Player Matchup

Merlin
Merlin
DripKing265
Merlin
Level 7
God Stats
2W - 3L
1,500 SR
Queue Stats
278W - 280L
1,500 Elo+
Solo
Serqet
Serqet
IAmN0b0dy7283
Serqet
Level 21
God Stats
4W - 1L
1,885 SR
Queue Stats
105W - 109L
1,486 Elo+
Party 1
Da Ji
Da Ji
NegaMewtwo
Da Ji
Level 17
God Stats
31W - 38L
1,500 SR
Queue Stats
660W - 749L
1,433 Elo+
Solo
Heimdallr
Heimdallr
dejrj1012080503
Heimdallr
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 19L
1,417 Elo+
Solo
Ra
Ra
xDarkSolzx
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,500 Elo+
Party 1
Team Averages
Level 14
1,577 SR
1,467 Elo+

VS

Team Averages
Level 12
1,481 SR
1,222 Elo+
Anubis
Anubis
LORD OF THE ME
Anubis
Level 12
God Stats
6W - 6L
1,104 SR
Queue Stats
8W - 12L
967 Elo+
Party 2
Bastet
Bastet
OktõLoujě2
Bastet
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 16L
1,153 Elo+
Solo
Discordia
Discordia
St Xeon
Discordia
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 68L
1,500 Elo+
Solo
Fenrir
Fenrir
grahairie
Fenrir
Level 15
God Stats
4W - 1L
1,800 SR
Queue Stats
4W - 2L
1,509 Elo+
Solo
Hercules
Hercules
venus054immortal
Hercules
Level 9
God Stats
1W - 3L
1,500 SR
Queue Stats
3W - 12L
981 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
17
2 / 9 / 8
11,107
926
11,895
17,161
5,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
3 / 9 / 13
12,346
1,029
6,452
19,564
9,165
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Da Ji
19
8 / 11 / 8
14,132
1,178
23,484
25,221
9,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heimdallr
dejrj1012080503
Heimdallr
19
10 / 9 / 6
14,400
1,200
22,221
19,570
7,071
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

15
0 / 7 / 5
9,959
830
961
6,719
1,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

0

VS

Team 2 Tickets

203

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 5 / 20
15,594
1,300
23,521
22,979
11,361
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bastet
15
0 / 4 / 4
9,666
806
837
5,899
2,817
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
St Xeon
Discordia
20
6 / 6 / 22
13,481
1,123
18,040
13,534
5,129
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
grahairie
Fenrir
20
14 / 2 / 16
14,779
1,232
15,762
12,886
7,057
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

19
12 / 7 / 14
13,859
1,155
21,424
18,924
22,063
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
120
23
Kills
44
45
Deaths
24
40
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Merlin
2
9
8
0.67
L
3
9
13
1.06
W
12
5
20
4.4
L
Da Ji
8
11
8
1.09
W
Bastet
0
4
4
0.5
W
Discordia
St Xeon
Discordia
6
6
22
2.83
L
Heimdallr
dejrj1012080503
Heimdallr
10
9
6
1.44
W
Fenrir
grahairie
Fenrir
14
2
16
11
W
12
7
14
2.71
L
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,013
Damage
79,584
88,235
Taken
74,222
33,003
Mitigated
48,427
1,701
Healing
21,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
11,895
1,710
0
167
17,161
5,311
0
5,777
11,184
26,027
0
L
6,452
875
0
466
19,564
9,165
0
11,217
8,232
0
14,772
W
23,521
3,445
404
14,310
22,979
11,361
0
3,169
19,049
58,758
0
L
Da Ji
23,484
5,670
0
1,068
25,221
9,510
0
12,247
12,749
0
38,298
W
Bastet
837
480
0
40
5,899
2,817
0
645
5,204
0
3,694
W
Discordia
St Xeon
Discordia
18,040
2,382
0
1,769
13,534
5,129
0
1,696
11,792
25,896
0
L
Heimdallr
dejrj1012080503
Heimdallr
22,221
12,251
0
0
19,570
7,071
0
9,086
10,234
0
37,988
W
Fenrir
grahairie
Fenrir
15,762
2,688
0
478
12,886
7,057
0
2,118
10,455
0
27,997
W
21,424
10,257
0
4,699
18,924
22,063
0
5,228
13,399
0
25,228
L
961
699
0
0
6,719
1,946
0
3,234
3,410
8,045
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,944
Gold Earned
67,379
123
Minions Killed
163
1
Camps Cleared
1
943,215
Distance Traveled
995,593
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,107
926
32
3
0
198,434
0
L
Serqet
12,346
1,029
8
1
0
213,373
0
W
Anubis
15,594
1,300
94
8
0
163,061
1
L
Da Ji
14,132
1,178
38
3
0
227,217
0
W
Bastet
9,666
806
7
1
1
66,907
0
W
Discordia
13,481
1,123
17
1
0
244,018
0
L
Heimdallr
14,400
1,200
36
3
1
225,358
0
W
Fenrir
14,779
1,232
35
3
0
291,106
0
W
Hercules
13,859
1,155
10
1
0
230,501
0
L
Ra
9,959
830
9
1
0
78,833
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role