Player Matchup

Neith
Neith
HelpedSeeker15
Neith
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,444 Elo+
Solo
Mercury
Mercury
R4IDERNINJ4
Mercury
Level 21
God Stats
0W - 1L
1,259 SR
Queue Stats
22W - 22L
1,521 Elo+
Solo
Tsukuyomi
Tsukuyomi
RdosDaDESTROYER
Tsukuyomi
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Artemis
Artemis
StrawberryBunn
Artemis
Level 23
God Stats
31W - 50L
1,131 SR
Queue Stats
33W - 52L
1,096 Elo+
Solo
Fafnir
Fafnir
TAUA
Fafnir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,477 Elo+
Solo
Team Averages
Level 15
1,378 SR
1,407 Elo+

VS

Team Averages
Level 31
1,447 SR
1,282 Elo+
Cthulhu
Cthulhu
Dybbs
Cthulhu
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 8L
1,015 Elo+
Party 1
Anubis
Anubis
Gusion_Giovanna
Anubis
Level 14
God Stats
5W - 3L
1,586 SR
Queue Stats
9W - 10L
1,422 Elo+
Party 2
Guan Yu
Guan Yu
Jax2195
Guan Yu
Level 12
God Stats
4W - 1L
1,500 SR
Queue Stats
121W - 123L
1,422 Elo+
Party 2
Baron Samedi
Baron Samedi
SnappyAsparagus
Baron Samedi
Level 81
God Stats
2W - 2L
1,362 SR
Queue Stats
33W - 35L
1,285 Elo+
Party 2
Da Ji
Da Ji
ewsagi
Da Ji
Level 24
God Stats
2W - 5L
1,285 SR
Queue Stats
4W - 11L
1,267 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 7 / 2
9,120
829
2,177
10,862
4,137
Mercury
R4IDERNINJ4
Mercury
16
2 / 9 / 5
10,440
949
10,256
19,251
6,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
RdosDaDESTROYER
Tsukuyomi
16
3 / 7 / 3
10,286
935
11,297
18,210
7,083
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
4 / 10 / 3
10,952
996
15,631
19,792
6,908
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fafnir
TAUA
Fafnir
15
0 / 10 / 3
10,152
923
2,875
21,016
21,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Team 1 Tickets

45

VS

Team 2 Tickets

254

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dybbs
Cthulhu
17
5 / 3 / 15
11,014
1,001
11,061
9,133
4,906
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
7 / 2 / 21
12,467
1,133
16,679
7,863
5,194
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Guan Yu
Jax2195
Guan Yu
15
0 / 1 / 10
9,285
844
2,827
7,111
6,346
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
SnappyAsparagus
Baron Samedi
20
9 / 1 / 24
12,517
1,138
23,884
11,246
6,832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Da Ji
ewsagi
Da Ji
20
22 / 2 / 15
14,873
1,352
23,597
11,646
6,278
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
128
9
Kills
43
43
Deaths
9
16
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Dybbs
Cthulhu
5
3
15
4.17
W
7
2
21
8.75
L
0
7
2
0.14
W
Guan Yu
Jax2195
Guan Yu
0
1
10
5
L
Mercury
R4IDERNINJ4
Mercury
2
9
5
0.5
L
Tsukuyomi
RdosDaDESTROYER
Tsukuyomi
3
7
3
0.64
W
Baron Samedi
SnappyAsparagus
Baron Samedi
9
1
24
21
L
4
10
3
0.55
L
Fafnir
TAUA
Fafnir
0
10
3
0.15
W
Da Ji
ewsagi
Da Ji
22
2
15
14.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,236
Damage
78,048
89,131
Taken
46,999
46,220
Mitigated
29,556
3,540
Healing
15,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Dybbs
Cthulhu
11,061
182
42
0
9,133
4,906
0
608
8,525
22,010
0
W
16,679
1,501
0
3,808
7,863
5,194
0
516
7,347
47,747
0
L
2,177
903
0
311
10,862
4,137
0
7,074
3,571
0
13,497
W
Guan Yu
Jax2195
Guan Yu
2,827
430
15
365
7,111
6,346
0
220
6,891
0
6,903
L
Mercury
R4IDERNINJ4
Mercury
10,256
5,611
0
2,327
19,251
6,486
0
8,329
10,665
0
39,207
L
Tsukuyomi
RdosDaDESTROYER
Tsukuyomi
11,297
3,481
0
15
18,210
7,083
0
12,716
5,104
36
22,633
W
Baron Samedi
SnappyAsparagus
Baron Samedi
23,884
2,591
3,550
6,407
11,246
6,832
0
693
10,553
36,572
0
L
15,631
8,339
0
0
19,792
6,908
0
10,137
9,431
0
44,351
L
Fafnir
TAUA
Fafnir
2,875
1,421
0
887
21,016
21,606
0
12,108
8,586
7,962
0
W
Da Ji
ewsagi
Da Ji
23,597
10,658
0
1,492
11,646
6,278
0
874
10,652
0
32,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,950
Gold Earned
60,156
160
Minions Killed
169
6
Camps Cleared
2
885,382
Distance Traveled
866,908
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,014
1,001
29
3
1
137,759
1
W
Anubis
12,467
1,133
72
7
0
161,346
0
L
Neith
9,120
829
16
1
0
161,836
1
W
Guan Yu
9,285
844
3
0
0
145,078
1
L
Mercury
10,440
949
49
4
3
215,306
0
L
Tsukuyomi
10,286
935
26
2
0
195,662
2
W
Baron Samedi
12,517
1,138
40
4
0
205,655
1
L
Artemis
10,952
996
58
5
2
153,863
0
L
Fafnir
10,152
923
11
1
1
158,715
0
W
Da Ji
14,873
1,352
25
2
1
217,070
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role