979
810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bellona
9
0 / 3 / 0
5,419
542
6,658
7,405
6,391
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
4
13
Kills
2
2
Deaths
13
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Raijin
1
2
3
1.25
L
1
1
1
1.5
W
Camazotz
HardSolo
Camazotz
2
0
1
2.5
W
Ravana
6
0
1
6.5
L
Thoth
Kitkatnip
Thoth
1
3
0
0.33
L
Khepri
OneNOnlyHD
Khepri
0
3
1
0.17
W
Anhur
Razor
Anhur
4
0
0
4
L
0
3
0
0
W
Sylvanus
Zonix
Sylvanus
0
0
3
1.5
L
Bellona
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,439
Damage
15,375
29,269
Taken
30,292
12,611
Mitigated
12,609
16,456
Healing
11,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
3,109
441
0
1,481
4,235
1,294
48
1,361
2,874
22,693
0
L
2,553
1,076
0
3,076
6,922
1,951
0
1,375
5,427
0
28,317
W
Camazotz
HardSolo
Camazotz
5,545
1,789
0
7,819
10,262
5,951
0
968
9,294
0
37,682
W
Ravana
3,755
1,836
0
2,453
3,731
1,294
0
547
3,184
0
31,844
L
Thoth
Kitkatnip
Thoth
2,721
125
0
1,538
4,277
1,102
0
1,521
2,568
29,330
0
L
Khepri
OneNOnlyHD
Khepri
1,815
208
0
1,324
5,709
2,355
0
1,788
3,853
8,396
0
W
Anhur
Razor
Anhur
4,707
2,693
0
1,919
5,043
1,386
1,145
726
4,317
0
45,216
L
1,628
847
0
2,293
5,979
810
0
372
5,607
0
20,645
W
Sylvanus
Zonix
Sylvanus
2,323
803
692
2,092
5,998
2,686
49
1,902
4,096
15,871
0
L
Bellona
6,658
3,294
0
2,938
7,405
6,391
0
0
6,943
3,633
28,572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,398
Gold Earned
25,069
326
Minions Killed
253
0
Camps Cleared
0
992,048
Distance Traveled
992,013
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
5,689
569
62
6
0
182,611
2
L
Mercury
5,140
514
60
6
0
221,279
2
W
Camazotz
6,504
650
73
7
0
198,363
4
W
Ravana
6,465
647
73
7
0
223,173
3
L
Thoth
5,178
518
59
6
0
218,348
7
L
Khepri
4,669
467
9
1
0
199,248
4
W
Anhur
6,665
667
92
9
0
178,646
5
L
Cupid
4,663
466
52
5
0
168,721
1
W
Sylvanus
5,075
508
26
3
0
209,255
5
L
Bellona
5,419
542
73
7
0
184,417
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role