Player Matchup

Thoth
Thoth
Alex_buhitos
Thoth
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,326 Elo+
Solo
Hercules
Hercules
OriginStock
Hercules
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,637 Elo+
Party 1
Ra
Ra
Paradoxine2781
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 22L
1,500 Elo+
Solo
Ymir
Ymir
hasxx_69
Ymir
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,637 Elo+
Party 1
Da Ji
Da Ji
lol1121_lol11211
Da Ji
Level 5
God Stats
0W - 1L
1,271 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 6
1,454 SR
1,520 Elo+

VS

Team Averages
Level 11
1,564 SR
1,502 Elo+
Danzaburou
Danzaburou
Liiow59
Danzaburou
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 2L
1,449 Elo+
Solo
Chaac
Chaac
Marcomore
Chaac
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
MorceauYeti49
Cerberus
Level 6
God Stats
5W - 1L
1,822 SR
Queue Stats
12W - 13L
1,563 Elo+
Solo
Freya
Freya
TEAMPACHIMANU
Freya
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
marcosjimu
Apollo
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 12L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 0
7,810
781
714
1,309
281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
OriginStock
Hercules
15
0 / 4 / 3
8,817
882
7,678
24,046
20,195
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
0 / 13 / 2
8,092
809
5,034
14,217
5,404
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
14
0 / 3 / 1
8,778
878
6,508
13,368
9,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

14
3 / 7 / 0
9,101
910
8,950
12,865
4,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

0

VS

Team 2 Tickets

430

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Liiow59
Danzaburou
16
3 / 0 / 13
10,109
1,011
11,010
5,102
2,120
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chaac
Marcomore
Chaac
17
7 / 0 / 13
11,024
1,102
11,085
8,148
7,061
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cerberus
MorceauYeti49
Cerberus
17
3 / 1 / 19
10,309
1,031
8,169
9,508
6,535
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

17
15 / 0 / 8
11,815
1,182
23,033
11,386
5,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Apollo
marcosjimu
Apollo
15
1 / 2 / 14
9,629
963
8,427
6,077
2,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
96
3
Kills
29
29
Deaths
3
6
Assists
67
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Danzaburou
Liiow59
Danzaburou
3
0
13
9.5
W
Chaac
Marcomore
Chaac
7
0
13
13.5
W
Cerberus
MorceauYeti49
Cerberus
3
1
19
12.5
L
Hercules
OriginStock
Hercules
0
4
3
0.38
L
0
13
2
0.08
W
15
0
8
19
L
Ymir
0
3
1
0.17
L
3
7
0
0.43
W
Apollo
marcosjimu
Apollo
1
2
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,884
Damage
61,724
65,805
Taken
40,221
39,767
Mitigated
23,512
3,424
Healing
19,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
714
74
0
0
1,309
281
0
765
544
714
0
W
Danzaburou
Liiow59
Danzaburou
11,010
5,442
0
876
5,102
2,120
0
714
4,182
0
21,738
W
Chaac
Marcomore
Chaac
11,085
1,528
135
3,188
8,148
7,061
0
2,800
5,348
0
31,134
W
Cerberus
MorceauYeti49
Cerberus
8,169
898
0
4,949
9,508
6,535
0
3,538
5,970
24,203
0
L
Hercules
OriginStock
Hercules
7,678
1,394
0
2,753
24,046
20,195
0
11,564
12,482
184
15,368
L
5,034
1,184
0
87
14,217
5,404
0
7,964
6,253
5,616
0
W
23,033
9,097
0
8,376
11,386
5,112
0
2,762
8,624
35,268
0
L
Ymir
6,508
133
0
370
13,368
9,460
0
4,505
8,863
16,686
0
L
8,950
1,697
0
214
12,865
4,427
0
6,404
6,461
0
14,874
W
Apollo
marcosjimu
Apollo
8,427
5,217
0
1,482
6,077
2,684
0
2,626
3,451
0
24,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,598
Gold Earned
52,886
48
Minions Killed
201
3
Camps Cleared
7
558,580
Distance Traveled
879,534
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
7,810
781
0
0
0
21,940
0
W
Danzaburou
10,109
1,011
30
3
0
189,516
1
W
Chaac
11,024
1,102
55
6
2
171,535
0
W
Cerberus
10,309
1,031
37
4
1
182,724
0
L
Hercules
8,817
882
12
1
2
164,300
0
L
Ra
8,092
809
2
0
0
68,759
0
W
Freya
11,815
1,182
35
4
2
180,538
0
L
Ymir
8,778
878
27
3
1
161,423
0
L
Da Ji
9,101
910
7
1
0
142,158
2
W
Apollo
9,629
963
44
4
2
155,221
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role