Player Matchup

The Morrigan
The Morrigan
Bobby H11L
The Morrigan
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,284 Elo+
Solo
Raijin
Raijin
GanjaVolcano
Raijin
Level 101
God Stats
0W - 3L
1,500 SR
Queue Stats
117W - 99L
1,643 Elo+
Party 3
Janus
Janus
Mewsyra
Janus
Level 151
God Stats
9W - 13L
1,500 SR
Queue Stats
953W - 1,007L
1,334 Elo+
Solo
Horus
Horus
Ziggear
Horus
Level 160
God Stats
2W - 3L
1,500 SR
Queue Stats
287W - 313L
1,639 Elo+
Solo
Artemis
Artemis
sgtjackson
Artemis
Level 122
God Stats
17W - 9L
1,500 SR
Queue Stats
606W - 556L
1,643 Elo+
Party 3
Team Averages
Level 123
1,500 SR
1,509 Elo+

VS

Team Averages
Level 96
1,500 SR
1,376 Elo+
Hun Batz
Hun Batz
AresIIIII
Hun Batz
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 44L
1,528 Elo+
Party 1
Heimdallr
Heimdallr
BigBen210
Heimdallr
Level 87
God Stats
2W - 3L
1,285 SR
Queue Stats
201W - 207L
1,121 Elo+
Party 2
Cabrakan
Cabrakan
SenpaiCrimson
Cabrakan
Level 106
God Stats
2W - 0L
1,715 SR
Queue Stats
45W - 51L
1,489 Elo+
Party 1
Merlin
Merlin
SvN Kab
Merlin
Level 101
God Stats
5W - 1L
1,500 SR
Queue Stats
110W - 119L
1,218 Elo+
Party 2
Bakasura
Bakasura
blamechris
Bakasura
Level 123
God Stats
1W - 2L
1,500 SR
Queue Stats
747W - 749L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Bobby H11L
The Morrigan
20
8 / 6 / 18
12,757
709
13,607
15,705
6,446
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Raijin
18
7 / 6 / 13
12,158
675
16,593
14,820
5,893
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Janus
Mewsyra
Janus
20
4 / 5 / 19
13,093
727
12,522
13,985
5,233
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
Ziggear
Horus
18
2 / 7 / 18
11,234
624
5,328
27,064
31,057
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Artemis
sgtjackson
Artemis
20
7 / 5 / 19
13,331
741
29,782
18,035
7,241
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AresIIIII
Hun Batz
18
5 / 8 / 14
11,952
664
12,694
17,736
11,109
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heimdallr
BigBen210
Heimdallr
20
4 / 3 / 15
12,601
700
11,247
13,416
6,848
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cabrakan
SenpaiCrimson
Cabrakan
20
6 / 7 / 16
13,342
741
15,600
24,839
20,469
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Merlin
SvN Kab
Merlin
20
5 / 3 / 14
14,309
795
27,831
11,440
5,287
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bakasura
blamechris
Bakasura
20
9 / 7 / 9
13,000
722
13,270
17,132
7,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
97
28
Kills
29
29
Deaths
28
87
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
AresIIIII
Hun Batz
5
8
14
1.5
W
Heimdallr
BigBen210
Heimdallr
4
3
15
3.83
L
The Morrigan
Bobby H11L
The Morrigan
8
6
18
2.83
L
Raijin
7
6
13
2.25
L
Janus
Mewsyra
Janus
4
5
19
2.7
W
Cabrakan
SenpaiCrimson
Cabrakan
6
7
16
2
W
Merlin
SvN Kab
Merlin
5
3
14
4
L
Horus
Ziggear
Horus
2
7
18
1.57
W
Bakasura
blamechris
Bakasura
9
7
9
1.93
L
Artemis
sgtjackson
Artemis
7
5
19
3.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,832
Damage
80,642
89,609
Taken
84,563
55,870
Mitigated
51,568
38,208
Healing
30,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
AresIIIII
Hun Batz
12,694
2,997
1,395
1,740
17,736
11,109
1,185
8,737
8,863
0
28,063
W
Heimdallr
BigBen210
Heimdallr
11,247
1,881
1,865
2,099
13,416
6,848
1,540
4,723
8,596
0
36,716
L
The Morrigan
Bobby H11L
The Morrigan
13,607
1,700
1,211
2,775
15,705
6,446
835
8,419
6,637
17,473
2,769
L
Raijin
16,593
1,325
3,085
1,844
14,820
5,893
0
7,016
7,061
24,997
0
L
Janus
Mewsyra
Janus
12,522
1,561
3,525
2,955
13,985
5,233
1,827
6,583
6,805
50,052
0
W
Cabrakan
SenpaiCrimson
Cabrakan
15,600
1,417
2,707
7,111
24,839
20,469
444
13,780
10,774
29,857
0
W
Merlin
SvN Kab
Merlin
27,831
1,556
3,064
2,897
11,440
5,287
798
4,857
6,501
77,729
0
L
Horus
Ziggear
Horus
5,328
2,373
7,329
8,572
27,064
31,057
28
10,580
14,822
0
9,249
W
Bakasura
blamechris
Bakasura
13,270
7,770
2,536
5,249
17,132
7,855
937
8,306
8,720
0
18,015
L
Artemis
sgtjackson
Artemis
29,782
11,319
3,987
2,925
18,035
7,241
2,969
8,728
8,309
0
66,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,573
Gold Earned
65,204
217
Minions Killed
211
0
Camps Cleared
0
1,518,413
Distance Traveled
1,380,248
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
11,952
664
17
1
0
281,663
1
W
Heimdallr
12,601
700
45
3
0
267,794
0
L
The Morrigan
12,757
709
13
1
0
271,420
1
L
Raijin
12,158
675
28
2
0
300,100
1
L
Janus
13,093
727
92
5
0
333,245
0
W
Cabrakan
13,342
741
13
1
0
245,245
1
W
Merlin
14,309
795
110
6
0
310,765
1
L
Horus
11,234
624
8
0
0
337,366
5
W
Bakasura
13,000
722
26
1
0
274,781
0
L
Artemis
13,331
741
76
4
0
276,282
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role