Player Matchup

Eset
Eset
IDaPaddy
Eset
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
NINJA_CLEBA
Tsukuyomi
Level 145
God Stats
1W - 2L
1,450 SR
Queue Stats
9W - 12L
1,500 Elo+
Party 2
Zeus
Zeus
Steve_Rhaegal
Zeus
Level 159
God Stats
5W - 5L
1,500 SR
Queue Stats
11W - 15L
1,500 Elo+
Party 2
Bellona
Bellona
xx_ObstDealer
Bellona
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 2
Team Averages
Level 143
1,488 SR
1,500 Elo+

VS

Team Averages
Level 29
1,614 SR
1,285 Elo+
Anhur
Anhur
ADLFBPS
Anhur
Level 16
God Stats
0W - 2L
1,551 SR
Queue Stats
1W - 5L
1,285 Elo+
Party 1
Pele
Pele
ButtholeDeleter
Pele
Level 22
God Stats
0W - 1L
1,760 SR
Queue Stats
1W - 4L
1,285 Elo+
Party 1
Ares
Ares
Nelmam
Ares
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,285 Elo+
Party 1
Tyr
Tyr
ZubriQ
Tyr
Level 23
God Stats
0W - 2L
1,643 SR
Queue Stats
0W - 4L
1,285 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
14
10 / 1 / 3
9,219
1,152
12,795
6,529
2,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
NINJA_CLEBA
Tsukuyomi
14
3 / 0 / 8
8,531
1,066
6,454
3,541
2,524
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
5 / 2 / 7
8,587
1,073
7,661
3,963
940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
13
4 / 2 / 5
8,205
1,026
3,708
8,375
5,636
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
ADLFBPS
Anhur
13
3 / 4 / 0
7,461
933
4,247
7,430
3,073
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
0 / 5 / 0
6,106
763
2,548
8,556
3,318
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
Nelmam
Ares
11
1 / 7 / 0
6,342
793
2,307
12,442
6,295
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tyr
ZubriQ
Tyr
10
0 / 6 / 0
5,799
725
2,537
8,785
4,621
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
4
22
Kills
4
5
Deaths
22
23
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Anhur
ADLFBPS
Anhur
3
4
0
0.75
L
0
5
0
0
W
Eset
10
1
3
11.5
W
Tsukuyomi
NINJA_CLEBA
Tsukuyomi
3
0
8
7
L
Ares
Nelmam
Ares
1
7
0
0.14
W
5
2
7
4.25
L
Tyr
ZubriQ
Tyr
0
6
0
0
W
Bellona
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,618
Damage
11,639
22,408
Taken
37,213
11,398
Mitigated
17,307
5,029
Healing
3,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
ADLFBPS
Anhur
4,247
1,985
0
0
7,430
3,073
987
3,708
3,722
0
23,615
L
2,548
643
0
2,232
8,556
3,318
0
5,160
3,396
0
18,768
W
Eset
12,795
1,352
665
2,526
6,529
2,298
1,365
121
5,396
33,267
0
W
Tsukuyomi
NINJA_CLEBA
Tsukuyomi
6,454
1,958
0
361
3,541
2,524
640
541
3,000
934
28,970
L
Ares
Nelmam
Ares
2,307
188
0
230
12,442
6,295
0
6,452
5,990
9,303
0
W
7,661
752
161
774
3,963
940
2,514
269
3,694
30,359
0
L
Tyr
ZubriQ
Tyr
2,537
106
318
1,089
8,785
4,621
0
5,613
3,172
0
8,398
W
Bellona
3,708
470
0
542
8,375
5,636
1,644
1,847
5,973
892
15,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,542
Gold Earned
25,708
189
Minions Killed
107
11
Camps Cleared
5
650,224
Distance Traveled
580,078
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,461
933
41
5
2
147,754
0
L
Pele
6,106
763
39
5
1
167,982
0
W
Eset
9,219
1,152
63
8
1
153,580
2
W
Tsukuyomi
8,531
1,066
38
5
5
189,620
2
L
Ares
6,342
793
10
1
1
117,622
2
W
Zeus
8,587
1,073
61
8
2
134,253
2
L
Tyr
5,799
725
17
2
1
146,720
0
W
Bellona
8,205
1,026
27
3
3
172,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role