Player Matchup

Bellona
Bellona
Azorathum
Bellona
Level 96
God Stats
2W - 0L
1,500 SR
Queue Stats
412W - 371L
1,872 Elo+
Solo
Kukulkan
Kukulkan
BangDingPow
Kukulkan
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
Bleambo
Skadi
Level 58
God Stats
5W - 5L
1,900 SR
Queue Stats
24W - 26L
1,576 Elo+
Party 1
Cerberus
Cerberus
Gravity
Cerberus
Level 90
God Stats
12W - 9L
1,523 SR
Queue Stats
139W - 120L
1,467 Elo+
Party 2
Erlang Shen
Erlang Shen
Jaytip
Erlang Shen
Level 67
God Stats
5W - 1L
1,756 SR
Queue Stats
32W - 19L
1,990 Elo+
Party 1
Team Averages
Level 68
1,636 SR
1,681 Elo+

VS

Team Averages
Level 109
1,543 SR
1,445 Elo+
Ymir
Ymir
Aristot3l3s
Ymir
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 6L
1,341 Elo+
Party 3
Danzaburou
Danzaburou
B3t099
Danzaburou
Level 147
God Stats
4W - 3L
1,717 SR
Queue Stats
12W - 16L
1,448 Elo+
Solo
Erlang Shen
Erlang Shen
NASHXD
Erlang Shen
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Camazotz
Camazotz
benb7
Camazotz
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
156W - 154L
1,500 Elo+
Solo
Kukulkan
Kukulkan
jinjin14
Kukulkan
Level 139
God Stats
3W - 3L
1,500 SR
Queue Stats
388W - 377L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Azorathum
Bellona
16
2 / 3 / 5
9,684
570
9,474
15,529
11,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
BangDingPow
Kukulkan
15
7 / 0 / 5
9,255
544
8,634
5,393
1,726
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
Bleambo
Skadi
16
4 / 2 / 6
9,525
560
7,462
9,191
5,192
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cerberus
Gravity
Cerberus
14
6 / 3 / 10
8,439
496
9,700
13,857
5,613
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
Jaytip
Erlang Shen
16
8 / 1 / 6
9,944
585
9,135
6,890
5,584
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 4
7,843
461
4,234
14,103
8,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
B3t099
Danzaburou
13
2 / 4 / 1
7,848
462
7,647
9,585
4,078
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Erlang Shen
NASHXD
Erlang Shen
14
0 / 4 / 2
8,079
475
6,015
12,357
12,673
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Camazotz
benb7
Camazotz
12
3 / 6 / 2
7,914
466
4,395
13,947
4,349
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kukulkan
jinjin14
Kukulkan
13
2 / 6 / 0
8,454
497
9,554
9,584
3,330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
17
27
Kills
8
9
Deaths
27
32
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
7
4
0.43
W
Bellona
Azorathum
Bellona
2
3
5
1.5
L
Danzaburou
B3t099
Danzaburou
2
4
1
0.63
W
Kukulkan
BangDingPow
Kukulkan
7
0
5
9.5
W
Skadi
Bleambo
Skadi
4
2
6
3.5
W
Cerberus
Gravity
Cerberus
6
3
10
3.67
W
Erlang Shen
Jaytip
Erlang Shen
8
1
6
11
L
Erlang Shen
NASHXD
Erlang Shen
0
4
2
0.25
L
Camazotz
benb7
Camazotz
3
6
2
0.67
L
Kukulkan
jinjin14
Kukulkan
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,405
Damage
31,845
50,860
Taken
59,576
29,488
Mitigated
33,209
14,461
Healing
15,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,234
455
0
538
14,103
8,779
204
4,112
9,991
27,462
0
W
Bellona
Azorathum
Bellona
9,474
4,958
0
6,048
15,529
11,373
0
1,449
13,509
0
59,956
L
Danzaburou
B3t099
Danzaburou
7,647
4,824
0
2,684
9,585
4,078
0
5,030
4,555
5,396
41,960
W
Kukulkan
BangDingPow
Kukulkan
8,634
1,508
0
1,030
5,393
1,726
0
2,888
2,323
46,158
0
W
Skadi
Bleambo
Skadi
7,462
4,262
0
2,709
9,191
5,192
1,343
2,858
6,282
5,284
63,984
W
Cerberus
Gravity
Cerberus
9,700
1,155
880
2,934
13,857
5,613
172
5,297
8,502
27,458
0
W
Erlang Shen
Jaytip
Erlang Shen
9,135
5,290
0
860
6,890
5,584
419
1,799
5,043
9,548
63,563
L
Erlang Shen
NASHXD
Erlang Shen
6,015
2,634
0
4,525
12,357
12,673
294
75
12,282
0
46,397
L
Camazotz
benb7
Camazotz
4,395
1,104
0
6,010
13,947
4,349
0
4,573
9,374
0
39,970
L
Kukulkan
jinjin14
Kukulkan
9,554
310
0
1,466
9,584
3,330
0
5,776
3,808
50,862
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,847
Gold Earned
40,138
498
Minions Killed
392
0
Camps Cleared
0
1,651,387
Distance Traveled
1,439,463
23
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,843
461
44
3
0
277,796
4
W
Bellona
9,684
570
141
8
0
314,264
4
L
Danzaburou
7,848
462
80
5
0
293,597
3
W
Kukulkan
9,255
544
88
5
0
312,363
7
W
Skadi
9,525
560
119
7
0
298,149
2
W
Cerberus
8,439
496
30
2
0
344,979
7
W
Erlang Shen
9,944
585
120
7
0
381,632
3
L
Erlang Shen
8,079
475
96
6
0
289,137
5
L
Camazotz
7,914
466
85
5
0
314,022
5
L
Kukulkan
8,454
497
87
5
0
264,911
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role