Player Matchup

Fenrir
Fenrir
AliColakST
Fenrir
Level 14
God Stats
3W - 3L
1,383 SR
Queue Stats
12W - 16L
1,440 Elo+
Party 4
Cthulhu
Cthulhu
BahamutDragon
Cthulhu
Level 36
God Stats
1W - 1L
1,741 SR
Queue Stats
17W - 16L
1,557 Elo+
Party 2
Zeus
Zeus
Socramref
Zeus
Level 17
God Stats
1W - 1L
1,795 SR
Queue Stats
4W - 7L
1,527 Elo+
Party 2
Merlin
Merlin
Wlafayete
Merlin
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
17W - 24L
1,544 Elo+
Party 2
Thanatos
Thanatos
yüksekmühendis
Thanatos
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,416 Elo+
Party 4
Team Averages
Level 28
1,584 SR
1,497 Elo+

VS

Team Averages
Level 25
1,450 SR
1,385 Elo+
Bellona
Bellona
BAS3M
Bellona
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
DizzyDox
Tsukuyomi
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 6L
1,272 Elo+
Party 3
Kukulkan
Kukulkan
Faelas
Kukulkan
Level 27
God Stats
4W - 3L
1,553 SR
Queue Stats
6W - 4L
1,514 Elo+
Party 1
Jormungandr
Jormungandr
magischeflute
Jormungandr
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 9L
1,446 Elo+
Party 3
Rama
Rama
ollimorp
Rama
Level 23
God Stats
9W - 21L
1,195 SR
Queue Stats
41W - 46L
1,192 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AliColakST
Fenrir
20
12 / 9 / 5
15,068
1,076
13,898
25,557
14,107
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cthulhu
20
5 / 7 / 15
14,964
1,069
21,184
32,147
43,270
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Zeus
19
1 / 8 / 13
12,438
888
12,008
14,174
6,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
Wlafayete
Merlin
20
1 / 6 / 15
13,629
974
19,710
17,161
8,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
8 / 10 / 11
15,196
1,085
21,946
21,033
10,258
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

99

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BAS3M
Bellona
20
6 / 4 / 23
14,902
1,064
21,194
24,207
28,124
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tsukuyomi
DizzyDox
Tsukuyomi
20
11 / 6 / 19
15,780
1,127
24,207
24,243
10,508
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kukulkan
Faelas
Kukulkan
20
16 / 6 / 14
17,231
1,231
28,472
12,112
4,974
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
magischeflute
Jormungandr
20
5 / 4 / 28
14,888
1,063
14,171
18,454
24,285
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Rama
20
2 / 7 / 21
13,587
971
13,442
16,409
6,085
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
145
27
Kills
40
40
Deaths
27
59
Assists
105
Player
Kills
Deaths
Assists
KDA
L
Fenrir
AliColakST
Fenrir
12
9
5
1.61
W
Bellona
BAS3M
Bellona
6
4
23
4.38
L
Cthulhu
5
7
15
1.79
W
Tsukuyomi
DizzyDox
Tsukuyomi
11
6
19
3.42
W
Kukulkan
Faelas
Kukulkan
16
6
14
3.83
L
Zeus
1
8
13
0.94
L
Merlin
Wlafayete
Merlin
1
6
15
1.42
W
Jormungandr
magischeflute
Jormungandr
5
4
28
4.75
W
Rama
2
7
21
1.79
L
8
10
11
1.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,746
Damage
101,486
110,072
Taken
95,425
81,825
Mitigated
73,976
12,870
Healing
8,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
AliColakST
Fenrir
13,898
1,787
0
1,438
25,557
14,107
0
8,126
17,131
0
21,877
W
Bellona
BAS3M
Bellona
21,194
6,335
0
1,272
24,207
28,124
0
12,099
11,838
1,719
52,980
L
Cthulhu
21,184
1,909
724
699
32,147
43,270
0
10,993
20,821
48,869
0
W
Tsukuyomi
DizzyDox
Tsukuyomi
24,207
8,562
0
5,043
24,243
10,508
0
13,447
10,596
0
38,953
W
Kukulkan
Faelas
Kukulkan
28,472
1,303
0
483
12,112
4,974
0
5,067
6,945
63,155
0
L
Zeus
12,008
1,352
0
0
14,174
6,145
0
4,714
9,360
27,797
0
L
Merlin
Wlafayete
Merlin
19,710
1,065
0
466
17,161
8,045
0
8,975
7,911
56,376
0
W
Jormungandr
magischeflute
Jormungandr
14,171
2,080
0
356
18,454
24,285
0
12,406
5,979
23,435
0
W
Rama
13,442
7,498
0
1,396
16,409
6,085
0
9,119
7,165
0
44,061
L
21,946
7,665
0
9,543
21,033
10,258
0
10,823
9,935
0
41,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,295
Gold Earned
76,388
233
Minions Killed
266
5
Camps Cleared
15
1,426,043
Distance Traveled
1,294,265
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
15,068
1,076
15
1
0
304,314
1
W
Bellona
14,902
1,064
59
4
8
278,037
2
L
Cthulhu
14,964
1,069
49
4
1
306,118
2
W
Tsukuyomi
15,780
1,127
29
2
3
268,702
0
W
Kukulkan
17,231
1,231
93
7
1
273,665
0
L
Zeus
12,438
888
34
2
2
264,315
0
L
Merlin
13,629
974
84
6
2
260,938
1
W
Jormungandr
14,888
1,063
17
1
2
280,035
0
W
Rama
13,587
971
68
5
1
193,826
1
L
Thanatos
15,196
1,085
51
4
0
290,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role