Player Matchup

Artio
Artio
CyberDrunk2077
Artio
Level 126
God Stats
6W - 3L
1,285 SR
Queue Stats
154W - 166L
1,193 Elo+
Party 1
Hun Batz
Hun Batz
KnightboundKill
Hun Batz
Level 123
God Stats
3W - 2L
1,500 SR
Queue Stats
353W - 380L
1,205 Elo+
Party 1
Heimdallr
Heimdallr
NrG_UpBeat
Heimdallr
Level 65
God Stats
6W - 1L
1,726 SR
Queue Stats
10W - 12L
1,336 Elo+
Solo
Ratatoskr
Ratatoskr
lil keyss
Ratatoskr
Level 98
God Stats
5W - 0L
1,716 SR
Queue Stats
69W - 56L
1,596 Elo+
Solo
Baron Samedi
Baron Samedi
yoshi_naisu
Baron Samedi
Level 137
God Stats
2W - 0L
1,500 SR
Queue Stats
86W - 128L
1,154 Elo+
Party 1
Team Averages
Level 110
1,545 SR
1,297 Elo+

VS

Team Averages
Level 102
1,549 SR
1,582 Elo+
Bellona
Bellona
 
Bellona
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
 
Hou Yi
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
CrimOni9
Chang'e
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,771 Elo+
Solo
Khepri
Khepri
Hurthimfirst
Khepri
Level 158
God Stats
295W - 265L
1,720 SR
Queue Stats
378W - 369L
1,595 Elo+
Solo
Set
Set
YT-LG_Fuzionz
Set
Level 68
God Stats
5W - 8L
1,525 SR
Queue Stats
225W - 197L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 10
9,099
433
6,878
16,712
12,245
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hun Batz
18
1 / 4 / 4
10,623
506
5,226
18,518
7,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heimdallr
NrG_UpBeat
Heimdallr
18
6 / 2 / 8
11,423
544
13,199
16,854
6,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Ratatoskr
lil keyss
Ratatoskr
16
4 / 4 / 3
10,332
492
8,527
14,821
14,788
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Baron Samedi
yoshi_naisu
Baron Samedi
17
8 / 2 / 10
11,269
537
16,546
15,111
8,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
18
8 / 5 / 0
11,599
552
18,719
19,255
21,942
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hou Yi
 
Hou Yi
14
2 / 3 / 2
8,459
403
9,243
13,935
4,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chang'e
CrimOni9
Chang'e
13
1 / 7 / 2
8,402
400
9,543
13,950
4,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
15
2 / 6 / 5
9,124
434
8,840
14,667
11,935
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

6
1 / 2 / 0
6,465
308
1,122
3,459
1,007
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
23
23
Kills
14
14
Deaths
23
35
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
8
5
0
1.6
L
Hou Yi
 
Hou Yi
2
3
2
1
L
Chang'e
CrimOni9
Chang'e
1
7
2
0.29
W
4
2
10
4.5
L
Khepri
2
6
5
0.75
W
Hun Batz
1
4
4
0.75
W
Heimdallr
NrG_UpBeat
Heimdallr
6
2
8
5
L
1
2
0
0.5
W
Ratatoskr
lil keyss
Ratatoskr
4
4
3
1.38
W
Baron Samedi
yoshi_naisu
Baron Samedi
8
2
10
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,376
Damage
47,467
82,016
Taken
65,266
49,523
Mitigated
43,867
30,034
Healing
15,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
18,719
6,484
0
2,785
19,255
21,942
166
3,552
15,703
6,410
75,928
L
Hou Yi
 
Hou Yi
9,243
4,179
0
3,938
13,935
4,547
0
5,904
8,031
0
45,751
L
Chang'e
CrimOni9
Chang'e
9,543
459
1,047
4,477
13,950
4,436
0
6,940
7,008
44,305
0
W
6,878
1,128
1,377
5,983
16,712
12,245
456
3,474
13,238
29,523
0
L
Khepri
8,840
576
996
1,644
14,667
11,935
540
6,494
8,173
46,262
0
W
Hun Batz
5,226
2,182
0
4,875
18,518
7,431
1,592
3,603
14,915
0
85,899
W
Heimdallr
NrG_UpBeat
Heimdallr
13,199
7,361
0
10,188
16,854
6,949
1,844
3,434
13,420
0
74,680
L
1,122
432
0
851
3,459
1,007
0
1,027
2,432
0
9,828
W
Ratatoskr
lil keyss
Ratatoskr
8,527
3,052
0
1,699
14,821
14,788
677
2,092
12,729
5,535
49,653
W
Baron Samedi
yoshi_naisu
Baron Samedi
16,546
1,273
1,593
4,319
15,111
8,110
1,134
6,923
8,188
67,019
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,746
Gold Earned
44,049
523
Minions Killed
391
0
Camps Cleared
0
2,009,735
Distance Traveled
1,565,741
19
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
11,599
552
155
7
0
385,451
9
L
Hou Yi
8,459
403
86
4
0
380,746
2
L
Chang'e
8,402
400
75
4
0
320,976
6
W
Artio
9,099
433
31
1
0
425,772
4
L
Khepri
9,124
434
50
2
0
374,688
5
W
Hun Batz
10,623
506
145
7
0
405,413
1
W
Heimdallr
11,423
544
126
6
0
364,479
2
L
Set
6,465
308
25
1
0
103,880
2
W
Ratatoskr
10,332
492
111
5
0
427,805
1
W
Baron Samedi
11,269
537
110
5
0
386,266
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role