Player Matchup

Hera
Hera
DaddyTaco809
Hera
Level 91
God Stats
2W - 1L
1,500 SR
Queue Stats
84W - 87L
1,500 Elo+
Solo
King Arthur
King Arthur
FA Sweet Tea
King Arthur
Level 109
God Stats
7W - 5L
1,594 SR
Queue Stats
139W - 131L
1,500 Elo+
Party 1
Skadi
Skadi
Hunter Newcombe
Skadi
Level 67
God Stats
0W - 4L
1,500 SR
Queue Stats
107W - 95L
1,500 Elo+
Party 1
Team Averages
Level 89
1,531 SR
1,500 Elo+

VS

Team Averages
Level 45
1,500 SR
1,500 Elo+
Danzaburou
Danzaburou
Bathtub13
Danzaburou
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Seravat21
Chaac
Level 80
God Stats
3W - 3L
1,500 SR
Queue Stats
8W - 12L
1,500 Elo+
Party 2
Merlin
Merlin
Smatt21S
Merlin
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 2
6,342
634
4,100
6,038
1,872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
FA Sweet Tea
King Arthur
10
1 / 3 / 1
7,180
718
5,229
11,244
4,791
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
1 / 4 / 1
6,735
674
3,558
5,811
2,666
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bathtub13
Danzaburou
11
3 / 1 / 8
8,015
802
7,053
6,200
2,103
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Chaac
Seravat21
Chaac
11
6 / 0 / 6
8,023
802
7,278
6,996
3,380
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Merlin
Smatt21S
Merlin
11
4 / 1 / 7
8,242
824
5,276
4,484
1,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
34
2
Kills
13
13
Deaths
2
4
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Bathtub13
Danzaburou
3
1
8
7
L
0
6
2
0.17
L
King Arthur
FA Sweet Tea
King Arthur
1
3
1
0.5
L
1
4
1
0.38
W
Chaac
Seravat21
Chaac
6
0
6
9
W
Merlin
Smatt21S
Merlin
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,887
Damage
19,607
23,093
Taken
17,680
9,329
Mitigated
7,323
3,451
Healing
6,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Bathtub13
Danzaburou
7,053
3,955
0
1,300
6,200
2,103
968
1,542
4,440
0
30,757
L
4,100
378
270
429
6,038
1,872
0
1,248
4,790
18,430
0
L
King Arthur
FA Sweet Tea
King Arthur
5,229
789
0
2,752
11,244
4,791
0
2,381
8,863
0
29,521
L
3,558
960
0
0
5,811
2,666
0
1,715
4,096
0
19,385
W
Chaac
Seravat21
Chaac
7,278
737
551
3,619
6,996
3,380
331
1,283
5,585
0
23,029
W
Merlin
Smatt21S
Merlin
5,276
327
0
747
4,484
1,840
195
891
3,501
21,972
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,257
Gold Earned
24,280
119
Minions Killed
129
0
Camps Cleared
0
518,637
Distance Traveled
573,707
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,015
802
63
6
0
176,962
3
L
Hera
6,342
634
42
4
0
150,759
3
L
King Arthur
7,180
718
47
5
0
204,937
3
L
Skadi
6,735
674
30
3
0
162,941
0
W
Chaac
8,023
802
34
3
0
209,481
4
W
Merlin
8,242
824
32
3
0
187,264
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role