Player Matchup

Yemoja
Yemoja
Kn0cKk0uT
Yemoja
Level 158
God Stats
2W - 5L
1,364 SR
Queue Stats
46W - 41L
1,661 Elo+
Party 2
Erlang Shen
Erlang Shen
LSD_Panda_
Erlang Shen
Level 146
God Stats
8W - 7L
1,500 SR
Queue Stats
213W - 215L
1,596 Elo+
Solo
Awilix
Awilix
ale_cordoba03
Awilix
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 12L
1,289 Elo+
Solo
Cernunnos
Cernunnos
dahouse132
Cernunnos
Level 160
God Stats
3W - 2L
1,496 SR
Queue Stats
87W - 93L
1,547 Elo+
Solo
Discordia
Discordia
xTheGoldmember
Discordia
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 39L
1,754 Elo+
Party 2
Team Averages
Level 150
1,472 SR
1,569 Elo+

VS

Team Averages
Level 140
1,667 SR
1,616 Elo+
Cerberus
Cerberus
AnimegaTheOG
Cerberus
Level 150
God Stats
4W - 3L
1,777 SR
Queue Stats
435W - 324L
1,586 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
LR_Keelay
Ah Muzen Cab
Level 149
God Stats
1W - 3L
1,500 SR
Queue Stats
499W - 436L
1,617 Elo+
Party 1
Nemesis
Nemesis
Sick M1ke
Nemesis
Level 121
God Stats
2W - 5L
1,789 SR
Queue Stats
398W - 367L
1,728 Elo+
Party 3
Zhong Kui
Zhong Kui
Sogeking0v0
Zhong Kui
Level 128
God Stats
19W - 19L
1,983 SR
Queue Stats
441W - 434L
1,741 Elo+
Party 3
Poseidon
Poseidon
beavis45780
Poseidon
Level 151
God Stats
2W - 4L
1,287 SR
Queue Stats
198W - 173L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Kn0cKk0uT
Yemoja
17
1 / 2 / 20
12,811
534
4,056
13,533
12,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Erlang Shen
LSD_Panda_
Erlang Shen
20
8 / 4 / 9
14,311
596
24,125
26,830
28,567
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
11 / 2 / 8
14,192
591
15,163
18,883
7,732
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cernunnos
dahouse132
Cernunnos
20
10 / 2 / 8
15,211
634
17,441
19,088
11,134
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Discordia
xTheGoldmember
Discordia
20
8 / 1 / 11
14,441
602
17,259
12,510
4,569
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AnimegaTheOG
Cerberus
15
4 / 9 / 2
10,920
455
15,458
24,501
22,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Muzen Cab
LR_Keelay
Ah Muzen Cab
18
2 / 6 / 3
11,929
497
10,849
16,123
6,275
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
Sick M1ke
Nemesis
19
3 / 6 / 3
11,689
487
10,836
20,647
9,758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Zhong Kui
Sogeking0v0
Zhong Kui
17
2 / 8 / 1
11,305
471
11,049
24,152
15,558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Poseidon
beavis45780
Poseidon
18
0 / 9 / 4
11,067
461
8,681
16,499
5,896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
24
38
Kills
11
11
Deaths
38
56
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cerberus
AnimegaTheOG
Cerberus
4
9
2
0.56
W
Yemoja
Kn0cKk0uT
Yemoja
1
2
20
5.5
L
Ah Muzen Cab
LR_Keelay
Ah Muzen Cab
2
6
3
0.58
W
Erlang Shen
LSD_Panda_
Erlang Shen
8
4
9
3.13
L
Nemesis
Sick M1ke
Nemesis
3
6
3
0.75
L
Zhong Kui
Sogeking0v0
Zhong Kui
2
8
1
0.31
W
11
2
8
7.5
L
Poseidon
beavis45780
Poseidon
0
9
4
0.22
W
Cernunnos
dahouse132
Cernunnos
10
2
8
7
W
Discordia
xTheGoldmember
Discordia
8
1
11
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,044
Damage
56,873
90,844
Taken
101,922
64,716
Mitigated
59,743
46,673
Healing
25,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
AnimegaTheOG
Cerberus
15,458
1,205
0
5,126
24,501
22,256
208
8,957
15,312
48,408
0
W
Yemoja
Kn0cKk0uT
Yemoja
4,056
1,947
8,489
5,393
13,533
12,714
300
6,206
7,131
21,696
0
L
Ah Muzen Cab
LR_Keelay
Ah Muzen Cab
10,849
3,786
0
2,701
16,123
6,275
1,257
2,170
13,921
0
84,211
W
Erlang Shen
LSD_Panda_
Erlang Shen
24,125
12,925
0
12,722
26,830
28,567
2,682
11,118
15,683
8,282
87,107
L
Nemesis
Sick M1ke
Nemesis
10,836
6,014
0
5,780
20,647
9,758
0
3,118
17,356
0
80,678
L
Zhong Kui
Sogeking0v0
Zhong Kui
11,049
1,987
0
10,197
24,152
15,558
148
3,092
20,998
75,529
0
W
15,163
7,282
0
6,925
18,883
7,732
384
6,854
11,823
0
84,865
L
Poseidon
beavis45780
Poseidon
8,681
1,068
0
1,663
16,499
5,896
1,409
6,200
9,853
88,437
0
W
Cernunnos
dahouse132
Cernunnos
17,441
9,997
0
10,112
19,088
11,134
8,923
6,581
12,449
8,945
117,556
W
Discordia
xTheGoldmember
Discordia
17,259
950
0
3,032
12,510
4,569
288
4,379
8,007
114,111
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,966
Gold Earned
56,910
657
Minions Killed
669
0
Camps Cleared
0
2,347,519
Distance Traveled
2,147,449
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
10,920
455
85
4
0
417,480
4
W
Yemoja
12,811
534
42
2
0
475,198
5
L
Ah Muzen Cab
11,929
497
152
6
0
438,326
4
W
Erlang Shen
14,311
596
134
6
0
474,821
3
L
Nemesis
11,689
487
120
5
0
486,059
5
L
Zhong Kui
11,305
471
137
6
0
357,906
1
W
Awilix
14,192
591
108
5
0
533,255
2
L
Poseidon
11,067
461
175
7
0
447,678
2
W
Cernunnos
15,211
634
184
8
0
402,002
1
W
Discordia
14,441
602
189
8
0
462,243
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role